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Side by Side Diff: Source/core/platform/graphics/transforms/TransformOperations.h

Issue 22900008: Make vw/vh units to work in css transforms. Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 7 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
3 * (C) 2000 Antti Koivisto (koivisto@kde.org) 3 * (C) 2000 Antti Koivisto (koivisto@kde.org)
4 * (C) 2000 Dirk Mueller (mueller@kde.org) 4 * (C) 2000 Dirk Mueller (mueller@kde.org)
5 * Copyright (C) 2003, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. 5 * Copyright (C) 2003, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
6 * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com) 6 * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com)
7 * 7 *
8 * This library is free software; you can redistribute it and/or 8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Library General Public 9 * modify it under the terms of the GNU Library General Public
10 * License as published by the Free Software Foundation; either 10 * License as published by the Free Software Foundation; either
(...skipping 25 matching lines...) Expand all
36 WTF_MAKE_FAST_ALLOCATED; 36 WTF_MAKE_FAST_ALLOCATED;
37 public: 37 public:
38 explicit TransformOperations(bool makeIdentity = false); 38 explicit TransformOperations(bool makeIdentity = false);
39 39
40 bool operator==(const TransformOperations& o) const; 40 bool operator==(const TransformOperations& o) const;
41 bool operator!=(const TransformOperations& o) const 41 bool operator!=(const TransformOperations& o) const
42 { 42 {
43 return !(*this == o); 43 return !(*this == o);
44 } 44 }
45 45
46 void apply(const FloatSize& sz, TransformationMatrix& t) const 46 void apply(const FloatSize& sz, TransformationMatrix& t, RenderView* renderV iew) const
47 { 47 {
48 for (unsigned i = 0; i < m_operations.size(); ++i) 48 for (unsigned i = 0; i < m_operations.size(); ++i)
49 m_operations[i]->apply(t, sz); 49 m_operations[i]->apply(t, sz, renderView);
50 } 50 }
51 51
52 // Return true if any of the operation types are 3D operation types (even if the 52 // Return true if any of the operation types are 3D operation types (even if the
53 // values describe affine transforms) 53 // values describe affine transforms)
54 bool has3DOperation() const 54 bool has3DOperation() const
55 { 55 {
56 for (unsigned i = 0; i < m_operations.size(); ++i) 56 for (unsigned i = 0; i < m_operations.size(); ++i)
57 if (m_operations[i]->is3DOperation()) 57 if (m_operations[i]->is3DOperation())
58 return true; 58 return true;
59 return false; 59 return false;
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76 TransformOperations blendByUsingMatrixInterpolation(const TransformOperation s& from, double progress) const; 76 TransformOperations blendByUsingMatrixInterpolation(const TransformOperation s& from, double progress) const;
77 TransformOperations blend(const TransformOperations& from, double progress) const; 77 TransformOperations blend(const TransformOperations& from, double progress) const;
78 78
79 private: 79 private:
80 Vector<RefPtr<TransformOperation> > m_operations; 80 Vector<RefPtr<TransformOperation> > m_operations;
81 }; 81 };
82 82
83 } // namespace WebCore 83 } // namespace WebCore
84 84
85 #endif // TransformOperations_h 85 #endif // TransformOperations_h
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