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cc: Delete all the RendererCapabilities.
The one left that gets used is max_texture_size, for scrollbars. Since
painted scrollbars only happen on desktop, and we just make them blurry
if they exceed the max size, we just hardcode a limit of 2048 which
should be supported on any desktop device (it's guaranteed by DirectX9)
and we're fine with scrollbars becoming less than pixel-perfect if you
pinch zoom in and they become larger than max-texture-size anyhow.
Everything else is unused or already deleted, so kill the structures
and the thread/ipc messages related to them.
R=enne
BUG= 606056
CQ_INCLUDE_TRYBOTS=master.tryserver.blink:linux_precise_blink_rel
Committed: https://crrev.com/6484c37f7b2cfcaed90cc8a37677c670a75be023
Committed: https://crrev.com/8c93919a29947fc27190cdf00bd54de1bff14d84
Cr-Original-Commit-Position: refs/heads/master@{#414212}
Cr-Commit-Position: refs/heads/master@{#414553}
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Depends on Patchset:
Total messages: 32 (20 generated)
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