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Unified Diff: cc/animation/animation.cc

Issue 226543005: CC should use TimeTicks and TimeDelta to represent time (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 8 months ago
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Index: cc/animation/animation.cc
diff --git a/cc/animation/animation.cc b/cc/animation/animation.cc
index 263c34743dcf8d19ee4a9b958beb88e6323abb08..fb5efb083419193613eb4228540bd55ab9d3f30b 100644
--- a/cc/animation/animation.cc
+++ b/cc/animation/animation.cc
@@ -64,9 +64,9 @@ Animation::Animation(scoped_ptr<AnimationCurve> curve,
target_property_(target_property),
run_state_(WaitingForTargetAvailability),
iterations_(1),
- start_time_(0),
+ start_time_(base::TimeTicks()),
alternates_direction_(false),
- time_offset_(0),
+ time_offset_(base::TimeTicks()),
needs_synchronized_start_time_(false),
received_finished_event_(false),
suspended_(false),
@@ -77,10 +77,10 @@ Animation::Animation(scoped_ptr<AnimationCurve> curve,
Animation::~Animation() {
if (run_state_ == Running || run_state_ == Paused)
- SetRunState(Aborted, 0);
+ SetRunState(Aborted, base::TimeTicks());
}
-void Animation::SetRunState(RunState run_state, double monotonic_time) {
+void Animation::SetRunState(RunState run_state, base::TimeTicks time) {
if (suspended_)
return;
@@ -94,7 +94,6 @@ void Animation::SetRunState(RunState run_state, double monotonic_time) {
bool is_waiting_to_start = run_state_ == WaitingForTargetAvailability ||
run_state_ == Starting;
-
if (is_waiting_to_start && run_state == Running) {
TRACE_EVENT_ASYNC_BEGIN1(
"cc", "Animation", this, "Name", TRACE_STR_COPY(name_buffer));
@@ -103,6 +102,7 @@ void Animation::SetRunState(RunState run_state, double monotonic_time) {
bool was_finished = is_finished();
const char* old_run_state_name = s_runStateNames[run_state_];
+ double monotonic_time = (time - base::TimeTicks()).InSecondsF();
ajuma 2014/04/08 15:44:16 Instead of converting to double here, how about us
if (run_state == Running && run_state_ == Paused)
total_paused_time_ += monotonic_time - pause_time_;
@@ -131,33 +131,32 @@ void Animation::SetRunState(RunState run_state, double monotonic_time) {
TRACE_STR_COPY(state_buffer));
}
-void Animation::Suspend(double monotonic_time) {
+void Animation::Suspend(base::TimeTicks monotonic_time) {
SetRunState(Paused, monotonic_time);
suspended_ = true;
}
-void Animation::Resume(double monotonic_time) {
+void Animation::Resume(base::TimeTicks monotonic_time) {
suspended_ = false;
SetRunState(Running, monotonic_time);
}
-bool Animation::IsFinishedAt(double monotonic_time) const {
+bool Animation::IsFinishedAt(base::TimeTicks time) const {
if (is_finished())
return true;
if (needs_synchronized_start_time_)
return false;
-
- return run_state_ == Running &&
- iterations_ >= 0 &&
- iterations_ * curve_->Duration() <= (monotonic_time -
- start_time() -
- total_paused_time_ +
- time_offset_);
+ double monotonic_time = (time - base::TimeTicks()).InSecondsF();
ajuma 2014/04/08 15:44:16 Can we avoid the conversion here by making sure th
+ return run_state_ == Running && iterations_ >= 0 &&
+ iterations_ * curve_->Duration() <=
+ (monotonic_time - start_time() - total_paused_time_ +
+ time_offset());
}
-double Animation::TrimTimeToCurrentIteration(double monotonic_time) const {
- double trimmed = monotonic_time + time_offset_;
+double Animation::TrimTimeToCurrentIteration(base::TimeTicks time) const {
+ double monotonic_time = (time - base::TimeTicks()).InSecondsF();
+ double trimmed = monotonic_time + time_offset();
// If we're paused, time is 'stuck' at the pause time.
if (run_state_ == Paused)
@@ -165,13 +164,13 @@ double Animation::TrimTimeToCurrentIteration(double monotonic_time) const {
// Returned time should always be relative to the start time and should
// subtract all time spent paused.
- trimmed -= start_time_ + total_paused_time_;
+ trimmed -= start_time() + total_paused_time_;
// If we're just starting or we're waiting on receiving a start time,
// time is 'stuck' at the initial state.
if ((run_state_ == Starting && !has_set_start_time()) ||
needs_synchronized_start_time())
- trimmed = time_offset_;
+ trimmed = time_offset();
// Zero is always the start of the animation.
if (trimmed <= 0)
@@ -214,8 +213,9 @@ scoped_ptr<Animation> Animation::Clone() const {
return CloneAndInitialize(run_state_, start_time_);
}
-scoped_ptr<Animation> Animation::CloneAndInitialize(RunState initial_run_state,
- double start_time) const {
+scoped_ptr<Animation> Animation::CloneAndInitialize(
+ RunState initial_run_state,
+ base::TimeTicks start_time) const {
scoped_ptr<Animation> to_return(
new Animation(curve_->Clone(), id_, group_, target_property_));
to_return->run_state_ = initial_run_state;

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