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Side by Side Diff: ui/base/animation/animation_container.cc

Issue 23531053: ui/base/animation -> ui/gfx/animation (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Merge 2 trunk Created 7 years, 3 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "ui/base/animation/animation_container.h"
6
7 #include "ui/base/animation/animation_container_element.h"
8 #include "ui/base/animation/animation_container_observer.h"
9
10 using base::TimeDelta;
11 using base::TimeTicks;
12
13 namespace ui {
14
15 AnimationContainer::AnimationContainer()
16 : last_tick_time_(TimeTicks::Now()),
17 observer_(NULL) {
18 }
19
20 AnimationContainer::~AnimationContainer() {
21 // The animations own us and stop themselves before being deleted. If
22 // elements_ is not empty, something is wrong.
23 DCHECK(elements_.empty());
24 }
25
26 void AnimationContainer::Start(AnimationContainerElement* element) {
27 DCHECK(elements_.count(element) == 0); // Start should only be invoked if the
28 // element isn't running.
29
30 if (elements_.empty()) {
31 last_tick_time_ = TimeTicks::Now();
32 SetMinTimerInterval(element->GetTimerInterval());
33 } else if (element->GetTimerInterval() < min_timer_interval_) {
34 SetMinTimerInterval(element->GetTimerInterval());
35 }
36
37 element->SetStartTime(last_tick_time_);
38 elements_.insert(element);
39 }
40
41 void AnimationContainer::Stop(AnimationContainerElement* element) {
42 DCHECK(elements_.count(element) > 0); // The element must be running.
43
44 elements_.erase(element);
45
46 if (elements_.empty()) {
47 timer_.Stop();
48 if (observer_)
49 observer_->AnimationContainerEmpty(this);
50 } else {
51 TimeDelta min_timer_interval = GetMinInterval();
52 if (min_timer_interval > min_timer_interval_)
53 SetMinTimerInterval(min_timer_interval);
54 }
55 }
56
57 void AnimationContainer::Run() {
58 // We notify the observer after updating all the elements. If all the elements
59 // are deleted as a result of updating then our ref count would go to zero and
60 // we would be deleted before we notify our observer. We add a reference to
61 // ourself here to make sure we're still valid after running all the elements.
62 scoped_refptr<AnimationContainer> this_ref(this);
63
64 TimeTicks current_time = TimeTicks::Now();
65
66 last_tick_time_ = current_time;
67
68 // Make a copy of the elements to iterate over so that if any elements are
69 // removed as part of invoking Step there aren't any problems.
70 Elements elements = elements_;
71
72 for (Elements::const_iterator i = elements.begin();
73 i != elements.end(); ++i) {
74 // Make sure the element is still valid.
75 if (elements_.find(*i) != elements_.end())
76 (*i)->Step(current_time);
77 }
78
79 if (observer_)
80 observer_->AnimationContainerProgressed(this);
81 }
82
83 void AnimationContainer::SetMinTimerInterval(base::TimeDelta delta) {
84 // This doesn't take into account how far along the current element is, but
85 // that shouldn't be a problem for uses of Animation/AnimationContainer.
86 timer_.Stop();
87 min_timer_interval_ = delta;
88 timer_.Start(FROM_HERE, min_timer_interval_, this, &AnimationContainer::Run);
89 }
90
91 TimeDelta AnimationContainer::GetMinInterval() {
92 DCHECK(!elements_.empty());
93
94 TimeDelta min;
95 Elements::const_iterator i = elements_.begin();
96 min = (*i)->GetTimerInterval();
97 for (++i; i != elements_.end(); ++i) {
98 if ((*i)->GetTimerInterval() < min)
99 min = (*i)->GetTimerInterval();
100 }
101 return min;
102 }
103
104 } // namespace ui
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