| Index: src/core/SkPictureShader.cpp
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| diff --git a/src/core/SkPictureShader.cpp b/src/core/SkPictureShader.cpp
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| deleted file mode 100644
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| index 15df3a37a587f253f0634558517a09e141bce63a..0000000000000000000000000000000000000000
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| --- a/src/core/SkPictureShader.cpp
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| +++ /dev/null
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| @@ -1,185 +0,0 @@
|
| -/*
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| - * Copyright 2014 Google Inc.
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| - *
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| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
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| - */
|
| -
|
| -#include "SkPictureShader.h"
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| -
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| -#include "SkBitmap.h"
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| -#include "SkBitmapProcShader.h"
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| -#include "SkCanvas.h"
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| -#include "SkMatrixUtils.h"
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| -#include "SkPicture.h"
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| -#include "SkReadBuffer.h"
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| -
|
| -#if SK_SUPPORT_GPU
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| -#include "GrContext.h"
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| -#endif
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| -
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| -SkPictureShader::SkPictureShader(SkPicture* picture, TileMode tmx, TileMode tmy)
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| - : fPicture(picture)
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| - , fTmx(tmx)
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| - , fTmy(tmy) {
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| - SkSafeRef(fPicture);
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| -}
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| -
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| -SkPictureShader::SkPictureShader(SkReadBuffer& buffer)
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| - : INHERITED(buffer) {
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| - fTmx = static_cast<SkShader::TileMode>(buffer.read32());
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| - fTmy = static_cast<SkShader::TileMode>(buffer.read32());
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| - if (buffer.readBool()) {
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| - fPicture = SkPicture::CreateFromBuffer(buffer);
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| - } else {
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| - fPicture = NULL;
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| - }
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| -}
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| -
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| -SkPictureShader::~SkPictureShader() {
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| - SkSafeUnref(fPicture);
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| -}
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| -
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| -SkPictureShader* SkPictureShader::Create(SkPicture* picture, TileMode tmx, TileMode tmy) {
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| - return SkNEW_ARGS(SkPictureShader, (picture, tmx, tmy));
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| -}
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| -
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| -void SkPictureShader::flatten(SkWriteBuffer& buffer) const {
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| - this->INHERITED::flatten(buffer);
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| -
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| - buffer.write32(fTmx);
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| - buffer.write32(fTmy);
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| - buffer.writeBool(NULL != fPicture);
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| - if (fPicture) {
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| - fPicture->flatten(buffer);
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| - }
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| -}
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| -
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| -bool SkPictureShader::buildBitmapShader(const SkMatrix& matrix) const {
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| - if (!fPicture || (0 == fPicture->width() && 0 == fPicture->height())) {
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| - return false;
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| - }
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| -
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| - SkMatrix m;
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| - if (this->hasLocalMatrix()) {
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| - m.setConcat(matrix, this->getLocalMatrix());
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| - } else {
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| - m = matrix;
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| - }
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| -
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| - // Use a rotation-invariant scale
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| - SkPoint scale;
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| - if (!SkDecomposeUpper2x2(m, NULL, &scale, NULL)) {
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| - // Decomposition failed, use an approximation.
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| - scale.set(SkScalarSqrt(m.getScaleX() * m.getScaleX() + m.getSkewX() * m.getSkewX()),
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| - SkScalarSqrt(m.getScaleY() * m.getScaleY() + m.getSkewY() * m.getSkewY()));
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| - }
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| - SkSize scaledSize = SkSize::Make(scale.x() * fPicture->width(), scale.y() * fPicture->height());
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| -
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| - SkISize tileSize = scaledSize.toRound();
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| - if (tileSize.isEmpty()) {
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| - return false;
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| - }
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| -
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| - // The actual scale, compensating for rounding.
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| - SkSize tileScale = SkSize::Make(SkIntToScalar(tileSize.width()) / fPicture->width(),
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| - SkIntToScalar(tileSize.height()) / fPicture->height());
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| -
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| - if (!fCachedShader || tileScale != fCachedTileScale) {
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| - SkBitmap bm;
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| - if (!bm.allocN32Pixels(tileSize.width(), tileSize.height())) {
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| - return false;
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| - }
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| - bm.eraseColor(SK_ColorTRANSPARENT);
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| -
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| - SkCanvas canvas(bm);
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| - canvas.scale(tileScale.width(), tileScale.height());
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| - canvas.drawPicture(*fPicture);
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| -
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| - fCachedShader.reset(CreateBitmapShader(bm, fTmx, fTmy));
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| - fCachedTileScale = tileScale;
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| - }
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| -
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| - SkMatrix shaderMatrix = this->getLocalMatrix();
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| - shaderMatrix.preScale(1 / tileScale.width(), 1 / tileScale.height());
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| - fCachedShader->setLocalMatrix(shaderMatrix);
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| -
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| - return true;
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| -}
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| -
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| -bool SkPictureShader::setContext(const SkBitmap& device,
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| - const SkPaint& paint,
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| - const SkMatrix& matrix) {
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| - if (!this->buildBitmapShader(matrix)) {
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| - return false;
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| - }
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| -
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| - if (!this->INHERITED::setContext(device, paint, matrix)) {
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| - return false;
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| - }
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| -
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| - SkASSERT(fCachedShader);
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| - if (!fCachedShader->setContext(device, paint, matrix)) {
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| - this->INHERITED::endContext();
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| - return false;
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| - }
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| -
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| - return true;
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| -}
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| -
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| -void SkPictureShader::endContext() {
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| - SkASSERT(fCachedShader);
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| - fCachedShader->endContext();
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| -
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| - this->INHERITED::endContext();
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| -}
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| -
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| -uint32_t SkPictureShader::getFlags() {
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| - if (NULL != fCachedShader) {
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| - return fCachedShader->getFlags();
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| - }
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| - return 0;
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| -}
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| -
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| -SkShader::ShadeProc SkPictureShader::asAShadeProc(void** ctx) {
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| - if (fCachedShader) {
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| - return fCachedShader->asAShadeProc(ctx);
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| - }
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| - return NULL;
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| -}
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| -
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| -void SkPictureShader::shadeSpan(int x, int y, SkPMColor dstC[], int count) {
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| - SkASSERT(fCachedShader);
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| - fCachedShader->shadeSpan(x, y, dstC, count);
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| -}
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| -
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| -void SkPictureShader::shadeSpan16(int x, int y, uint16_t dstC[], int count) {
|
| - SkASSERT(fCachedShader);
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| - fCachedShader->shadeSpan16(x, y, dstC, count);
|
| -}
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| -
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| -#ifndef SK_IGNORE_TO_STRING
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| -void SkPictureShader::toString(SkString* str) const {
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| - static const char* gTileModeName[SkShader::kTileModeCount] = {
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| - "clamp", "repeat", "mirror"
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| - };
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| -
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| - str->appendf("PictureShader: [%d:%d] ",
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| - fPicture ? fPicture->width() : 0,
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| - fPicture ? fPicture->height() : 0);
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| -
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| - str->appendf("(%s, %s)", gTileModeName[fTmx], gTileModeName[fTmy]);
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| -
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| - this->INHERITED::toString(str);
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| -}
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| -#endif
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| -
|
| -#if SK_SUPPORT_GPU
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| -GrEffectRef* SkPictureShader::asNewEffect(GrContext* context, const SkPaint& paint) const {
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| - if (!this->buildBitmapShader(context->getMatrix())) {
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| - return NULL;
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| - }
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| - SkASSERT(fCachedShader);
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| - return fCachedShader->asNewEffect(context, paint);
|
| -}
|
| -#endif
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|
|