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Unified Diff: content/test/gpu/gpu_tests/webgl_conformance_expectations.py

Issue 2178803002: WebGL: Update expectations. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: AMD failing multisamplex8 Created 4 years, 5 months ago
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Index: content/test/gpu/gpu_tests/webgl_conformance_expectations.py
diff --git a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py
index 40fd92e3197b43d8574ef73a6a12d31edde0a131..843c66f16a0a3a124e54660de7365aee0cffabe6 100644
--- a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py
+++ b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py
@@ -526,7 +526,6 @@ class WebGLConformanceExpectations(GpuTestExpectations):
# TexSubImage2D have to match the current texture's.
self.Fail('conformance/textures/misc/tex-sub-image-2d-bad-args.html',
bug=570453)
- self.Fail('deqp/data/gles2/shaders/preprocessor.html', bug=483282)
self.Fail('conformance/extensions/webgl-draw-buffers.html',
bug=625365)
@@ -552,22 +551,21 @@ class WebGLConformanceExpectations(GpuTestExpectations):
self.Fail('conformance/glsl/constructors/' +
'glsl-construct-vec-mat-index.html',
['win'], bug=525188)
- self.Flaky('deqp/data/gles2/shaders/constants.html', ['win'], bug=594922)
self.Fail('conformance/rendering/point-specific-shader-variables.html',
['win'], bug=616335)
+ self.Fail('deqp/data/gles2/shaders/functions.html',
+ ['win'], bug=478572)
# Win NVIDIA failures
- self.Fail('deqp/data/gles2/shaders/functions.html',
- ['win', 'nvidia'], bug=478572)
self.Flaky('conformance/textures/misc/texture-npot-video.html',
['win', 'nvidia'], bug=626524)
+ self.Flaky('conformance/textures/misc/texture-upload-size.html',
+ ['win', 'nvidia'], bug=630860)
# Win7 / Intel failures
self.Fail('conformance/textures/misc/' +
'copy-tex-image-and-sub-image-2d.html',
['win7', 'intel'])
- self.Fail('deqp/data/gles2/shaders/functions.html',
- ['win7', 'intel'], bug=478572)
# Win / AMD flakiness seen on new tryservers.
# It's unfortunate that this suppression needs to be so broad, but
@@ -576,8 +574,6 @@ class WebGLConformanceExpectations(GpuTestExpectations):
self.Flaky('conformance/*', ['win', ('amd', 0x6779)], bug=491419)
# Win AMD failures
- self.Fail('deqp/data/gles2/shaders/functions.html',
- ['win', 'amd'], bug=478572)
# Win / AMD D3D9 failures
self.Fail('conformance/extensions/angle-instanced-arrays.html',
@@ -598,6 +594,8 @@ class WebGLConformanceExpectations(GpuTestExpectations):
['win', 'd3d9'], bug=415609)
self.Flaky('conformance/glsl/matrices/glsl-mat4-to-mat3.html',
['win', 'd3d9'], bug=617148)
+ self.Flaky('conformance/glsl/matrices/glsl-mat3-construction.html',
+ ['win', 'd3d9'], bug=617148)
# WIN / D3D9 / Intel failures
self.Fail('conformance/ogles/GL/cos/cos_001_to_006.html',
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