Index: ui/gfx/vector2d_conversions.h |
diff --git a/ui/gfx/vector2d_conversions.h b/ui/gfx/vector2d_conversions.h |
index 051092e78feb198c410d8daabdf78d0d71f53381..509a4567d107bc3a8f4e8d026735a84fe4f12d31 100644 |
--- a/ui/gfx/vector2d_conversions.h |
+++ b/ui/gfx/vector2d_conversions.h |
@@ -11,13 +11,13 @@ |
namespace gfx { |
// Returns a Vector2d with each component from the input Vector2dF floored. |
-UI_EXPORT Vector2d ToFlooredVector2d(const Vector2dF& vector2d); |
+GFX_EXPORT Vector2d ToFlooredVector2d(const Vector2dF& vector2d); |
// Returns a Vector2d with each component from the input Vector2dF ceiled. |
-UI_EXPORT Vector2d ToCeiledVector2d(const Vector2dF& vector2d); |
+GFX_EXPORT Vector2d ToCeiledVector2d(const Vector2dF& vector2d); |
// Returns a Vector2d with each component from the input Vector2dF rounded. |
-UI_EXPORT Vector2d ToRoundedVector2d(const Vector2dF& vector2d); |
+GFX_EXPORT Vector2d ToRoundedVector2d(const Vector2dF& vector2d); |
} // namespace gfx |