| Index: media/capture/video/video_capture_device.h
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| diff --git a/media/capture/video/video_capture_device.h b/media/capture/video/video_capture_device.h
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| index cbdc8adde4c6e44dd2d764957a6873c267d02109..b662f5c48b7a9d72067c50107e13f1acd663057f 100644
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| --- a/media/capture/video/video_capture_device.h
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| +++ b/media/capture/video/video_capture_device.h
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| @@ -165,8 +165,31 @@ class CAPTURE_EXPORT VideoCaptureDevice {
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|    // configured maximum frame rate. Any VideoCaptureDevice that does self-pause,
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|    // however, should provide an implementation of this method that makes
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|    // reasonable attempts to honor these requests.
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| +  //
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| +  // Note: This should only be called after AllocateAndStart() and before
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| +  // StopAndDeAllocate(). Otherwise, its behavior is undefined.
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|    virtual void RequestRefreshFrame() {}
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|  
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| +  // Optionally suspends frame delivery. The VideoCaptureDevice may or may not
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| +  // honor this request. Thus, the caller cannot assume frame delivery will
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| +  // actually stop. Even if frame delivery is suspended, this might not take
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| +  // effect immediately.
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| +  //
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| +  // The purpose of this is to quickly place the device into a state where it's
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| +  // resource utilization is minimized while there are no frame consumers; and
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| +  // then quickly resume once a frame consumer is present.
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| +  //
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| +  // Note: This should only be called after AllocateAndStart() and before
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| +  // StopAndDeAllocate(). Otherwise, its behavior is undefined.
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| +  virtual void MaybeSuspend() {}
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| +
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| +  // Resumes frame delivery, if it was suspended. If frame delivery was not
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| +  // suspended, this is a no-op, and frame delivery will continue.
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| +  //
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| +  // Note: This should only be called after AllocateAndStart() and before
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| +  // StopAndDeAllocate(). Otherwise, its behavior is undefined.
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| +  virtual void Resume() {}
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| +
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|    // Deallocates the video capturer, possibly asynchronously.
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|    //
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|    // This call requires the device to do the following things, eventually: put
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| 
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