| Index: media/base/video_capturer_source.h
|
| diff --git a/media/base/video_capturer_source.h b/media/base/video_capturer_source.h
|
| index ddec90c6599b26b564984e0b347d22472b4ca0df..760530176d13ac0682a4ca5b1fb7821956652ee7 100644
|
| --- a/media/base/video_capturer_source.h
|
| +++ b/media/base/video_capturer_source.h
|
| @@ -81,11 +81,34 @@ class MEDIA_EXPORT VideoCapturerSource {
|
| // the screen's content has not changed in a while), consumers may request a
|
| // "refresh frame" to be delivered. For instance, this would be needed when
|
| // a new sink is added to a MediaStreamTrack.
|
| + //
|
| // The default implementation is a no-op and implementations are not required
|
| // to honor this request. If they decide to and capturing is started
|
| // successfully, then |new_frame_callback| should be called with a frame.
|
| + //
|
| + // Note: This should only be called after StartCapture() and before
|
| + // StopCapture(). Otherwise, its behavior is undefined.
|
| virtual void RequestRefreshFrame() {}
|
|
|
| + // Optionally suspends frame delivery. The source may or may not honor this
|
| + // request. Thus, the caller cannot assume frame delivery will actually
|
| + // stop. Even if frame delivery is suspended, this might not take effect
|
| + // immediately.
|
| + //
|
| + // The purpose of this is to allow minimizing resource usage while
|
| + // there are no frame consumers present.
|
| + //
|
| + // Note: This should only be called after StartCapture() and before
|
| + // StopCapture(). Otherwise, its behavior is undefined.
|
| + virtual void MaybeSuspend() {}
|
| +
|
| + // Resumes frame delivery, if it was suspended. If frame delivery was not
|
| + // suspended, this is a no-op, and frame delivery will continue.
|
| + //
|
| + // Note: This should only be called after StartCapture() and before
|
| + // StopCapture(). Otherwise, its behavior is undefined.
|
| + virtual void Resume() {}
|
| +
|
| // Stops capturing frames and clears all callbacks including the
|
| // SupportedFormatsCallback callback. Note that queued frame callbacks
|
| // may still occur after this call, so the caller must take care to
|
|
|