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Unified Diff: src/gpu/GrPathRendererChain.cpp

Issue 2299683002: Revert of Screenspace AA tessellated path rendering. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 4 months ago
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Index: src/gpu/GrPathRendererChain.cpp
diff --git a/src/gpu/GrPathRendererChain.cpp b/src/gpu/GrPathRendererChain.cpp
index 44dc3439526a9f48c27ff126cc54192a92542214..bed56f8b868a1901e89af2e5cd02b0e457c9ecd3 100644
--- a/src/gpu/GrPathRendererChain.cpp
+++ b/src/gpu/GrPathRendererChain.cpp
@@ -36,6 +36,7 @@
if (caps.sampleShadingSupport()) {
this->addPathRenderer(new GrMSAAPathRenderer)->unref();
}
+ this->addPathRenderer(new GrTessellatingPathRenderer)->unref();
this->addPathRenderer(new GrAAHairLinePathRenderer)->unref();
this->addPathRenderer(new GrAAConvexPathRenderer)->unref();
this->addPathRenderer(new GrAALinearizingConvexPathRenderer)->unref();
@@ -43,7 +44,6 @@
this->addPathRenderer(new GrPLSPathRenderer)->unref();
}
this->addPathRenderer(new GrAADistanceFieldPathRenderer)->unref();
- this->addPathRenderer(new GrTessellatingPathRenderer)->unref();
this->addPathRenderer(new GrDefaultPathRenderer(caps.twoSidedStencilSupport(),
caps.stencilWrapOpsSupport()))->unref();
}
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