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Side by Side Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2178803002: WebGL: Update expectations. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: AMD failing multisamplex8 Created 4 years, 5 months ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path): 9 def __init__(self, conformance_path):
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path)
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
44 self.Fail('deqp/functional/gles3/multisample.html', 44 self.Fail('deqp/functional/gles3/multisample.html',
45 ['amd'], bug=617290) 45 ['amd'], bug=617290)
46 46
47 # Windows only. 47 # Windows only.
48 self.Fail('conformance/glsl/bugs/' + 48 self.Fail('conformance/glsl/bugs/' +
49 'pow-of-small-constant-in-user-defined-function.html', 49 'pow-of-small-constant-in-user-defined-function.html',
50 ['win'], bug=485641) 50 ['win'], bug=485641)
51 self.Fail('conformance/rendering/point-specific-shader-variables.html', 51 self.Fail('conformance/rendering/point-specific-shader-variables.html',
52 ['win'], bug=616335) 52 ['win'], bug=616335)
53 53
54 self.Fail('deqp/functional/gles3/fbomultisample*',
55 ['win'], bug=483282)
56
57 # ANGLE bug id 54 # ANGLE bug id
58 self.Fail('deqp/functional/gles3/fboinvalidate/sub.html', 55 self.Fail('deqp/functional/gles3/fboinvalidate/sub.html',
59 ['win'], bug=1246) 56 ['win'], bug=1246)
60 57
61 # Windows 8 only. 58 # Windows 8 only.
62 self.Flaky('deqp/functional/gles3/buffercopy.html', ['win8'], bug=587601) 59 self.Flaky('deqp/functional/gles3/buffercopy.html', ['win8'], bug=587601)
63 60
64 # Win / NVidia 61 # Win / NVidia
65 # La la la la la la la la la la ... 62 # La la la la la la la la la la ...
66 63
67 # Win / AMD 64 # Win / AMD
68 self.Fail('deqp/functional/gles3/texturespecification/' + 65 self.Fail('deqp/functional/gles3/texturespecification/' +
69 'texstorage2d_format_depth_stencil.html', 66 'texstorage2d_format_depth_stencil.html',
70 ['win', ('amd', 0x6779)], bug=614178) 67 ['win', ('amd', 0x6779)], bug=614178)
71 self.Fail('deqp/functional/gles3/texturespecification/' + 68 self.Fail('deqp/functional/gles3/texturespecification/' +
72 'texstorage3d_format_depth_stencil.html', 69 'texstorage3d_format_depth_stencil.html',
73 ['win', ('amd', 0x6779)], bug=614178) 70 ['win', ('amd', 0x6779)], bug=614178)
74 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html', 71 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html',
75 ['win', ('amd', 0x6779)], bug=483282) 72 ['win', ('amd', 0x6779)], bug=483282)
76 self.Fail('deqp/functional/gles3/shadertexturefunction/' + 73 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
77 'texelfetchoffset.html', 74 'texelfetchoffset.html',
78 ['win', ('amd', 0x6779)], bug=483282) 75 ['win', ('amd', 0x6779)], bug=483282)
79 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html', 76 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html',
80 ['win', ('amd', 0x6779)], bug=483282) 77 ['win', ('amd', 0x6779)], bug=483282)
81 78
82 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html',
83 ['win', ('amd', 0x6779)], bug=483282)
84 self.Fail('deqp/functional/gles3/textureshadow/2d*', 79 self.Fail('deqp/functional/gles3/textureshadow/2d*',
85 ['win', ('amd', 0x6779)], bug=483282) 80 ['win', ('amd', 0x6779)], bug=483282)
86 self.Fail('deqp/functional/gles3/textureshadow/cube*', 81 self.Fail('deqp/functional/gles3/textureshadow/cube*',
87 ['win', ('amd', 0x6779)], bug=483282) 82 ['win', ('amd', 0x6779)], bug=483282)
88 83
89 self.Fail('deqp/functional/gles3/transformfeedback/*', 84 self.Fail('deqp/functional/gles3/transformfeedback/*',
90 ['win', ('amd', 0x6779)], bug=626068) 85 ['win', ('amd', 0x6779)], bug=626068)
91 86
92 self.Fail('deqp/functional/gles3/shadercommonfunction.html', 87 self.Fail('deqp/functional/gles3/shadercommonfunction.html',
93 ['win', ('amd', 0x6779)], bug=483282) 88 ['win', ('amd', 0x6779)], bug=483282)
89 self.Fail('deqp/functional/gles3/fbomultisample.8_samples.html',
90 ['win', ('amd', 0x6779)], bug=483282)
94 91
95 # It's unfortunate that these suppressions need to be so broad, but 92 # It's unfortunate that these suppressions need to be so broad, but
96 # basically any test that uses readPixels is potentially flaky, and 93 # basically any test that uses readPixels is potentially flaky, and
97 # it's infeasible to suppress individual failures one by one. 94 # it's infeasible to suppress individual failures one by one.
98 self.Flaky('conformance/*', ['win', ('amd', 0x6779)], bug=491419) 95 self.Flaky('conformance/*', ['win', ('amd', 0x6779)], bug=491419)
99 self.Flaky('conformance2/*', ['win', ('amd', 0x6779)], bug=491419) 96 self.Flaky('conformance2/*', ['win', ('amd', 0x6779)], bug=491419)
100 self.Flaky('deqp/*', ['win', ('amd', 0x6779)], bug=491419) 97 self.Flaky('deqp/*', ['win', ('amd', 0x6779)], bug=491419)
101 98
102 # Win / Intel 99 # Win / Intel
103 self.Fail('conformance2/buffers/uniform-buffers.html', 100 self.Fail('conformance2/buffers/uniform-buffers.html',
(...skipping 34 matching lines...) Expand 10 before | Expand all | Expand 10 after
138 ['win', 'intel'], bug=614418) 135 ['win', 'intel'], bug=614418)
139 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html', 136 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html',
140 ['win', 'intel'], bug=483282) 137 ['win', 'intel'], bug=483282)
141 self.Fail('deqp/functional/gles3/shadertexturefunction/' + 138 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
142 'texelfetchoffset.html', 139 'texelfetchoffset.html',
143 ['win', 'intel'], bug=483282) 140 ['win', 'intel'], bug=483282)
144 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html', 141 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html',
145 ['win', 'intel'], bug=483282) 142 ['win', 'intel'], bug=483282)
146 self.Fail('deqp/functional/gles3/uniformbuffers/*.html', 143 self.Fail('deqp/functional/gles3/uniformbuffers/*.html',
147 ['win', 'intel'], bug=483282) 144 ['win', 'intel'], bug=483282)
148 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html',
149 ['win', 'intel'], bug=483282)
150 self.Fail('deqp/functional/gles3/textureshadow/2d_array_*.html', 145 self.Fail('deqp/functional/gles3/textureshadow/2d_array_*.html',
151 ['win', 'intel'], bug=483282) 146 ['win', 'intel'], bug=483282)
152 self.Fail('conformance2/rendering/uniform-block-buffer-size.html', 147 self.Fail('conformance2/rendering/uniform-block-buffer-size.html',
153 ['win', 'intel'], bug=628863) 148 ['win', 'intel'], bug=628863)
154 149
155 # It's unfortunate that these suppressions need to be so broad, but it 150 # It's unfortunate that these suppressions need to be so broad, but it
156 # looks like the D3D11 device can be lost spontaneously on this 151 # looks like the D3D11 device can be lost spontaneously on this
157 # configuration while running basically any test. 152 # configuration while running basically any test.
158 self.Flaky('conformance/*', ['win', 'intel'], bug=628395) 153 self.Flaky('conformance/*', ['win', 'intel'], bug=628395)
159 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395) 154 self.Flaky('conformance2/*', ['win', 'intel'], bug=628395)
(...skipping 708 matching lines...) Expand 10 before | Expand all | Expand 10 after
868 # self.Fail(page_name, 863 # self.Fail(page_name,
869 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 864 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
870 # self.Fail(page_name, 865 # self.Fail(page_name,
871 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 866 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
872 867
873 # Conflicts if between a generic os condition and a specific version 868 # Conflicts if between a generic os condition and a specific version
874 # self.Fail(page_name, 869 # self.Fail(page_name,
875 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 870 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
876 # self.Fail(page_name, 871 # self.Fail(page_name,
877 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 872 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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