Index: Source/core/platform/graphics/transforms/RotateTransformOperation.h |
diff --git a/Source/core/platform/graphics/transforms/RotateTransformOperation.h b/Source/core/platform/graphics/transforms/RotateTransformOperation.h |
index 00d79830f7a9d1a68ff27634631106bb7c4a3984..80a542ee2d5a475365f076c7ae45e3b87e5faf04 100644 |
--- a/Source/core/platform/graphics/transforms/RotateTransformOperation.h |
+++ b/Source/core/platform/graphics/transforms/RotateTransformOperation.h |
@@ -60,13 +60,13 @@ private: |
return m_x == r->m_x && m_y == r->m_y && m_z == r->m_z && m_angle == r->m_angle; |
} |
- virtual bool apply(TransformationMatrix& transform, const FloatSize& /*borderBoxSize*/) const |
+ virtual bool apply(TransformationMatrix& transform, const FloatSize& /*borderBoxSize*/, RenderView*) const |
{ |
transform.rotate3d(m_x, m_y, m_z, m_angle); |
return false; |
} |
- virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false); |
+ virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false, RenderView* =0); |
RotateTransformOperation(double x, double y, double z, double angle, OperationType type) |
: m_x(x) |