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Unified Diff: ui/base/animation/animation_container.cc

Issue 23531053: ui/base/animation -> ui/gfx/animation (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Merge 2 trunk Created 7 years, 3 months ago
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Index: ui/base/animation/animation_container.cc
diff --git a/ui/base/animation/animation_container.cc b/ui/base/animation/animation_container.cc
deleted file mode 100644
index c82d26b9aa5048ea9cdd69b7b7a389dfdb08eebe..0000000000000000000000000000000000000000
--- a/ui/base/animation/animation_container.cc
+++ /dev/null
@@ -1,104 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "ui/base/animation/animation_container.h"
-
-#include "ui/base/animation/animation_container_element.h"
-#include "ui/base/animation/animation_container_observer.h"
-
-using base::TimeDelta;
-using base::TimeTicks;
-
-namespace ui {
-
-AnimationContainer::AnimationContainer()
- : last_tick_time_(TimeTicks::Now()),
- observer_(NULL) {
-}
-
-AnimationContainer::~AnimationContainer() {
- // The animations own us and stop themselves before being deleted. If
- // elements_ is not empty, something is wrong.
- DCHECK(elements_.empty());
-}
-
-void AnimationContainer::Start(AnimationContainerElement* element) {
- DCHECK(elements_.count(element) == 0); // Start should only be invoked if the
- // element isn't running.
-
- if (elements_.empty()) {
- last_tick_time_ = TimeTicks::Now();
- SetMinTimerInterval(element->GetTimerInterval());
- } else if (element->GetTimerInterval() < min_timer_interval_) {
- SetMinTimerInterval(element->GetTimerInterval());
- }
-
- element->SetStartTime(last_tick_time_);
- elements_.insert(element);
-}
-
-void AnimationContainer::Stop(AnimationContainerElement* element) {
- DCHECK(elements_.count(element) > 0); // The element must be running.
-
- elements_.erase(element);
-
- if (elements_.empty()) {
- timer_.Stop();
- if (observer_)
- observer_->AnimationContainerEmpty(this);
- } else {
- TimeDelta min_timer_interval = GetMinInterval();
- if (min_timer_interval > min_timer_interval_)
- SetMinTimerInterval(min_timer_interval);
- }
-}
-
-void AnimationContainer::Run() {
- // We notify the observer after updating all the elements. If all the elements
- // are deleted as a result of updating then our ref count would go to zero and
- // we would be deleted before we notify our observer. We add a reference to
- // ourself here to make sure we're still valid after running all the elements.
- scoped_refptr<AnimationContainer> this_ref(this);
-
- TimeTicks current_time = TimeTicks::Now();
-
- last_tick_time_ = current_time;
-
- // Make a copy of the elements to iterate over so that if any elements are
- // removed as part of invoking Step there aren't any problems.
- Elements elements = elements_;
-
- for (Elements::const_iterator i = elements.begin();
- i != elements.end(); ++i) {
- // Make sure the element is still valid.
- if (elements_.find(*i) != elements_.end())
- (*i)->Step(current_time);
- }
-
- if (observer_)
- observer_->AnimationContainerProgressed(this);
-}
-
-void AnimationContainer::SetMinTimerInterval(base::TimeDelta delta) {
- // This doesn't take into account how far along the current element is, but
- // that shouldn't be a problem for uses of Animation/AnimationContainer.
- timer_.Stop();
- min_timer_interval_ = delta;
- timer_.Start(FROM_HERE, min_timer_interval_, this, &AnimationContainer::Run);
-}
-
-TimeDelta AnimationContainer::GetMinInterval() {
- DCHECK(!elements_.empty());
-
- TimeDelta min;
- Elements::const_iterator i = elements_.begin();
- min = (*i)->GetTimerInterval();
- for (++i; i != elements_.end(); ++i) {
- if ((*i)->GetTimerInterval() < min)
- min = (*i)->GetTimerInterval();
- }
- return min;
-}
-
-} // namespace ui
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