| OLD | NEW |
| 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
| 2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
| 3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
| 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
| 5 | 5 |
| 6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
| 7 | 7 |
| 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
| 9 def __init__(self, conformance_path): | 9 def __init__(self, conformance_path): |
| 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) | 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) |
| (...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 44 self.Fail('deqp/functional/gles3/multisample.html', | 44 self.Fail('deqp/functional/gles3/multisample.html', |
| 45 ['amd'], bug=617290) | 45 ['amd'], bug=617290) |
| 46 | 46 |
| 47 # Windows only. | 47 # Windows only. |
| 48 self.Fail('conformance/glsl/bugs/' + | 48 self.Fail('conformance/glsl/bugs/' + |
| 49 'pow-of-small-constant-in-user-defined-function.html', | 49 'pow-of-small-constant-in-user-defined-function.html', |
| 50 ['win'], bug=485641) | 50 ['win'], bug=485641) |
| 51 self.Fail('conformance/rendering/point-specific-shader-variables.html', | 51 self.Fail('conformance/rendering/point-specific-shader-variables.html', |
| 52 ['win'], bug=616335) | 52 ['win'], bug=616335) |
| 53 | 53 |
| 54 self.Fail('deqp/functional/gles3/fbomultisample*', | |
| 55 ['win'], bug=483282) | |
| 56 | |
| 57 # ANGLE bug id | 54 # ANGLE bug id |
| 58 self.Fail('deqp/functional/gles3/fboinvalidate/sub.html', | 55 self.Fail('deqp/functional/gles3/fboinvalidate/sub.html', |
| 59 ['win'], bug=1246) | 56 ['win'], bug=1246) |
| 60 | 57 |
| 61 # Windows 8 only. | 58 # Windows 8 only. |
| 62 self.Flaky('deqp/functional/gles3/buffercopy.html', ['win8'], bug=587601) | 59 self.Flaky('deqp/functional/gles3/buffercopy.html', ['win8'], bug=587601) |
| 63 | 60 |
| 64 # Win / NVidia | 61 # Win / NVidia |
| 65 # La la la la la la la la la la ... | 62 # La la la la la la la la la la ... |
| 66 | 63 |
| 67 # Win / AMD | 64 # Win / AMD |
| 68 self.Fail('deqp/functional/gles3/texturespecification/' + | 65 self.Fail('deqp/functional/gles3/texturespecification/' + |
| 69 'texstorage2d_format_depth_stencil.html', | 66 'texstorage2d_format_depth_stencil.html', |
| 70 ['win', ('amd', 0x6779)], bug=614178) | 67 ['win', ('amd', 0x6779)], bug=614178) |
| 71 self.Fail('deqp/functional/gles3/texturespecification/' + | 68 self.Fail('deqp/functional/gles3/texturespecification/' + |
| 72 'texstorage3d_format_depth_stencil.html', | 69 'texstorage3d_format_depth_stencil.html', |
| 73 ['win', ('amd', 0x6779)], bug=614178) | 70 ['win', ('amd', 0x6779)], bug=614178) |
| 74 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html', | 71 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html', |
| 75 ['win', ('amd', 0x6779)], bug=483282) | 72 ['win', ('amd', 0x6779)], bug=483282) |
| 76 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 73 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
| 77 'texelfetchoffset.html', | 74 'texelfetchoffset.html', |
| 78 ['win', ('amd', 0x6779)], bug=483282) | 75 ['win', ('amd', 0x6779)], bug=483282) |
| 79 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html', | 76 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html', |
| 80 ['win', ('amd', 0x6779)], bug=483282) | 77 ['win', ('amd', 0x6779)], bug=483282) |
| 81 | 78 |
| 82 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html', | |
| 83 ['win', ('amd', 0x6779)], bug=483282) | |
| 84 self.Fail('deqp/functional/gles3/textureshadow/2d*', | 79 self.Fail('deqp/functional/gles3/textureshadow/2d*', |
| 85 ['win', ('amd', 0x6779)], bug=483282) | 80 ['win', ('amd', 0x6779)], bug=483282) |
| 86 self.Fail('deqp/functional/gles3/textureshadow/cube*', | 81 self.Fail('deqp/functional/gles3/textureshadow/cube*', |
| 87 ['win', ('amd', 0x6779)], bug=483282) | 82 ['win', ('amd', 0x6779)], bug=483282) |
| 88 | 83 |
| 89 self.Fail('deqp/functional/gles3/transformfeedback/*', | 84 self.Fail('deqp/functional/gles3/transformfeedback/*', |
| 90 ['win', ('amd', 0x6779)], bug=626068) | 85 ['win', ('amd', 0x6779)], bug=626068) |
| 91 | 86 |
| 92 self.Fail('deqp/functional/gles3/shadercommonfunction.html', | 87 self.Fail('deqp/functional/gles3/shadercommonfunction.html', |
| 93 ['win', ('amd', 0x6779)], bug=483282) | 88 ['win', ('amd', 0x6779)], bug=483282) |
| 89 self.Fail('deqp/functional/gles3/fbomultisample.8_samples.html', |
| 90 ['win', ('amd', 0x6779)], bug=483282) |
| 94 | 91 |
| 95 # It's unfortunate that these suppressions need to be so broad, but | 92 # It's unfortunate that these suppressions need to be so broad, but |
| 96 # basically any test that uses readPixels is potentially flaky, and | 93 # basically any test that uses readPixels is potentially flaky, and |
| 97 # it's infeasible to suppress individual failures one by one. | 94 # it's infeasible to suppress individual failures one by one. |
| 98 self.Flaky('conformance/*', ['win', ('amd', 0x6779)], bug=491419) | 95 self.Flaky('conformance/*', ['win', ('amd', 0x6779)], bug=491419) |
| 99 self.Flaky('conformance2/*', ['win', ('amd', 0x6779)], bug=491419) | 96 self.Flaky('conformance2/*', ['win', ('amd', 0x6779)], bug=491419) |
| 100 self.Flaky('deqp/*', ['win', ('amd', 0x6779)], bug=491419) | 97 self.Flaky('deqp/*', ['win', ('amd', 0x6779)], bug=491419) |
| 101 | 98 |
| 102 # Win / Intel | 99 # Win / Intel |
| 103 self.Fail('conformance2/buffers/uniform-buffers.html', | 100 self.Fail('conformance2/buffers/uniform-buffers.html', |
| (...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 138 ['win', 'intel'], bug=614418) | 135 ['win', 'intel'], bug=614418) |
| 139 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html', | 136 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html', |
| 140 ['win', 'intel'], bug=483282) | 137 ['win', 'intel'], bug=483282) |
| 141 self.Fail('deqp/functional/gles3/shadertexturefunction/' + | 138 self.Fail('deqp/functional/gles3/shadertexturefunction/' + |
| 142 'texelfetchoffset.html', | 139 'texelfetchoffset.html', |
| 143 ['win', 'intel'], bug=483282) | 140 ['win', 'intel'], bug=483282) |
| 144 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html', | 141 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html', |
| 145 ['win', 'intel'], bug=483282) | 142 ['win', 'intel'], bug=483282) |
| 146 self.Fail('deqp/functional/gles3/uniformbuffers/*.html', | 143 self.Fail('deqp/functional/gles3/uniformbuffers/*.html', |
| 147 ['win', 'intel'], bug=483282) | 144 ['win', 'intel'], bug=483282) |
| 148 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html', | |
| 149 ['win', 'intel'], bug=483282) | |
| 150 self.Fail('deqp/functional/gles3/textureshadow/2d_array_*.html', | 145 self.Fail('deqp/functional/gles3/textureshadow/2d_array_*.html', |
| 151 ['win', 'intel'], bug=483282) | 146 ['win', 'intel'], bug=483282) |
| 152 self.Fail('conformance2/rendering/uniform-block-buffer-size.html', | 147 self.Fail('conformance2/rendering/uniform-block-buffer-size.html', |
| 153 ['win', 'intel'], bug=628863) | 148 ['win', 'intel'], bug=628863) |
| 154 | 149 |
| 155 # It's unfortunate that these suppressions need to be so broad, but it | 150 # It's unfortunate that these suppressions need to be so broad, but it |
| 156 # looks like the D3D11 device can be lost spontaneously on this | 151 # looks like the D3D11 device can be lost spontaneously on this |
| 157 # configuration while running basically any test. | 152 # configuration while running basically any test. |
| 158 self.Flaky('conformance/*', ['win', 'intel'], bug=628395) | 153 self.Flaky('conformance/*', ['win', 'intel'], bug=628395) |
| 159 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395) | 154 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395) |
| (...skipping 708 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 868 # self.Fail(page_name, | 863 # self.Fail(page_name, |
| 869 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 864 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
| 870 # self.Fail(page_name, | 865 # self.Fail(page_name, |
| 871 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 866 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
| 872 | 867 |
| 873 # Conflicts if between a generic os condition and a specific version | 868 # Conflicts if between a generic os condition and a specific version |
| 874 # self.Fail(page_name, | 869 # self.Fail(page_name, |
| 875 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 870 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
| 876 # self.Fail(page_name, | 871 # self.Fail(page_name, |
| 877 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 872 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
| OLD | NEW |