DescriptionMove the GL shader compilation step into GrGLShaderBuilder
Moves the compilation step and a few other blocks of code from
GrGLProgram to GrGLShaderBuilder. This way GrGLProgram doesn't have to
know whether or not there is a vertex shader.
Committed: http://code.google.com/p/skia/source/detail?r=11523
Patch Set 1 #
Total comments: 1
Patch Set 2 : #Patch Set 3 : #
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