Index: third_party/WebKit/Source/platform/graphics/gpu/SharedGpuContext.cpp |
diff --git a/third_party/WebKit/Source/platform/graphics/gpu/SharedGpuContext.cpp b/third_party/WebKit/Source/platform/graphics/gpu/SharedGpuContext.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..8294d3c910c581bc9a835ca2c4dbed3bd27c771f |
--- /dev/null |
+++ b/third_party/WebKit/Source/platform/graphics/gpu/SharedGpuContext.cpp |
@@ -0,0 +1,103 @@ |
+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "platform/graphics/gpu/SharedGpuContext.h" |
+ |
+#include "gpu/command_buffer/client/gles2_interface.h" |
+#include "platform/CrossThreadFunctional.h" |
+#include "platform/WaitableEvent.h" |
+#include "public/platform/Platform.h" |
+#include "public/platform/WebGraphicsContext3DProvider.h" |
+#include "public/platform/WebTaskRunner.h" |
+ |
+namespace blink { |
+ |
+SharedGpuContext* SharedGpuContext::getInstanceForCurrentThread() |
+{ |
+ DEFINE_THREAD_SAFE_STATIC_LOCAL(ThreadSpecific<SharedGpuContext>, threadSpecificInstance, new ThreadSpecific<SharedGpuContext>); |
Stephen White
2016/09/01 15:43:54
As discussed, it might be nice to move this into s
haraken
2016/09/01 17:33:05
Yeah, agreed. We want to avoid this kind of thread
|
+ return threadSpecificInstance; |
+} |
+ |
+SharedGpuContext::SharedGpuContext() |
+ : m_contextId(kNoSharedContext) |
+{ |
+ createContextProvider(); |
+} |
+ |
+void SharedGpuContext::createContextProviderOnMainThread(WaitableEvent* waitableEvent) |
+{ |
+ DCHECK(isMainThread()); |
+ Platform::ContextAttributes contextAttributes; |
+ contextAttributes.webGLVersion = 1; // GLES2 |
+ Platform::GraphicsInfo graphicsInfo; |
+ m_contextProvider = wrapUnique(Platform::current()->createOffscreenGraphicsContext3DProvider( |
+ contextAttributes, WebURL(), nullptr, &graphicsInfo)); |
+ if (waitableEvent) |
+ waitableEvent->signal(); |
+} |
+ |
+void SharedGpuContext::createContextProvider() |
+{ |
+ std::unique_ptr<WebGraphicsContext3DProvider> oldContextProvider = std::move(m_contextProvider); |
+ if (isMainThread()) { |
+ m_contextProvider = wrapUnique(blink::Platform::current()->createSharedOffscreenGraphicsContext3DProvider()); |
+ } else { |
+ // This synchronous round-trip to the main thread is the reason why SharedGpuContext |
+ // encasulates the context provider: so we only have to do this once per thread. |
+ WaitableEvent waitableEvent; |
+ WebTaskRunner* taskRunner = Platform::current()->mainThread()->getWebTaskRunner(); |
+ taskRunner->postTask(BLINK_FROM_HERE, crossThreadBind(&SharedGpuContext::createContextProviderOnMainThread, crossThreadUnretained(this), crossThreadUnretained(&waitableEvent))); |
+ waitableEvent.wait(); |
+ if (m_contextProvider && !m_contextProvider->bindToCurrentThread()) |
+ m_contextProvider = nullptr; |
+ } |
+ |
+ if (m_contextProvider) { |
+ m_contextId++; |
+ // In the unlikely event of an overflow... |
+ if (m_contextId == kNoSharedContext) |
+ m_contextId++; |
+ } else { |
+ m_contextProvider = std::move(oldContextProvider); |
+ } |
+} |
+ |
+unsigned SharedGpuContext::contextId() |
+{ |
+ SharedGpuContext* thisPtr = getInstanceForCurrentThread(); |
+ return thisPtr->m_contextId; |
+} |
+ |
+gpu::gles2::GLES2Interface* SharedGpuContext::gl() |
+{ |
+ SharedGpuContext* thisPtr = getInstanceForCurrentThread(); |
+ if (thisPtr->m_contextProvider) |
+ return thisPtr->m_contextProvider->contextGL(); |
+ return nullptr; |
+} |
+ |
+GrContext* SharedGpuContext::gr() |
+{ |
+ SharedGpuContext* thisPtr = getInstanceForCurrentThread(); |
+ if (thisPtr->m_contextProvider) |
+ return thisPtr->m_contextProvider->grContext(); |
+ return nullptr; |
+} |
+ |
+bool SharedGpuContext::isValid() |
+{ |
+ SharedGpuContext* thisPtr = getInstanceForCurrentThread(); |
+ if (!thisPtr->m_contextProvider) |
+ return false; |
+ return thisPtr->m_contextProvider->contextGL()->GetGraphicsResetStatusKHR() == GL_NO_ERROR; |
+} |
+ |
+bool SharedGpuContext::restore() |
+{ |
+ if (!isValid()) |
+ getInstanceForCurrentThread()->createContextProvider(); |
+ return isValid(); |
+} |
+ |
+} // blink |