Index: Source/core/platform/graphics/transforms/SkewTransformOperation.h |
diff --git a/Source/core/platform/graphics/transforms/SkewTransformOperation.h b/Source/core/platform/graphics/transforms/SkewTransformOperation.h |
index c64f8c85f0dea1eb7eb0a70c3a1ab9c7728e8976..03afce8705fd018646e4855bf5ca46a9e6d1a9aa 100644 |
--- a/Source/core/platform/graphics/transforms/SkewTransformOperation.h |
+++ b/Source/core/platform/graphics/transforms/SkewTransformOperation.h |
@@ -52,13 +52,13 @@ private: |
return m_angleX == s->m_angleX && m_angleY == s->m_angleY; |
} |
- virtual bool apply(TransformationMatrix& transform, const FloatSize&) const |
+ virtual bool apply(TransformationMatrix& transform, const FloatSize&, RenderView*) const |
{ |
transform.skew(m_angleX, m_angleY); |
return false; |
} |
- virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false); |
+ virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false, RenderView* =0); |
SkewTransformOperation(double angleX, double angleY, OperationType type) |
: m_angleX(angleX) |