| Index: ui/gl/test/gl_image_test_template.h
|
| diff --git a/ui/gl/test/gl_image_test_template.h b/ui/gl/test/gl_image_test_template.h
|
| index 3cf11781697704d27196ed85a7359177947c4061..fe333fa1997ca1a6f76f6c99144014c7ebbdfbb5 100644
|
| --- a/ui/gl/test/gl_image_test_template.h
|
| +++ b/ui/gl/test/gl_image_test_template.h
|
| @@ -22,8 +22,8 @@
|
| #include "ui/gl/gl_context.h"
|
| #include "ui/gl/gl_helper.h"
|
| #include "ui/gl/gl_image.h"
|
| -#include "ui/gl/gl_implementation.h"
|
| #include "ui/gl/gl_surface.h"
|
| +#include "ui/gl/gl_version_info.h"
|
| #include "ui/gl/init/gl_factory.h"
|
| #include "ui/gl/test/gl_image_test_support.h"
|
| #include "ui/gl/test/gl_test_helper.h"
|
| @@ -51,7 +51,7 @@ GLuint LoadFragmentShader(unsigned target, const gfx::Size& size) {
|
| );
|
| // clang-format on
|
|
|
| - bool is_gles = GetGLImplementation() == kGLImplementationEGLGLES2;
|
| + bool is_gles = GLContext::GetCurrent()->GetVersionInfo()->is_es;
|
| switch (target) {
|
| case GL_TEXTURE_2D:
|
| return GLHelper::LoadShader(
|
|
|