| Index: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| diff --git a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| index 9458281c52034c78497e0570f2473f8e3854f80d..bb90bf652e69d1c9c15dc63dfc322b6d4c493f68 100644
|
| --- a/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| +++ b/content/test/gpu/gpu_tests/webgl2_conformance_expectations.py
|
| @@ -51,9 +51,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| self.Fail('conformance/rendering/point-specific-shader-variables.html',
|
| ['win'], bug=616335)
|
|
|
| - self.Fail('deqp/functional/gles3/fbomultisample*',
|
| - ['win'], bug=483282)
|
| -
|
| # ANGLE bug id
|
| self.Fail('deqp/functional/gles3/fboinvalidate/sub.html',
|
| ['win'], bug=1246)
|
| @@ -79,8 +76,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html',
|
| ['win', ('amd', 0x6779)], bug=483282)
|
|
|
| - self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html',
|
| - ['win', ('amd', 0x6779)], bug=483282)
|
| self.Fail('deqp/functional/gles3/textureshadow/2d*',
|
| ['win', ('amd', 0x6779)], bug=483282)
|
| self.Fail('deqp/functional/gles3/textureshadow/cube*',
|
| @@ -91,6 +86,8 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
|
|
| self.Fail('deqp/functional/gles3/shadercommonfunction.html',
|
| ['win', ('amd', 0x6779)], bug=483282)
|
| + self.Fail('deqp/functional/gles3/fbomultisample.8_samples.html',
|
| + ['win', ('amd', 0x6779)], bug=483282)
|
|
|
| # It's unfortunate that these suppressions need to be so broad, but
|
| # basically any test that uses readPixels is potentially flaky, and
|
| @@ -145,8 +142,6 @@ class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
|
| ['win', 'intel'], bug=483282)
|
| self.Fail('deqp/functional/gles3/uniformbuffers/*.html',
|
| ['win', 'intel'], bug=483282)
|
| - self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html',
|
| - ['win', 'intel'], bug=483282)
|
| self.Fail('deqp/functional/gles3/textureshadow/2d_array_*.html',
|
| ['win', 'intel'], bug=483282)
|
| self.Fail('conformance2/rendering/uniform-block-buffer-size.html',
|
|
|