Index: third_party/WebKit/Source/platform/graphics/AcceleratedStaticBitmapImage.cpp |
diff --git a/third_party/WebKit/Source/platform/graphics/AcceleratedStaticBitmapImage.cpp b/third_party/WebKit/Source/platform/graphics/AcceleratedStaticBitmapImage.cpp |
index 0ec750ec1b6c1019be6bd2499f8338e5872d67da..bd305a51c33be232e5427f42150bd68adf67ccf8 100644 |
--- a/third_party/WebKit/Source/platform/graphics/AcceleratedStaticBitmapImage.cpp |
+++ b/third_party/WebKit/Source/platform/graphics/AcceleratedStaticBitmapImage.cpp |
@@ -6,10 +6,13 @@ |
#include "gpu/command_buffer/client/gles2_interface.h" |
#include "gpu/command_buffer/common/sync_token.h" |
+#include "platform/CrossThreadFunctional.h" |
#include "platform/graphics/StaticBitmapImage.h" |
+#include "platform/graphics/gpu/SharedGpuContext.h" |
#include "platform/graphics/skia/SkiaUtils.h" |
#include "public/platform/Platform.h" |
#include "public/platform/WebGraphicsContext3DProvider.h" |
+#include "public/platform/WebTaskRunner.h" |
#include "skia/ext/texture_handle.h" |
#include "third_party/skia/include/core/SkImage.h" |
#include "third_party/skia/include/gpu/GrContext.h" |
@@ -25,32 +28,46 @@ PassRefPtr<AcceleratedStaticBitmapImage> AcceleratedStaticBitmapImage::create(Pa |
return adoptRef(new AcceleratedStaticBitmapImage(image)); |
} |
-PassRefPtr<AcceleratedStaticBitmapImage> AcceleratedStaticBitmapImage::create(PassRefPtr<SkImage> image, sk_sp<GrContext> grContext, const gpu::Mailbox& mailbox, const gpu::SyncToken& syncToken) |
+PassRefPtr<AcceleratedStaticBitmapImage> AcceleratedStaticBitmapImage::create(PassRefPtr<SkImage> image, GrContext* grContext, const gpu::Mailbox& mailbox, const gpu::SyncToken& syncToken) |
{ |
return adoptRef(new AcceleratedStaticBitmapImage(image, std::move(grContext), mailbox, syncToken)); |
Stephen White
2016/09/01 15:43:53
Note: now calling std::move() on a bare ptr.
|
} |
AcceleratedStaticBitmapImage::AcceleratedStaticBitmapImage(PassRefPtr<SkImage> image) |
: StaticBitmapImage(std::move(image)) |
- , m_imageIsForSharedMainThreadContext(true) |
+ , m_sharedContextId(SharedGpuContext::contextId()) |
{ |
+ m_threadChecker.DetachFromThread(); |
} |
-AcceleratedStaticBitmapImage::AcceleratedStaticBitmapImage(PassRefPtr<SkImage> image, sk_sp<GrContext> grContext, const gpu::Mailbox& mailbox, const gpu::SyncToken& syncToken) |
+AcceleratedStaticBitmapImage::AcceleratedStaticBitmapImage(PassRefPtr<SkImage> image, GrContext* grContext, const gpu::Mailbox& mailbox, const gpu::SyncToken& syncToken) |
: StaticBitmapImage(std::move(image)) |
- , m_imageIsForSharedMainThreadContext(false) // TODO(danakj): Could be true though, caller would know. |
- , m_grContext(std::move(grContext)) |
+ , m_sharedContextId(SharedGpuContext::kNoSharedContext) |
, m_hasMailbox(true) |
, m_mailbox(mailbox) |
, m_syncToken(syncToken) |
{ |
- DCHECK(m_grContext); |
+ DCHECK(grContext); |
+ m_threadChecker.DetachFromThread(); |
+ GrContext* sharedGr = SharedGpuContext::gr(); |
+ if (!grContext || grContext == sharedGr) { |
Stephen White
2016/09/01 15:43:53
As discussed, use this create() method only for ou
|
+ m_sharedContextId = SharedGpuContext::contextId(); |
+ } |
} |
-AcceleratedStaticBitmapImage::~AcceleratedStaticBitmapImage() = default; |
+AcceleratedStaticBitmapImage::~AcceleratedStaticBitmapImage() |
+{ |
+ // Avoid leaking mailboxes in cases where the texture gets recycled by skia. |
+ if (m_hasMailbox && SharedGpuContext::isValid()) |
+ SharedGpuContext::gl()->ProduceTextureDirectCHROMIUM(0, GL_TEXTURE_2D, m_mailbox.name); |
+ releaseImageThreadSafe(); |
+} |
void AcceleratedStaticBitmapImage::copyToTexture(WebGraphicsContext3DProvider* destProvider, GLuint destTextureId, GLenum internalFormat, GLenum destType, bool flipY) |
{ |
+ checkThread(); |
+ if (!isValid()) |
+ return; |
// |destProvider| may not be the same context as the one used for |m_image| so we use a mailbox to |
// generate a texture id for |destProvider| to access. |
ensureMailbox(); |
@@ -66,26 +83,49 @@ void AcceleratedStaticBitmapImage::copyToTexture(WebGraphicsContext3DProvider* d |
PassRefPtr<SkImage> AcceleratedStaticBitmapImage::imageForCurrentFrame() |
{ |
- // This must return an SkImage that can be used with the shared main thread context. If |m_image| satisfies that, we are done. |
- if (m_imageIsForSharedMainThreadContext) |
- return m_image; |
+ checkThread(); |
+ if (!isValid()) |
+ return nullptr; |
+ createImageFromMailboxIfNeeded(); |
+ return m_image; |
+} |
- // TODO(xidachen): make this work on a worker thread. |
- DCHECK(isMainThread()); |
+void AcceleratedStaticBitmapImage::draw(SkCanvas* canvas, const SkPaint& paint, const FloatRect& dstRect, const FloatRect& srcRect, RespectImageOrientationEnum respectImageOrientation, ImageClampingMode imageClampingMode) |
+{ |
+ checkThread(); |
+ if (!isValid()) |
+ return; |
+ createImageFromMailboxIfNeeded(); |
+ StaticBitmapImage::draw(canvas, paint, dstRect, srcRect, respectImageOrientation, imageClampingMode); |
+} |
- // If the SkImage came from any other context than the shared main thread one, we expect to be given a mailbox at construction. We |
- // use the mailbox to generate a texture id for the shared main thread context to use. |
- DCHECK(m_hasMailbox); |
+bool AcceleratedStaticBitmapImage::isValid() |
+{ |
+ if (!m_image) |
+ return false; |
+ if (!SharedGpuContext::isValid()) |
+ return false; // Gpu context was lost |
+ if (imageBelongsToSharedContext() && m_sharedContextId != SharedGpuContext::contextId()) |
+ return false; // Gpu context was lost an restored since resource was created |
+ return true; |
+} |
- auto sharedMainThreadContextProvider = wrapUnique(Platform::current()->createSharedOffscreenGraphicsContext3DProvider()); |
- gpu::gles2::GLES2Interface* sharedGL = sharedMainThreadContextProvider->contextGL(); |
- GrContext* sharedGrContext = sharedMainThreadContextProvider->grContext(); |
- if (!sharedGrContext) |
- return nullptr; // Can happen if the context is lost, the SkImage won't be any good now anyway. |
+bool AcceleratedStaticBitmapImage::imageBelongsToSharedContext() |
+{ |
+ return m_sharedContextId != SharedGpuContext::kNoSharedContext; |
+} |
+ |
+void AcceleratedStaticBitmapImage::createImageFromMailboxIfNeeded() |
+{ |
+ if (imageBelongsToSharedContext()) |
+ return; |
+ DCHECK(m_hasMailbox); |
+ gpu::gles2::GLES2Interface* sharedGL = SharedGpuContext::gl(); |
+ GrContext* sharedGrContext = SharedGpuContext::gr(); |
+ DCHECK(sharedGL && sharedGrContext); // context isValid already checked in callers |
sharedGL->WaitSyncTokenCHROMIUM(m_syncToken.GetData()); |
GLuint sharedContextTextureId = sharedGL->CreateAndConsumeTextureCHROMIUM(GL_TEXTURE_2D, m_mailbox.name); |
- |
GrGLTextureInfo textureInfo; |
textureInfo.fTarget = GL_TEXTURE_2D; |
textureInfo.fID = sharedContextTextureId; |
@@ -96,11 +136,11 @@ PassRefPtr<SkImage> AcceleratedStaticBitmapImage::imageForCurrentFrame() |
backendTexture.fConfig = kSkia8888_GrPixelConfig; |
backendTexture.fTextureHandle = skia::GrGLTextureInfoToGrBackendObject(textureInfo); |
- m_image = fromSkSp(SkImage::MakeFromAdoptedTexture(sharedGrContext, backendTexture)); |
- m_imageIsForSharedMainThreadContext = true; |
- // Can drop the ref on the GrContext since m_image is now backed by a texture from the shared main thread context. |
- m_grContext = nullptr; |
- return m_image; |
+ RefPtr<SkImage> newImage = fromSkSp(SkImage::MakeFromAdoptedTexture(sharedGrContext, backendTexture)); |
Stephen White
2016/09/01 15:43:53
Nit: could also use an sk_sp<> for newImage, then
|
+ releaseImageThreadSafe(); |
+ m_image = newImage; |
+ |
+ m_sharedContextId = SharedGpuContext::contextId(); |
} |
void AcceleratedStaticBitmapImage::ensureMailbox() |
@@ -108,15 +148,12 @@ void AcceleratedStaticBitmapImage::ensureMailbox() |
if (m_hasMailbox) |
return; |
- // If we weren't given a mailbox at creation, then we were given a SkImage that is assumed to be from the shared main thread context. |
- DCHECK(m_imageIsForSharedMainThreadContext); |
- auto sharedMainThreadContextProvider = wrapUnique(Platform::current()->createSharedOffscreenGraphicsContext3DProvider()); |
+ DCHECK(m_image); |
- gpu::gles2::GLES2Interface* sharedGL = sharedMainThreadContextProvider->contextGL(); |
- GrContext* sharedGrContext = sharedMainThreadContextProvider->grContext(); |
+ gpu::gles2::GLES2Interface* sharedGL = SharedGpuContext::gl(); |
+ GrContext* sharedGrContext = SharedGpuContext::gr(); |
if (!sharedGrContext) |
return; // Can happen if the context is lost, the SkImage won't be any good now anyway. |
- |
GLuint imageTextureId = skia::GrBackendObjectToGrGLTextureInfo(m_image->getTextureHandle(true))->fID; |
sharedGL->BindTexture(GL_TEXTURE_2D, imageTextureId); |
@@ -133,4 +170,49 @@ void AcceleratedStaticBitmapImage::ensureMailbox() |
m_hasMailbox = true; |
} |
+void AcceleratedStaticBitmapImage::transfer() |
+{ |
+ checkThread(); |
+ ensureMailbox(); |
+ m_sharedContextId = SharedGpuContext::kNoSharedContext; |
+ // If image thread is set, it means that the image has been consumed on the current thread, |
+ // which may happen when we have chained transfers. When that is the case, we must not |
+ // reset m_imageThread to ensure that releaseImage is called on the right thread. |
+ if (!m_imageThread) |
+ m_imageThread = Platform::current()->currentThread(); |
+ m_detachThreadAtNextCheck = true; |
+} |
+ |
+void AcceleratedStaticBitmapImage::checkThread() |
+{ |
+ if (m_detachThreadAtNextCheck) { |
+ m_threadChecker.DetachFromThread(); |
+ m_detachThreadAtNextCheck = false; |
+ } |
+ CHECK(m_threadChecker.CalledOnValidThread()); |
+} |
+ |
+void releaseImage(SkImage* image, std::unique_ptr<gpu::SyncToken>&& syncToken) |
+{ |
+ if (SharedGpuContext::isValid()) |
+ SharedGpuContext::gl()->WaitSyncTokenCHROMIUM(syncToken->GetData()); |
+ image->unref(); |
Stephen White
2016/09/01 15:43:53
It's unfortunate to have explit unref() here. Coul
|
+} |
+ |
+void AcceleratedStaticBitmapImage::releaseImageThreadSafe() |
+{ |
+ // If m_image belongs to a GrContext that is on another thread, it |
+ // must be released on that thread. |
+ if (m_imageThread && m_image && m_imageThread != Platform::current()->currentThread() && SharedGpuContext::isValid()) { |
+ gpu::gles2::GLES2Interface* sharedGL = SharedGpuContext::gl(); |
+ std::unique_ptr<gpu::SyncToken> releaseSyncToken(new gpu::SyncToken); |
+ const GLuint64 fenceSync = sharedGL->InsertFenceSyncCHROMIUM(); |
+ sharedGL->Flush(); |
+ sharedGL->GenSyncTokenCHROMIUM(fenceSync, releaseSyncToken->GetData()); |
+ m_imageThread->getWebTaskRunner()->postTask(BLINK_FROM_HERE, crossThreadBind(&releaseImage, crossThreadUnretained(m_image.release().leakRef()), passed(std::move(releaseSyncToken)))); |
+ } |
+ m_image = nullptr; |
+ m_imageThread = nullptr; |
+} |
+ |
} // namespace blink |