| Index: src/core/SkShader.cpp | 
| diff --git a/src/core/SkShader.cpp b/src/core/SkShader.cpp | 
| index e337b7d9063eda8003e8bc00317dd9041fa92bb0..31b208e2ccdfc609ffc3129fa182333bc83f0af4 100644 | 
| --- a/src/core/SkShader.cpp | 
| +++ b/src/core/SkShader.cpp | 
| @@ -9,8 +9,6 @@ | 
| #include "SkReadBuffer.h" | 
| #include "SkMallocPixelRef.h" | 
| #include "SkPaint.h" | 
| -#include "SkPicture.h" | 
| -#include "SkPictureShader.h" | 
| #include "SkScalar.h" | 
| #include "SkShader.h" | 
| #include "SkWriteBuffer.h" | 
| @@ -181,10 +179,6 @@ | 
| return ::CreateBitmapShader(src, tmx, tmy, NULL); | 
| } | 
|  | 
| -SkShader* SkShader::CreatePictureShader(SkPicture* src, TileMode tmx, TileMode tmy) { | 
| -    return SkPictureShader::Create(src, tmx, tmy); | 
| -} | 
| - | 
| #ifndef SK_IGNORE_TO_STRING | 
| void SkShader::toString(SkString* str) const { | 
| if (this->hasLocalMatrix()) { | 
|  |