| Index: ui/gfx/vector3d_f.h
|
| diff --git a/ui/gfx/vector3d_f.h b/ui/gfx/vector3d_f.h
|
| index aaa415b53bd48b10564eb444423ad00f02bc4cc3..0e91a362ecabe5108cf35f4f0b59f8458e4e815e 100644
|
| --- a/ui/gfx/vector3d_f.h
|
| +++ b/ui/gfx/vector3d_f.h
|
| @@ -17,7 +17,7 @@
|
|
|
| namespace gfx {
|
|
|
| -class UI_EXPORT Vector3dF {
|
| +class GFX_EXPORT Vector3dF {
|
| public:
|
| Vector3dF();
|
| Vector3dF(float x, float y, float z);
|
| @@ -105,14 +105,14 @@ inline Vector3dF CrossProduct(const Vector3dF& lhs, const Vector3dF& rhs) {
|
| }
|
|
|
| // Return the dot product of two vectors.
|
| -UI_EXPORT float DotProduct(const Vector3dF& lhs, const Vector3dF& rhs);
|
| +GFX_EXPORT float DotProduct(const Vector3dF& lhs, const Vector3dF& rhs);
|
|
|
| // Return a vector that is |v| scaled by the given scale factors along each
|
| // axis.
|
| -UI_EXPORT Vector3dF ScaleVector3d(const Vector3dF& v,
|
| - float x_scale,
|
| - float y_scale,
|
| - float z_scale);
|
| +GFX_EXPORT Vector3dF ScaleVector3d(const Vector3dF& v,
|
| + float x_scale,
|
| + float y_scale,
|
| + float z_scale);
|
|
|
| // Return a vector that is |v| scaled by the given scale factor.
|
| inline Vector3dF ScaleVector3d(const Vector3dF& v, float scale) {
|
|
|