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Side by Side Diff: Source/core/platform/graphics/transforms/RotateTransformOperation.cpp

Issue 22900008: Make vw/vh units to work in css transforms. Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 7 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Antti Koivisto (koivisto@kde.org) 2 * Copyright (C) 1999 Antti Koivisto (koivisto@kde.org)
3 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved. 3 * Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
4 * 4 *
5 * This library is free software; you can redistribute it and/or 5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Library General Public 6 * modify it under the terms of the GNU Library General Public
7 * License as published by the Free Software Foundation; either 7 * License as published by the Free Software Foundation; either
8 * version 2 of the License, or (at your option) any later version. 8 * version 2 of the License, or (at your option) any later version.
9 * 9 *
10 * This library is distributed in the hope that it will be useful, 10 * This library is distributed in the hope that it will be useful,
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23 #include "core/platform/graphics/transforms/RotateTransformOperation.h" 23 #include "core/platform/graphics/transforms/RotateTransformOperation.h"
24 24
25 #include <algorithm> 25 #include <algorithm>
26 #include "core/platform/animation/AnimationUtilities.h" 26 #include "core/platform/animation/AnimationUtilities.h"
27 #include "wtf/MathExtras.h" 27 #include "wtf/MathExtras.h"
28 28
29 using namespace std; 29 using namespace std;
30 30
31 namespace WebCore { 31 namespace WebCore {
32 32
33 PassRefPtr<TransformOperation> RotateTransformOperation::blend(const TransformOp eration* from, double progress, bool blendToIdentity) 33 PassRefPtr<TransformOperation> RotateTransformOperation::blend(const TransformOp eration* from, double progress, bool blendToIdentity, RenderView* renderView)
34 { 34 {
35 if (from && !from->isSameType(*this)) 35 if (from && !from->isSameType(*this))
36 return this; 36 return this;
37 37
38 if (blendToIdentity) 38 if (blendToIdentity)
39 return RotateTransformOperation::create(m_x, m_y, m_z, m_angle - m_angle * progress, m_type); 39 return RotateTransformOperation::create(m_x, m_y, m_z, m_angle - m_angle * progress, m_type);
40 40
41 const RotateTransformOperation* fromOp = static_cast<const RotateTransformOp eration*>(from); 41 const RotateTransformOperation* fromOp = static_cast<const RotateTransformOp eration*>(from);
42 42
43 // Optimize for single axis rotation 43 // Optimize for single axis rotation
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87 angle = rad2deg(acos(decomp.quaternionW) * 2); 87 angle = rad2deg(acos(decomp.quaternionW) * 2);
88 } else { 88 } else {
89 x = 0; 89 x = 0;
90 y = 0; 90 y = 0;
91 z = 1; 91 z = 1;
92 } 92 }
93 return RotateTransformOperation::create(x, y, z, angle, Rotate3D); 93 return RotateTransformOperation::create(x, y, z, angle, Rotate3D);
94 } 94 }
95 95
96 } // namespace WebCore 96 } // namespace WebCore
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