Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(540)

Unified Diff: src/core/SkPictureShader.cpp

Issue 227553010: Revert of Initial picture shader implementation (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 6 years, 8 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « src/core/SkPictureShader.h ('k') | src/core/SkShader.cpp » ('j') | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: src/core/SkPictureShader.cpp
diff --git a/src/core/SkPictureShader.cpp b/src/core/SkPictureShader.cpp
deleted file mode 100644
index 15df3a37a587f253f0634558517a09e141bce63a..0000000000000000000000000000000000000000
--- a/src/core/SkPictureShader.cpp
+++ /dev/null
@@ -1,185 +0,0 @@
-/*
- * Copyright 2014 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "SkPictureShader.h"
-
-#include "SkBitmap.h"
-#include "SkBitmapProcShader.h"
-#include "SkCanvas.h"
-#include "SkMatrixUtils.h"
-#include "SkPicture.h"
-#include "SkReadBuffer.h"
-
-#if SK_SUPPORT_GPU
-#include "GrContext.h"
-#endif
-
-SkPictureShader::SkPictureShader(SkPicture* picture, TileMode tmx, TileMode tmy)
- : fPicture(picture)
- , fTmx(tmx)
- , fTmy(tmy) {
- SkSafeRef(fPicture);
-}
-
-SkPictureShader::SkPictureShader(SkReadBuffer& buffer)
- : INHERITED(buffer) {
- fTmx = static_cast<SkShader::TileMode>(buffer.read32());
- fTmy = static_cast<SkShader::TileMode>(buffer.read32());
- if (buffer.readBool()) {
- fPicture = SkPicture::CreateFromBuffer(buffer);
- } else {
- fPicture = NULL;
- }
-}
-
-SkPictureShader::~SkPictureShader() {
- SkSafeUnref(fPicture);
-}
-
-SkPictureShader* SkPictureShader::Create(SkPicture* picture, TileMode tmx, TileMode tmy) {
- return SkNEW_ARGS(SkPictureShader, (picture, tmx, tmy));
-}
-
-void SkPictureShader::flatten(SkWriteBuffer& buffer) const {
- this->INHERITED::flatten(buffer);
-
- buffer.write32(fTmx);
- buffer.write32(fTmy);
- buffer.writeBool(NULL != fPicture);
- if (fPicture) {
- fPicture->flatten(buffer);
- }
-}
-
-bool SkPictureShader::buildBitmapShader(const SkMatrix& matrix) const {
- if (!fPicture || (0 == fPicture->width() && 0 == fPicture->height())) {
- return false;
- }
-
- SkMatrix m;
- if (this->hasLocalMatrix()) {
- m.setConcat(matrix, this->getLocalMatrix());
- } else {
- m = matrix;
- }
-
- // Use a rotation-invariant scale
- SkPoint scale;
- if (!SkDecomposeUpper2x2(m, NULL, &scale, NULL)) {
- // Decomposition failed, use an approximation.
- scale.set(SkScalarSqrt(m.getScaleX() * m.getScaleX() + m.getSkewX() * m.getSkewX()),
- SkScalarSqrt(m.getScaleY() * m.getScaleY() + m.getSkewY() * m.getSkewY()));
- }
- SkSize scaledSize = SkSize::Make(scale.x() * fPicture->width(), scale.y() * fPicture->height());
-
- SkISize tileSize = scaledSize.toRound();
- if (tileSize.isEmpty()) {
- return false;
- }
-
- // The actual scale, compensating for rounding.
- SkSize tileScale = SkSize::Make(SkIntToScalar(tileSize.width()) / fPicture->width(),
- SkIntToScalar(tileSize.height()) / fPicture->height());
-
- if (!fCachedShader || tileScale != fCachedTileScale) {
- SkBitmap bm;
- if (!bm.allocN32Pixels(tileSize.width(), tileSize.height())) {
- return false;
- }
- bm.eraseColor(SK_ColorTRANSPARENT);
-
- SkCanvas canvas(bm);
- canvas.scale(tileScale.width(), tileScale.height());
- canvas.drawPicture(*fPicture);
-
- fCachedShader.reset(CreateBitmapShader(bm, fTmx, fTmy));
- fCachedTileScale = tileScale;
- }
-
- SkMatrix shaderMatrix = this->getLocalMatrix();
- shaderMatrix.preScale(1 / tileScale.width(), 1 / tileScale.height());
- fCachedShader->setLocalMatrix(shaderMatrix);
-
- return true;
-}
-
-bool SkPictureShader::setContext(const SkBitmap& device,
- const SkPaint& paint,
- const SkMatrix& matrix) {
- if (!this->buildBitmapShader(matrix)) {
- return false;
- }
-
- if (!this->INHERITED::setContext(device, paint, matrix)) {
- return false;
- }
-
- SkASSERT(fCachedShader);
- if (!fCachedShader->setContext(device, paint, matrix)) {
- this->INHERITED::endContext();
- return false;
- }
-
- return true;
-}
-
-void SkPictureShader::endContext() {
- SkASSERT(fCachedShader);
- fCachedShader->endContext();
-
- this->INHERITED::endContext();
-}
-
-uint32_t SkPictureShader::getFlags() {
- if (NULL != fCachedShader) {
- return fCachedShader->getFlags();
- }
- return 0;
-}
-
-SkShader::ShadeProc SkPictureShader::asAShadeProc(void** ctx) {
- if (fCachedShader) {
- return fCachedShader->asAShadeProc(ctx);
- }
- return NULL;
-}
-
-void SkPictureShader::shadeSpan(int x, int y, SkPMColor dstC[], int count) {
- SkASSERT(fCachedShader);
- fCachedShader->shadeSpan(x, y, dstC, count);
-}
-
-void SkPictureShader::shadeSpan16(int x, int y, uint16_t dstC[], int count) {
- SkASSERT(fCachedShader);
- fCachedShader->shadeSpan16(x, y, dstC, count);
-}
-
-#ifndef SK_IGNORE_TO_STRING
-void SkPictureShader::toString(SkString* str) const {
- static const char* gTileModeName[SkShader::kTileModeCount] = {
- "clamp", "repeat", "mirror"
- };
-
- str->appendf("PictureShader: [%d:%d] ",
- fPicture ? fPicture->width() : 0,
- fPicture ? fPicture->height() : 0);
-
- str->appendf("(%s, %s)", gTileModeName[fTmx], gTileModeName[fTmy]);
-
- this->INHERITED::toString(str);
-}
-#endif
-
-#if SK_SUPPORT_GPU
-GrEffectRef* SkPictureShader::asNewEffect(GrContext* context, const SkPaint& paint) const {
- if (!this->buildBitmapShader(context->getMatrix())) {
- return NULL;
- }
- SkASSERT(fCachedShader);
- return fCachedShader->asNewEffect(context, paint);
-}
-#endif
« no previous file with comments | « src/core/SkPictureShader.h ('k') | src/core/SkShader.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698