| Index: Source/core/platform/graphics/transforms/SkewTransformOperation.h
|
| diff --git a/Source/core/platform/graphics/transforms/SkewTransformOperation.h b/Source/core/platform/graphics/transforms/SkewTransformOperation.h
|
| index c64f8c85f0dea1eb7eb0a70c3a1ab9c7728e8976..03afce8705fd018646e4855bf5ca46a9e6d1a9aa 100644
|
| --- a/Source/core/platform/graphics/transforms/SkewTransformOperation.h
|
| +++ b/Source/core/platform/graphics/transforms/SkewTransformOperation.h
|
| @@ -52,13 +52,13 @@ private:
|
| return m_angleX == s->m_angleX && m_angleY == s->m_angleY;
|
| }
|
|
|
| - virtual bool apply(TransformationMatrix& transform, const FloatSize&) const
|
| + virtual bool apply(TransformationMatrix& transform, const FloatSize&, RenderView*) const
|
| {
|
| transform.skew(m_angleX, m_angleY);
|
| return false;
|
| }
|
|
|
| - virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false);
|
| + virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false, RenderView* =0);
|
|
|
| SkewTransformOperation(double angleX, double angleY, OperationType type)
|
| : m_angleX(angleX)
|
|
|