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Unified Diff: ui/base/animation/animation_container.h

Issue 23531053: ui/base/animation -> ui/gfx/animation (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Merge 2 trunk Created 7 years, 3 months ago
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Index: ui/base/animation/animation_container.h
diff --git a/ui/base/animation/animation_container.h b/ui/base/animation/animation_container.h
deleted file mode 100644
index e1631f082e4ecc3bceec448f96b3ffd071d80c42..0000000000000000000000000000000000000000
--- a/ui/base/animation/animation_container.h
+++ /dev/null
@@ -1,91 +0,0 @@
-// Copyright (c) 2011 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef UI_BASE_ANIMATION_ANIMATION_CONTAINER_H_
-#define UI_BASE_ANIMATION_ANIMATION_CONTAINER_H_
-
-#include <set>
-
-#include "base/memory/ref_counted.h"
-#include "base/time/time.h"
-#include "base/timer/timer.h"
-#include "ui/base/ui_export.h"
-
-namespace ui {
-
-class AnimationContainerElement;
-class AnimationContainerObserver;
-
-// AnimationContainer is used by Animation to manage the underlying timer.
-// Internally each Animation creates a single AnimationContainer. You can
-// group a set of Animations into the same AnimationContainer by way of
-// Animation::SetContainer. Grouping a set of Animations into the same
-// AnimationContainer ensures they all update and start at the same time.
-//
-// AnimationContainer is ref counted. Each Animation contained within the
-// AnimationContainer own it.
-class UI_EXPORT AnimationContainer
- : public base::RefCounted<AnimationContainer> {
- public:
- AnimationContainer();
-
- // Invoked by Animation when it needs to start. Starts the timer if necessary.
- // NOTE: This is invoked by Animation for you, you shouldn't invoke this
- // directly.
- void Start(AnimationContainerElement* animation);
-
- // Invoked by Animation when it needs to stop. If there are no more animations
- // running the timer stops.
- // NOTE: This is invoked by Animation for you, you shouldn't invoke this
- // directly.
- void Stop(AnimationContainerElement* animation);
-
- void set_observer(AnimationContainerObserver* observer) {
- observer_ = observer;
- }
-
- // The time the last animation ran at.
- base::TimeTicks last_tick_time() const { return last_tick_time_; }
-
- // Are there any timers running?
- bool is_running() const { return !elements_.empty(); }
-
- private:
- friend class base::RefCounted<AnimationContainer>;
-
- typedef std::set<AnimationContainerElement*> Elements;
-
- ~AnimationContainer();
-
- // Timer callback method.
- void Run();
-
- // Sets min_timer_interval_ and restarts the timer.
- void SetMinTimerInterval(base::TimeDelta delta);
-
- // Returns the min timer interval of all the timers.
- base::TimeDelta GetMinInterval();
-
- // Represents one of two possible values:
- // . If only a single animation has been started and the timer hasn't yet
- // fired this is the time the animation was added.
- // . The time the last animation ran at (::Run was invoked).
- base::TimeTicks last_tick_time_;
-
- // Set of elements (animations) being managed.
- Elements elements_;
-
- // Minimum interval the timers run at.
- base::TimeDelta min_timer_interval_;
-
- base::RepeatingTimer<AnimationContainer> timer_;
-
- AnimationContainerObserver* observer_;
-
- DISALLOW_COPY_AND_ASSIGN(AnimationContainer);
-};
-
-} // namespace ui
-
-#endif // UI_BASE_ANIMATION_ANIMATION_CONTAINER_H_
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