| Index: Source/core/platform/graphics/transforms/Matrix3DTransformOperation.h
|
| diff --git a/Source/core/platform/graphics/transforms/Matrix3DTransformOperation.h b/Source/core/platform/graphics/transforms/Matrix3DTransformOperation.h
|
| index 5a8e7320968bfc50ec0e953535bd7e96f3d9c276..2e1d21836ed2d9789701542ff17759bf01d9c1da 100644
|
| --- a/Source/core/platform/graphics/transforms/Matrix3DTransformOperation.h
|
| +++ b/Source/core/platform/graphics/transforms/Matrix3DTransformOperation.h
|
| @@ -53,13 +53,13 @@ private:
|
| return m_matrix == m->m_matrix;
|
| }
|
|
|
| - virtual bool apply(TransformationMatrix& transform, const FloatSize&) const
|
| + virtual bool apply(TransformationMatrix& transform, const FloatSize&, RenderView*) const
|
| {
|
| transform.multiply(TransformationMatrix(m_matrix));
|
| return false;
|
| }
|
|
|
| - virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false);
|
| + virtual PassRefPtr<TransformOperation> blend(const TransformOperation* from, double progress, bool blendToIdentity = false, RenderView* =0);
|
|
|
| Matrix3DTransformOperation(const TransformationMatrix& mat)
|
| {
|
|
|