Index: ui/gfx/vector2d_f.h |
diff --git a/ui/gfx/vector2d_f.h b/ui/gfx/vector2d_f.h |
index ebd0b5b4fb5500c8e611a5c356e2b72e0d0522d8..289b9b7a8d1839f752cdef5757050f1a99fe2c62 100644 |
--- a/ui/gfx/vector2d_f.h |
+++ b/ui/gfx/vector2d_f.h |
@@ -16,7 +16,7 @@ |
namespace gfx { |
-class UI_EXPORT Vector2dF { |
+class GFX_EXPORT Vector2dF { |
public: |
Vector2dF() : x_(0), y_(0) {} |
Vector2dF(float x, float y) : x_(x), y_(y) {} |
@@ -91,16 +91,16 @@ inline Vector2dF operator-(const Vector2dF& lhs, const Vector2dF& rhs) { |
} |
// Return the cross product of two vectors. |
-UI_EXPORT double CrossProduct(const Vector2dF& lhs, const Vector2dF& rhs); |
+GFX_EXPORT double CrossProduct(const Vector2dF& lhs, const Vector2dF& rhs); |
// Return the dot product of two vectors. |
-UI_EXPORT double DotProduct(const Vector2dF& lhs, const Vector2dF& rhs); |
+GFX_EXPORT double DotProduct(const Vector2dF& lhs, const Vector2dF& rhs); |
// Return a vector that is |v| scaled by the given scale factors along each |
// axis. |
-UI_EXPORT Vector2dF ScaleVector2d(const Vector2dF& v, |
- float x_scale, |
- float y_scale); |
+GFX_EXPORT Vector2dF ScaleVector2d(const Vector2dF& v, |
+ float x_scale, |
+ float y_scale); |
// Return a vector that is |v| scaled by the given scale factor. |
inline Vector2dF ScaleVector2d(const Vector2dF& v, float scale) { |