| Index: components/offline_pages/offline_page_metadata_store_sql.cc
|
| diff --git a/components/offline_pages/offline_page_metadata_store_sql.cc b/components/offline_pages/offline_page_metadata_store_sql.cc
|
| index c366f84f253872849ea97149004a7d0bdf5a6faf..0a2b22159d9bdbbe5c4372c970c7c4d1cfff931e 100644
|
| --- a/components/offline_pages/offline_page_metadata_store_sql.cc
|
| +++ b/components/offline_pages/offline_page_metadata_store_sql.cc
|
| @@ -331,7 +331,8 @@ void PostStoreUpdateResultForIds(
|
| const std::vector<int64_t>& offline_ids,
|
| ItemActionStatus action_status,
|
| const OfflinePageMetadataStore::UpdateCallback& callback) {
|
| - std::unique_ptr<StoreUpdateResult> result(new StoreUpdateResult(store_state));
|
| + std::unique_ptr<OfflinePagesUpdateResult> result(
|
| + new OfflinePagesUpdateResult(store_state));
|
| for (const auto& offline_id : offline_ids)
|
| result->item_statuses.push_back(std::make_pair(offline_id, action_status));
|
| runner->PostTask(FROM_HERE, base::Bind(callback, base::Passed(&result)));
|
| @@ -361,8 +362,8 @@ void UpdateOfflinePagesSync(
|
| scoped_refptr<base::SingleThreadTaskRunner> runner,
|
| const std::vector<OfflinePageItem>& pages,
|
| const OfflinePageMetadataStore::UpdateCallback& callback) {
|
| - std::unique_ptr<StoreUpdateResult> result(
|
| - new StoreUpdateResult(StoreState::LOADED));
|
| + std::unique_ptr<OfflinePagesUpdateResult> result(
|
| + new OfflinePagesUpdateResult(StoreState::LOADED));
|
|
|
| sql::Transaction transaction(db);
|
| if (!transaction.Begin()) {
|
| @@ -394,8 +395,8 @@ void RemoveOfflinePagesSync(
|
| scoped_refptr<base::SingleThreadTaskRunner> runner,
|
| const OfflinePageMetadataStore::UpdateCallback& callback) {
|
| // TODO(fgorski): Perhaps add metrics here.
|
| - std::unique_ptr<StoreUpdateResult> result(
|
| - new StoreUpdateResult(StoreState::LOADED));
|
| + std::unique_ptr<OfflinePagesUpdateResult> result(
|
| + new OfflinePagesUpdateResult(StoreState::LOADED));
|
|
|
| // If you create a transaction but don't Commit() it is automatically
|
| // rolled back by its destructor when it falls out of scope.
|
|
|