| Index: Source/core/platform/graphics/transforms/SkewTransformOperation.h
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| diff --git a/Source/core/platform/graphics/transforms/SkewTransformOperation.h b/Source/core/platform/graphics/transforms/SkewTransformOperation.h
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| index c64f8c85f0dea1eb7eb0a70c3a1ab9c7728e8976..03afce8705fd018646e4855bf5ca46a9e6d1a9aa 100644
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| --- a/Source/core/platform/graphics/transforms/SkewTransformOperation.h
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| +++ b/Source/core/platform/graphics/transforms/SkewTransformOperation.h
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| @@ -52,13 +52,13 @@ private:
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|          return m_angleX == s->m_angleX && m_angleY == s->m_angleY;
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|      }
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|  
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| -    virtual bool apply(TransformationMatrix& transform, const FloatSize&) const
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| +    virtual bool apply(TransformationMatrix& transform, const FloatSize&, RenderView*) const
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|      {
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|          transform.skew(m_angleX, m_angleY);
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|          return false;
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|      }
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|  
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| -    virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false);
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| +    virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false, RenderView* =0);
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|  
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|      SkewTransformOperation(double angleX, double angleY, OperationType type)
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|          : m_angleX(angleX)
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| 
 |