Index: src/gpu/GrTessellator.h |
diff --git a/src/gpu/GrTessellator.h b/src/gpu/GrTessellator.h |
index dd92015cc2a6d4a3d57b3bbb600c479da67c81f1..7cc4311aa575f1e4df2e818e34a831066033aadb 100644 |
--- a/src/gpu/GrTessellator.h |
+++ b/src/gpu/GrTessellator.h |
@@ -8,7 +8,6 @@ |
#ifndef GrTessellator_DEFINED |
#define GrTessellator_DEFINED |
-#include "GrColor.h" |
#include "SkPoint.h" |
class SkPath; |
@@ -24,13 +23,9 @@ |
class VertexAllocator { |
public: |
- VertexAllocator(size_t stride) : fStride(stride) {} |
virtual ~VertexAllocator() {} |
- virtual void* lock(int vertexCount) = 0; |
+ virtual SkPoint* lock(int vertexCount) = 0; |
virtual void unlock(int actualCount) = 0; |
- size_t stride() const { return fStride; } |
-private: |
- size_t fStride; |
}; |
struct WindingVertex { |
@@ -45,9 +40,8 @@ |
int PathToVertices(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds, |
WindingVertex** verts); |
-int PathToTriangles(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds, |
- VertexAllocator*, bool antialias, const GrColor& color, |
- bool canTweakAlphaForCoverage, bool *isLinear); |
+int PathToTriangles(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds, |
+ VertexAllocator*, bool *isLinear); |
} |
#endif |