Index: ash/wm/lock_state_controller.cc |
diff --git a/ash/wm/lock_state_controller.cc b/ash/wm/lock_state_controller.cc |
index 9964fafe033490f879f8df7076bd38073208a823..53179324af2a5871818b80d7375895f21a620dfe 100644 |
--- a/ash/wm/lock_state_controller.cc |
+++ b/ash/wm/lock_state_controller.cc |
@@ -364,7 +364,7 @@ void LockStateController::StartImmediatePreLockAnimation( |
animator_->StartAnimation(SessionStateAnimator::LOCK_SCREEN_CONTAINERS, |
SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY, |
SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE); |
- AnimateBackgroundAppearanceIfNecessary( |
+ AnimateWallpaperAppearanceIfNecessary( |
SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS, animation_sequence); |
animation_sequence->EndSequence(); |
@@ -395,7 +395,7 @@ void LockStateController::StartCancellablePreLockAnimation() { |
animator_->StartAnimation(SessionStateAnimator::LOCK_SCREEN_CONTAINERS, |
SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY, |
SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE); |
- AnimateBackgroundAppearanceIfNecessary( |
+ AnimateWallpaperAppearanceIfNecessary( |
SessionStateAnimator::ANIMATION_SPEED_UNDOABLE, animation_sequence); |
DispatchCancelMode(); |
@@ -419,7 +419,7 @@ void LockStateController::CancelPreLockAnimation() { |
animation_sequence->StartAnimation( |
SessionStateAnimator::LAUNCHER, SessionStateAnimator::ANIMATION_FADE_IN, |
SessionStateAnimator::ANIMATION_SPEED_UNDO_MOVE_WINDOWS); |
- AnimateBackgroundHidingIfNecessary( |
+ AnimateWallpaperHidingIfNecessary( |
SessionStateAnimator::ANIMATION_SPEED_UNDO_MOVE_WINDOWS, |
animation_sequence); |
@@ -465,7 +465,7 @@ void LockStateController::StartUnlockAnimationAfterUIDestroyed() { |
animation_sequence->StartAnimation( |
SessionStateAnimator::LAUNCHER, SessionStateAnimator::ANIMATION_FADE_IN, |
SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS); |
- AnimateBackgroundHidingIfNecessary( |
+ AnimateWallpaperHidingIfNecessary( |
SessionStateAnimator::ANIMATION_SPEED_MOVE_WINDOWS, animation_sequence); |
animation_sequence->EndSequence(); |
} |
@@ -539,48 +539,45 @@ void LockStateController::UnlockAnimationAfterUIDestroyedFinished() { |
void LockStateController::StoreUnlockedProperties() { |
if (!unlocked_properties_) { |
unlocked_properties_.reset(new UnlockedStateProperties()); |
- unlocked_properties_->background_is_hidden = |
- animator_->IsBackgroundHidden(); |
+ unlocked_properties_->wallpaper_is_hidden = animator_->IsWallpaperHidden(); |
} |
- if (unlocked_properties_->background_is_hidden) { |
- // Hide background so that it can be animated later. |
- animator_->StartAnimation(SessionStateAnimator::DESKTOP_BACKGROUND, |
+ if (unlocked_properties_->wallpaper_is_hidden) { |
+ // Hide wallpaper so that it can be animated later. |
+ animator_->StartAnimation(SessionStateAnimator::WALLPAPER, |
SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY, |
SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE); |
- animator_->ShowBackground(); |
+ animator_->ShowWallpaper(); |
} |
} |
void LockStateController::RestoreUnlockedProperties() { |
if (!unlocked_properties_) |
return; |
- if (unlocked_properties_->background_is_hidden) { |
- animator_->HideBackground(); |
- // Restore background visibility. |
- animator_->StartAnimation(SessionStateAnimator::DESKTOP_BACKGROUND, |
+ if (unlocked_properties_->wallpaper_is_hidden) { |
+ animator_->HideWallpaper(); |
+ // Restore wallpaper visibility. |
+ animator_->StartAnimation(SessionStateAnimator::WALLPAPER, |
SessionStateAnimator::ANIMATION_FADE_IN, |
SessionStateAnimator::ANIMATION_SPEED_IMMEDIATE); |
} |
unlocked_properties_.reset(); |
} |
-void LockStateController::AnimateBackgroundAppearanceIfNecessary( |
+void LockStateController::AnimateWallpaperAppearanceIfNecessary( |
SessionStateAnimator::AnimationSpeed speed, |
SessionStateAnimator::AnimationSequence* animation_sequence) { |
- if (unlocked_properties_.get() && |
- unlocked_properties_->background_is_hidden) { |
- animation_sequence->StartAnimation(SessionStateAnimator::DESKTOP_BACKGROUND, |
+ if (unlocked_properties_.get() && unlocked_properties_->wallpaper_is_hidden) { |
+ animation_sequence->StartAnimation(SessionStateAnimator::WALLPAPER, |
SessionStateAnimator::ANIMATION_FADE_IN, |
speed); |
} |
} |
-void LockStateController::AnimateBackgroundHidingIfNecessary( |
+void LockStateController::AnimateWallpaperHidingIfNecessary( |
SessionStateAnimator::AnimationSpeed speed, |
SessionStateAnimator::AnimationSequence* animation_sequence) { |
- if (unlocked_properties_.get() && |
- unlocked_properties_->background_is_hidden) { |
- animation_sequence->StartAnimation(SessionStateAnimator::DESKTOP_BACKGROUND, |
+ if (unlocked_properties_.get() && unlocked_properties_->wallpaper_is_hidden) { |
+ animation_sequence->StartAnimation(SessionStateAnimator::WALLPAPER, |
SessionStateAnimator::ANIMATION_FADE_OUT, |
speed); |
} |