| Index: ash/wm/resize_handle_window_targeter.cc
|
| diff --git a/ash/wm/resize_handle_window_targeter.cc b/ash/wm/resize_handle_window_targeter.cc
|
| index 358369a94c1a56c09c81889cc3a8f3beed6e896f..3f81c73b36da0602e6549d4d3c270f8041dfcfae 100644
|
| --- a/ash/wm/resize_handle_window_targeter.cc
|
| +++ b/ash/wm/resize_handle_window_targeter.cc
|
| @@ -6,7 +6,7 @@
|
|
|
| #include "ash/common/ash_constants.h"
|
| #include "ash/common/wm/window_state.h"
|
| -#include "ash/wm/immersive_fullscreen_controller.h"
|
| +#include "ash/shared/immersive_fullscreen_controller.h"
|
| #include "ash/wm/window_state_aura.h"
|
| #include "ui/aura/window.h"
|
| #include "ui/events/event.h"
|
| @@ -15,7 +15,7 @@ namespace ash {
|
|
|
| ResizeHandleWindowTargeter::ResizeHandleWindowTargeter(
|
| aura::Window* window,
|
| - WmImmersiveFullscreenController* controller)
|
| + ImmersiveFullscreenController* controller)
|
| : window_(window), immersive_controller_(controller) {
|
| wm::WindowState* window_state = wm::GetWindowState(window_);
|
| OnPostWindowStateTypeChange(window_state, wm::WINDOW_STATE_TYPE_DEFAULT);
|
| @@ -61,7 +61,9 @@ aura::Window* ResizeHandleWindowTargeter::FindTargetForLocatedEvent(
|
| // reveal the top-of-windows views. This is needed because the child
|
| // window may consume touch events and prevent touch-scroll gesture from
|
| // being generated.
|
| - insets = gfx::Insets(kImmersiveFullscreenTopEdgeInset, 0, 0, 0);
|
| + insets = gfx::Insets(
|
| + ImmersiveFullscreenController::kImmersiveFullscreenTopEdgeInset, 0, 0,
|
| + 0);
|
| } else {
|
| // If the event falls very close to the inside of the frame border, then
|
| // target the window itself, so that the window can be resized easily.
|
|
|