Index: ui/gfx/animation/linear_animation.h |
diff --git a/ui/base/animation/linear_animation.h b/ui/gfx/animation/linear_animation.h |
similarity index 95% |
rename from ui/base/animation/linear_animation.h |
rename to ui/gfx/animation/linear_animation.h |
index 307a9fbe1118e3ec42c5ac86a3f0ea1845f0233f..fe9d504e8355164e0bb125cef89b2d3327cfce7a 100644 |
--- a/ui/base/animation/linear_animation.h |
+++ b/ui/gfx/animation/linear_animation.h |
@@ -6,15 +6,15 @@ |
#define UI_BASE_ANIMATION_LINEAR_ANIMATION_H_ |
#include "base/time/time.h" |
-#include "ui/base/animation/animation.h" |
+#include "ui/gfx/animation/animation.h" |
-namespace ui { |
+namespace gfx { |
class AnimationDelegate; |
// Linear time bounded animation. As the animation progresses AnimateToState is |
// invoked. |
-class UI_EXPORT LinearAnimation : public Animation { |
+class GFX_EXPORT LinearAnimation : public Animation { |
public: |
// Initializes everything except the duration. |
// |
@@ -74,6 +74,6 @@ class UI_EXPORT LinearAnimation : public Animation { |
DISALLOW_COPY_AND_ASSIGN(LinearAnimation); |
}; |
-} // namespace ui |
+} // namespace gfx |
#endif // APP_LINEAR_ANIMATION_H_ |