Index: src/gpu/GrClipMaskManager.cpp |
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp |
deleted file mode 100644 |
index c591bf11826babd6fdfe9861994a1a8bc8da9e7b..0000000000000000000000000000000000000000 |
--- a/src/gpu/GrClipMaskManager.cpp |
+++ /dev/null |
@@ -1,814 +0,0 @@ |
-/* |
- * Copyright 2012 Google Inc. |
- * |
- * Use of this source code is governed by a BSD-style license that can be |
- * found in the LICENSE file. |
- */ |
- |
-#include "GrClipMaskManager.h" |
-#include "GrCaps.h" |
-#include "GrDrawingManager.h" |
-#include "GrDrawContextPriv.h" |
-#include "GrGpuResourcePriv.h" |
-#include "GrPaint.h" |
-#include "GrPathRenderer.h" |
-#include "GrRenderTarget.h" |
-#include "GrRenderTargetPriv.h" |
-#include "GrResourceProvider.h" |
-#include "GrStencilAttachment.h" |
-#include "GrSWMaskHelper.h" |
-#include "SkRasterClip.h" |
-#include "SkTLazy.h" |
-#include "batches/GrRectBatchFactory.h" |
-#include "effects/GrConvexPolyEffect.h" |
-#include "effects/GrPorterDuffXferProcessor.h" |
-#include "effects/GrRRectEffect.h" |
-#include "effects/GrTextureDomain.h" |
- |
-typedef SkClipStack::Element Element; |
- |
-static const int kMaxAnalyticElements = 4; |
- |
-//////////////////////////////////////////////////////////////////////////////// |
-// set up the draw state to enable the aa clipping mask. Besides setting up the |
-// stage matrix this also alters the vertex layout |
-static sk_sp<GrFragmentProcessor> create_fp_for_mask(GrTexture* result, |
- const SkIRect &devBound) { |
- SkMatrix mat; |
- // We use device coords to compute the texture coordinates. We set our matrix to be a |
- // translation to the devBound, and then a scaling matrix to normalized coords. |
- mat.setIDiv(result->width(), result->height()); |
- mat.preTranslate(SkIntToScalar(-devBound.fLeft), |
- SkIntToScalar(-devBound.fTop)); |
- |
- SkIRect domainTexels = SkIRect::MakeWH(devBound.width(), devBound.height()); |
- return sk_sp<GrFragmentProcessor>(GrTextureDomainEffect::Make( |
- result, |
- mat, |
- GrTextureDomain::MakeTexelDomain(result, domainTexels), |
- GrTextureDomain::kDecal_Mode, |
- GrTextureParams::kNone_FilterMode, |
- kDevice_GrCoordSet)); |
-} |
- |
-// Does the path in 'element' require SW rendering? If so, return true (and, |
-// optionally, set 'prOut' to NULL. If not, return false (and, optionally, set |
-// 'prOut' to the non-SW path renderer that will do the job). |
-bool GrClipMaskManager::PathNeedsSWRenderer(GrContext* context, |
- bool hasUserStencilSettings, |
- const GrDrawContext* drawContext, |
- const SkMatrix& viewMatrix, |
- const Element* element, |
- GrPathRenderer** prOut, |
- bool needsStencil) { |
- if (Element::kRect_Type == element->getType()) { |
- // rects can always be drawn directly w/o using the software path |
- // TODO: skip rrects once we're drawing them directly. |
- if (prOut) { |
- *prOut = nullptr; |
- } |
- return false; |
- } else { |
- // We shouldn't get here with an empty clip element. |
- SkASSERT(Element::kEmpty_Type != element->getType()); |
- |
- // the gpu alpha mask will draw the inverse paths as non-inverse to a temp buffer |
- SkPath path; |
- element->asPath(&path); |
- if (path.isInverseFillType()) { |
- path.toggleInverseFillType(); |
- } |
- |
- GrPathRendererChain::DrawType type; |
- |
- if (needsStencil) { |
- type = element->isAA() |
- ? GrPathRendererChain::kStencilAndColorAntiAlias_DrawType |
- : GrPathRendererChain::kStencilAndColor_DrawType; |
- } else { |
- type = element->isAA() |
- ? GrPathRendererChain::kColorAntiAlias_DrawType |
- : GrPathRendererChain::kColor_DrawType; |
- } |
- |
- GrShape shape(path, GrStyle::SimpleFill()); |
- GrPathRenderer::CanDrawPathArgs canDrawArgs; |
- canDrawArgs.fShaderCaps = context->caps()->shaderCaps(); |
- canDrawArgs.fViewMatrix = &viewMatrix; |
- canDrawArgs.fShape = &shape; |
- canDrawArgs.fAntiAlias = element->isAA(); |
- canDrawArgs.fHasUserStencilSettings = hasUserStencilSettings; |
- canDrawArgs.fIsStencilBufferMSAA = drawContext->isStencilBufferMultisampled(); |
- |
- // the 'false' parameter disallows use of the SW path renderer |
- GrPathRenderer* pr = context->drawingManager()->getPathRenderer(canDrawArgs, false, type); |
- if (prOut) { |
- *prOut = pr; |
- } |
- return SkToBool(!pr); |
- } |
-} |
- |
-/* |
- * This method traverses the clip stack to see if the GrSoftwarePathRenderer |
- * will be used on any element. If so, it returns true to indicate that the |
- * entire clip should be rendered in SW and then uploaded en masse to the gpu. |
- */ |
-bool GrClipMaskManager::UseSWOnlyPath(GrContext* context, |
- const GrPipelineBuilder& pipelineBuilder, |
- const GrDrawContext* drawContext, |
- const SkVector& clipToMaskOffset, |
- const GrReducedClip::ElementList& elements) { |
- // TODO: generalize this function so that when |
- // a clip gets complex enough it can just be done in SW regardless |
- // of whether it would invoke the GrSoftwarePathRenderer. |
- |
- // Set the matrix so that rendered clip elements are transformed to mask space from clip |
- // space. |
- const SkMatrix translate = SkMatrix::MakeTrans(clipToMaskOffset.fX, clipToMaskOffset.fY); |
- |
- for (GrReducedClip::ElementList::Iter iter(elements.headIter()); iter.get(); iter.next()) { |
- const Element* element = iter.get(); |
- |
- SkRegion::Op op = element->getOp(); |
- bool invert = element->isInverseFilled(); |
- bool needsStencil = invert || |
- SkRegion::kIntersect_Op == op || SkRegion::kReverseDifference_Op == op; |
- |
- if (PathNeedsSWRenderer(context, pipelineBuilder.hasUserStencilSettings(), |
- drawContext, translate, element, nullptr, needsStencil)) { |
- return true; |
- } |
- } |
- return false; |
-} |
- |
-static bool get_analytic_clip_processor(const GrReducedClip::ElementList& elements, |
- bool abortIfAA, |
- SkVector& clipToRTOffset, |
- const SkRect& drawBounds, |
- sk_sp<GrFragmentProcessor>* resultFP) { |
- SkRect boundsInClipSpace; |
- boundsInClipSpace = drawBounds.makeOffset(-clipToRTOffset.fX, -clipToRTOffset.fY); |
- SkASSERT(elements.count() <= kMaxAnalyticElements); |
- SkSTArray<kMaxAnalyticElements, sk_sp<GrFragmentProcessor>> fps; |
- GrReducedClip::ElementList::Iter iter(elements); |
- while (iter.get()) { |
- SkRegion::Op op = iter.get()->getOp(); |
- bool invert; |
- bool skip = false; |
- switch (op) { |
- case SkRegion::kReplace_Op: |
- SkASSERT(iter.get() == elements.head()); |
- // Fallthrough, handled same as intersect. |
- case SkRegion::kIntersect_Op: |
- invert = false; |
- if (iter.get()->contains(boundsInClipSpace)) { |
- skip = true; |
- } |
- break; |
- case SkRegion::kDifference_Op: |
- invert = true; |
- // We don't currently have a cheap test for whether a rect is fully outside an |
- // element's primitive, so don't attempt to set skip. |
- break; |
- default: |
- return false; |
- } |
- if (!skip) { |
- GrPrimitiveEdgeType edgeType; |
- if (iter.get()->isAA()) { |
- if (abortIfAA) { |
- return false; |
- } |
- edgeType = |
- invert ? kInverseFillAA_GrProcessorEdgeType : kFillAA_GrProcessorEdgeType; |
- } else { |
- edgeType = |
- invert ? kInverseFillBW_GrProcessorEdgeType : kFillBW_GrProcessorEdgeType; |
- } |
- |
- switch (iter.get()->getType()) { |
- case SkClipStack::Element::kPath_Type: |
- fps.emplace_back(GrConvexPolyEffect::Make(edgeType, iter.get()->getPath(), |
- &clipToRTOffset)); |
- break; |
- case SkClipStack::Element::kRRect_Type: { |
- SkRRect rrect = iter.get()->getRRect(); |
- rrect.offset(clipToRTOffset.fX, clipToRTOffset.fY); |
- fps.emplace_back(GrRRectEffect::Make(edgeType, rrect)); |
- break; |
- } |
- case SkClipStack::Element::kRect_Type: { |
- SkRect rect = iter.get()->getRect(); |
- rect.offset(clipToRTOffset.fX, clipToRTOffset.fY); |
- fps.emplace_back(GrConvexPolyEffect::Make(edgeType, rect)); |
- break; |
- } |
- default: |
- break; |
- } |
- if (!fps.back()) { |
- return false; |
- } |
- } |
- iter.next(); |
- } |
- |
- *resultFP = nullptr; |
- if (fps.count()) { |
- *resultFP = GrFragmentProcessor::RunInSeries(fps.begin(), fps.count()); |
- } |
- return true; |
-} |
- |
-//////////////////////////////////////////////////////////////////////////////// |
-// sort out what kind of clip mask needs to be created: alpha, stencil, |
-// scissor, or entirely software |
-bool GrClipMaskManager::SetupClipping(GrContext* context, |
- const GrPipelineBuilder& pipelineBuilder, |
- GrDrawContext* drawContext, |
- const GrClipStackClip& clip, |
- const SkRect* origDevBounds, |
- GrAppliedClip* out) { |
- if (!clip.clipStack() || clip.clipStack()->isWideOpen()) { |
- return true; |
- } |
- |
- GrReducedClip::ElementList elements; |
- int32_t genID = 0; |
- GrReducedClip::InitialState initialState = GrReducedClip::kAllIn_InitialState; |
- SkIRect clipSpaceIBounds; |
- bool requiresAA = false; |
- |
- SkIRect clipSpaceReduceQueryBounds; |
- SkRect devBounds; |
- if (origDevBounds) { |
- if (!devBounds.intersect(SkRect::MakeIWH(drawContext->width(), drawContext->height()), |
- *origDevBounds)) { |
- return false; |
- } |
- devBounds.roundOut(&clipSpaceReduceQueryBounds); |
- clipSpaceReduceQueryBounds.offset(clip.origin()); |
- } else { |
- devBounds = SkRect::MakeIWH(drawContext->width(), drawContext->height()); |
- clipSpaceReduceQueryBounds.setXYWH(0, 0, drawContext->width(), drawContext->height()); |
- clipSpaceReduceQueryBounds.offset(clip.origin()); |
- } |
- GrReducedClip::ReduceClipStack(*clip.clipStack(), |
- clipSpaceReduceQueryBounds, |
- &elements, |
- &genID, |
- &initialState, |
- &clipSpaceIBounds, |
- &requiresAA); |
- if (elements.isEmpty()) { |
- if (GrReducedClip::kAllOut_InitialState == initialState) { |
- return false; |
- } else { |
- SkIRect scissorSpaceIBounds(clipSpaceIBounds); |
- scissorSpaceIBounds.offset(-clip.origin()); |
- if (!SkRect::Make(scissorSpaceIBounds).contains(devBounds)) { |
- out->makeScissored(scissorSpaceIBounds); |
- } |
- return true; |
- } |
- } |
- |
- // An element count of 4 was chosen because of the common pattern in Blink of: |
- // isect RR |
- // diff RR |
- // isect convex_poly |
- // isect convex_poly |
- // when drawing rounded div borders. This could probably be tuned based on a |
- // configuration's relative costs of switching RTs to generate a mask vs |
- // longer shaders. |
- if (elements.count() <= kMaxAnalyticElements) { |
- SkVector clipToRTOffset = { SkIntToScalar(-clip.origin().fX), |
- SkIntToScalar(-clip.origin().fY) }; |
- // When there are multiple samples we want to do per-sample clipping, not compute a |
- // fractional pixel coverage. |
- bool disallowAnalyticAA = drawContext->isStencilBufferMultisampled(); |
- if (disallowAnalyticAA && !drawContext->numColorSamples()) { |
- // With a single color sample, any coverage info is lost from color once it hits the |
- // color buffer anyway, so we may as well use coverage AA if nothing else in the pipe |
- // is multisampled. |
- disallowAnalyticAA = pipelineBuilder.isHWAntialias() || |
- pipelineBuilder.hasUserStencilSettings(); |
- } |
- sk_sp<GrFragmentProcessor> clipFP; |
- if (requiresAA && |
- get_analytic_clip_processor(elements, disallowAnalyticAA, clipToRTOffset, devBounds, |
- &clipFP)) { |
- SkIRect scissorSpaceIBounds(clipSpaceIBounds); |
- scissorSpaceIBounds.offset(-clip.origin()); |
- if (!SkRect::Make(scissorSpaceIBounds).contains(devBounds)) { |
- out->makeScissoredFPBased(std::move(clipFP), scissorSpaceIBounds); |
- return true; |
- } |
- out->makeFPBased(std::move(clipFP), SkRect::Make(scissorSpaceIBounds)); |
- return true; |
- } |
- } |
- |
- // If the stencil buffer is multisampled we can use it to do everything. |
- if (!drawContext->isStencilBufferMultisampled() && requiresAA) { |
- sk_sp<GrTexture> result; |
- |
- // The top-left of the mask corresponds to the top-left corner of the bounds. |
- SkVector clipToMaskOffset = { |
- SkIntToScalar(-clipSpaceIBounds.fLeft), |
- SkIntToScalar(-clipSpaceIBounds.fTop) |
- }; |
- |
- if (UseSWOnlyPath(context, pipelineBuilder, drawContext, |
- clipToMaskOffset, elements)) { |
- // The clip geometry is complex enough that it will be more efficient to create it |
- // entirely in software |
- result = CreateSoftwareClipMask(context->textureProvider(), |
- genID, |
- initialState, |
- elements, |
- clipToMaskOffset, |
- clipSpaceIBounds); |
- } else { |
- result = CreateAlphaClipMask(context, |
- genID, |
- initialState, |
- elements, |
- clipToMaskOffset, |
- clipSpaceIBounds); |
- // If createAlphaClipMask fails it means UseSWOnlyPath has a bug |
- SkASSERT(result); |
- } |
- |
- if (result) { |
- // The mask's top left coord should be pinned to the rounded-out top left corner of |
- // clipSpace bounds. We determine the mask's position WRT to the render target here. |
- SkIRect rtSpaceMaskBounds = clipSpaceIBounds; |
- rtSpaceMaskBounds.offset(-clip.origin()); |
- out->makeFPBased(create_fp_for_mask(result.get(), rtSpaceMaskBounds), |
- SkRect::Make(rtSpaceMaskBounds)); |
- return true; |
- } |
- // if alpha clip mask creation fails fall through to the non-AA code paths |
- } |
- |
- // use the stencil clip if we can't represent the clip as a rectangle. |
- SkIPoint clipSpaceToStencilSpaceOffset = -clip.origin(); |
- CreateStencilClipMask(context, |
- drawContext, |
- genID, |
- initialState, |
- elements, |
- clipSpaceIBounds, |
- clipSpaceToStencilSpaceOffset); |
- |
- // This must occur after createStencilClipMask. That function may change the scissor. Also, it |
- // only guarantees that the stencil mask is correct within the bounds it was passed, so we must |
- // use both stencil and scissor test to the bounds for the final draw. |
- SkIRect scissorSpaceIBounds(clipSpaceIBounds); |
- scissorSpaceIBounds.offset(clipSpaceToStencilSpaceOffset); |
- out->makeScissoredStencil(scissorSpaceIBounds); |
- return true; |
-} |
- |
-static bool stencil_element(GrDrawContext* dc, |
- const GrFixedClip& clip, |
- const GrUserStencilSettings* ss, |
- const SkMatrix& viewMatrix, |
- const SkClipStack::Element* element) { |
- |
- // TODO: Draw rrects directly here. |
- switch (element->getType()) { |
- case Element::kEmpty_Type: |
- SkDEBUGFAIL("Should never get here with an empty element."); |
- break; |
- case Element::kRect_Type: |
- return dc->drawContextPriv().drawAndStencilRect(clip, ss, |
- element->getOp(), |
- element->isInverseFilled(), |
- element->isAA(), |
- viewMatrix, element->getRect()); |
- break; |
- default: { |
- SkPath path; |
- element->asPath(&path); |
- if (path.isInverseFillType()) { |
- path.toggleInverseFillType(); |
- } |
- |
- return dc->drawContextPriv().drawAndStencilPath(clip, ss, |
- element->getOp(), |
- element->isInverseFilled(), |
- element->isAA(), viewMatrix, path); |
- break; |
- } |
- } |
- |
- return false; |
-} |
- |
-static void draw_element(GrDrawContext* dc, |
- const GrClip& clip, // TODO: can this just always be WideOpen? |
- const GrPaint &paint, |
- const SkMatrix& viewMatrix, |
- const SkClipStack::Element* element) { |
- |
- // TODO: Draw rrects directly here. |
- switch (element->getType()) { |
- case Element::kEmpty_Type: |
- SkDEBUGFAIL("Should never get here with an empty element."); |
- break; |
- case Element::kRect_Type: |
- dc->drawRect(clip, paint, viewMatrix, element->getRect()); |
- break; |
- default: { |
- SkPath path; |
- element->asPath(&path); |
- if (path.isInverseFillType()) { |
- path.toggleInverseFillType(); |
- } |
- |
- dc->drawPath(clip, paint, viewMatrix, path, GrStyle::SimpleFill()); |
- break; |
- } |
- } |
-} |
- |
-//////////////////////////////////////////////////////////////////////////////// |
-// Create a 8-bit clip mask in alpha |
- |
-static void GetClipMaskKey(int32_t clipGenID, const SkIRect& bounds, GrUniqueKey* key) { |
- static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain(); |
- GrUniqueKey::Builder builder(key, kDomain, 3); |
- builder[0] = clipGenID; |
- builder[1] = SkToU16(bounds.fLeft) | (SkToU16(bounds.fRight) << 16); |
- builder[2] = SkToU16(bounds.fTop) | (SkToU16(bounds.fBottom) << 16); |
-} |
- |
-sk_sp<GrTexture> GrClipMaskManager::CreateAlphaClipMask(GrContext* context, |
- int32_t elementsGenID, |
- GrReducedClip::InitialState initialState, |
- const GrReducedClip::ElementList& elements, |
- const SkVector& clipToMaskOffset, |
- const SkIRect& clipSpaceIBounds) { |
- GrResourceProvider* resourceProvider = context->resourceProvider(); |
- GrUniqueKey key; |
- GetClipMaskKey(elementsGenID, clipSpaceIBounds, &key); |
- if (GrTexture* texture = resourceProvider->findAndRefTextureByUniqueKey(key)) { |
- return sk_sp<GrTexture>(texture); |
- } |
- |
- // There's no texture in the cache. Let's try to allocate it then. |
- GrPixelConfig config = kRGBA_8888_GrPixelConfig; |
- if (context->caps()->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) { |
- config = kAlpha_8_GrPixelConfig; |
- } |
- |
- sk_sp<GrDrawContext> dc(context->newDrawContext(SkBackingFit::kApprox, |
- clipSpaceIBounds.width(), |
- clipSpaceIBounds.height(), |
- config)); |
- if (!dc) { |
- return nullptr; |
- } |
- |
- // The texture may be larger than necessary, this rect represents the part of the texture |
- // we populate with a rasterization of the clip. |
- SkIRect maskSpaceIBounds = SkIRect::MakeWH(clipSpaceIBounds.width(), clipSpaceIBounds.height()); |
- |
- // The scratch texture that we are drawing into can be substantially larger than the mask. Only |
- // clear the part that we care about. |
- dc->clear(&maskSpaceIBounds, |
- GrReducedClip::kAllIn_InitialState == initialState ? 0xffffffff : 0x00000000, |
- true); |
- |
- // Set the matrix so that rendered clip elements are transformed to mask space from clip |
- // space. |
- const SkMatrix translate = SkMatrix::MakeTrans(clipToMaskOffset.fX, clipToMaskOffset.fY); |
- |
- // It is important that we use maskSpaceIBounds as the stencil rect in the below loop. |
- // The second pass that zeros the stencil buffer renders the rect maskSpaceIBounds so the first |
- // pass must not set values outside of this bounds or stencil values outside the rect won't be |
- // cleared. |
- |
- // walk through each clip element and perform its set op |
- for (GrReducedClip::ElementList::Iter iter = elements.headIter(); iter.get(); iter.next()) { |
- const Element* element = iter.get(); |
- SkRegion::Op op = element->getOp(); |
- bool invert = element->isInverseFilled(); |
- if (invert || SkRegion::kIntersect_Op == op || SkRegion::kReverseDifference_Op == op) { |
- GrFixedClip clip(maskSpaceIBounds); |
- |
- // draw directly into the result with the stencil set to make the pixels affected |
- // by the clip shape be non-zero. |
- static constexpr GrUserStencilSettings kStencilInElement( |
- GrUserStencilSettings::StaticInit< |
- 0xffff, |
- GrUserStencilTest::kAlways, |
- 0xffff, |
- GrUserStencilOp::kReplace, |
- GrUserStencilOp::kReplace, |
- 0xffff>() |
- ); |
- if (!stencil_element(dc.get(), clip, &kStencilInElement, |
- translate, element)) { |
- return nullptr; |
- } |
- |
- // Draw to the exterior pixels (those with a zero stencil value). |
- static constexpr GrUserStencilSettings kDrawOutsideElement( |
- GrUserStencilSettings::StaticInit< |
- 0x0000, |
- GrUserStencilTest::kEqual, |
- 0xffff, |
- GrUserStencilOp::kZero, |
- GrUserStencilOp::kZero, |
- 0xffff>() |
- ); |
- if (!dc->drawContextPriv().drawAndStencilRect(clip, &kDrawOutsideElement, |
- op, !invert, false, |
- translate, |
- SkRect::Make(clipSpaceIBounds))) { |
- return nullptr; |
- } |
- } else { |
- // all the remaining ops can just be directly draw into the accumulation buffer |
- GrPaint paint; |
- paint.setAntiAlias(element->isAA()); |
- paint.setCoverageSetOpXPFactory(op, false); |
- |
- draw_element(dc.get(), GrNoClip(), paint, translate, element); |
- } |
- } |
- |
- sk_sp<GrTexture> texture(dc->asTexture()); |
- SkASSERT(texture); |
- texture->resourcePriv().setUniqueKey(key); |
- return texture; |
-} |
- |
-//////////////////////////////////////////////////////////////////////////////// |
-// Create a 1-bit clip mask in the stencil buffer. 'devClipBounds' are in device |
-// (as opposed to canvas) coordinates |
-bool GrClipMaskManager::CreateStencilClipMask(GrContext* context, |
- GrDrawContext* drawContext, |
- int32_t elementsGenID, |
- GrReducedClip::InitialState initialState, |
- const GrReducedClip::ElementList& elements, |
- const SkIRect& clipSpaceIBounds, |
- const SkIPoint& clipSpaceToStencilOffset) { |
- SkASSERT(drawContext); |
- |
- GrStencilAttachment* stencilAttachment = context->resourceProvider()->attachStencilAttachment( |
- drawContext->accessRenderTarget()); |
- if (nullptr == stencilAttachment) { |
- return false; |
- } |
- |
- // TODO: these need to be swapped over to using a StencilAttachmentProxy |
- if (stencilAttachment->mustRenderClip(elementsGenID, clipSpaceIBounds, clipSpaceToStencilOffset)) { |
- stencilAttachment->setLastClip(elementsGenID, clipSpaceIBounds, clipSpaceToStencilOffset); |
- // Set the matrix so that rendered clip elements are transformed from clip to stencil space. |
- SkVector translate = { |
- SkIntToScalar(clipSpaceToStencilOffset.fX), |
- SkIntToScalar(clipSpaceToStencilOffset.fY) |
- }; |
- SkMatrix viewMatrix; |
- viewMatrix.setTranslate(translate); |
- |
- // We set the current clip to the bounds so that our recursive draws are scissored to them. |
- SkIRect stencilSpaceIBounds(clipSpaceIBounds); |
- stencilSpaceIBounds.offset(clipSpaceToStencilOffset); |
- GrFixedClip clip(stencilSpaceIBounds); |
- |
- drawContext->drawContextPriv().clearStencilClip( |
- stencilSpaceIBounds, |
- GrReducedClip::kAllIn_InitialState == initialState); |
- |
- // walk through each clip element and perform its set op |
- // with the existing clip. |
- for (GrReducedClip::ElementList::Iter iter(elements.headIter()); iter.get(); iter.next()) { |
- const Element* element = iter.get(); |
- bool useHWAA = element->isAA() && drawContext->isStencilBufferMultisampled(); |
- |
- bool fillInverted = false; |
- // enabled at bottom of loop |
- clip.disableStencilClip(); |
- |
- // This will be used to determine whether the clip shape can be rendered into the |
- // stencil with arbitrary stencil settings. |
- GrPathRenderer::StencilSupport stencilSupport; |
- |
- SkRegion::Op op = element->getOp(); |
- |
- GrPathRenderer* pr = nullptr; |
- SkPath clipPath; |
- if (Element::kRect_Type == element->getType()) { |
- stencilSupport = GrPathRenderer::kNoRestriction_StencilSupport; |
- fillInverted = false; |
- } else { |
- element->asPath(&clipPath); |
- fillInverted = clipPath.isInverseFillType(); |
- if (fillInverted) { |
- clipPath.toggleInverseFillType(); |
- } |
- |
- GrShape shape(clipPath, GrStyle::SimpleFill()); |
- GrPathRenderer::CanDrawPathArgs canDrawArgs; |
- canDrawArgs.fShaderCaps = context->caps()->shaderCaps(); |
- canDrawArgs.fViewMatrix = &viewMatrix; |
- canDrawArgs.fShape = &shape; |
- canDrawArgs.fAntiAlias = false; |
- canDrawArgs.fHasUserStencilSettings = false; |
- canDrawArgs.fIsStencilBufferMSAA = drawContext->isStencilBufferMultisampled(); |
- |
- pr = context->drawingManager()->getPathRenderer(canDrawArgs, false, |
- GrPathRendererChain::kStencilOnly_DrawType, |
- &stencilSupport); |
- if (!pr) { |
- return false; |
- } |
- } |
- |
- bool canRenderDirectToStencil = |
- GrPathRenderer::kNoRestriction_StencilSupport == stencilSupport; |
- bool drawDirectToClip; // Given the renderer, the element, |
- // fill rule, and set operation should |
- // we render the element directly to |
- // stencil bit used for clipping. |
- GrUserStencilSettings const* const* stencilPasses = |
- GrStencilSettings::GetClipPasses(op, canRenderDirectToStencil, fillInverted, |
- &drawDirectToClip); |
- |
- // draw the element to the client stencil bits if necessary |
- if (!drawDirectToClip) { |
- static constexpr GrUserStencilSettings kDrawToStencil( |
- GrUserStencilSettings::StaticInit< |
- 0x0000, |
- GrUserStencilTest::kAlways, |
- 0xffff, |
- GrUserStencilOp::kIncMaybeClamp, |
- GrUserStencilOp::kIncMaybeClamp, |
- 0xffff>() |
- ); |
- if (Element::kRect_Type == element->getType()) { |
- drawContext->drawContextPriv().stencilRect(clip, &kDrawToStencil, useHWAA, |
- viewMatrix, element->getRect()); |
- } else { |
- if (!clipPath.isEmpty()) { |
- GrShape shape(clipPath, GrStyle::SimpleFill()); |
- if (canRenderDirectToStencil) { |
- GrPaint paint; |
- paint.setXPFactory(GrDisableColorXPFactory::Make()); |
- paint.setAntiAlias(element->isAA()); |
- |
- GrPathRenderer::DrawPathArgs args; |
- args.fResourceProvider = context->resourceProvider(); |
- args.fPaint = &paint; |
- args.fUserStencilSettings = &kDrawToStencil; |
- args.fDrawContext = drawContext; |
- args.fClip = &clip; |
- args.fViewMatrix = &viewMatrix; |
- args.fShape = &shape; |
- args.fAntiAlias = false; |
- args.fGammaCorrect = false; |
- pr->drawPath(args); |
- } else { |
- GrPathRenderer::StencilPathArgs args; |
- args.fResourceProvider = context->resourceProvider(); |
- args.fDrawContext = drawContext; |
- args.fClip = &clip; |
- args.fViewMatrix = &viewMatrix; |
- args.fIsAA = element->isAA(); |
- args.fShape = &shape; |
- pr->stencilPath(args); |
- } |
- } |
- } |
- } |
- |
- // now we modify the clip bit by rendering either the clip |
- // element directly or a bounding rect of the entire clip. |
- for (GrUserStencilSettings const* const* pass = stencilPasses; *pass; ++pass) { |
- |
- if (drawDirectToClip) { |
- if (Element::kRect_Type == element->getType()) { |
- clip.enableStencilClip(element->getRect().makeOffset(translate.fX, |
- translate.fY)); |
- drawContext->drawContextPriv().stencilRect(clip, *pass, useHWAA, viewMatrix, |
- element->getRect()); |
- } else { |
- GrShape shape(clipPath, GrStyle::SimpleFill()); |
- GrPaint paint; |
- SkRect bounds = clipPath.getBounds(); |
- bounds.offset(translate.fX, translate.fY); |
- clip.enableStencilClip(bounds); |
- paint.setXPFactory(GrDisableColorXPFactory::Make()); |
- paint.setAntiAlias(element->isAA()); |
- GrPathRenderer::DrawPathArgs args; |
- args.fResourceProvider = context->resourceProvider(); |
- args.fPaint = &paint; |
- args.fUserStencilSettings = *pass; |
- args.fDrawContext = drawContext; |
- args.fClip = &clip; |
- args.fViewMatrix = &viewMatrix; |
- args.fShape = &shape; |
- args.fAntiAlias = false; |
- args.fGammaCorrect = false; |
- pr->drawPath(args); |
- } |
- } else { |
- // The view matrix is setup to do clip space -> stencil space translation, so |
- // draw rect in clip space. |
- SkRect bounds = SkRect::Make(clipSpaceIBounds); |
- bounds.offset(translate.fX, translate.fY); |
- clip.enableStencilClip(bounds); |
- drawContext->drawContextPriv().stencilRect(clip, *pass, false, viewMatrix, |
- SkRect::Make(clipSpaceIBounds)); |
- } |
- } |
- } |
- } |
- return true; |
-} |
- |
-//////////////////////////////////////////////////////////////////////////////// |
-sk_sp<GrTexture> GrClipMaskManager::CreateSoftwareClipMask( |
- GrTextureProvider* texProvider, |
- int32_t elementsGenID, |
- GrReducedClip::InitialState initialState, |
- const GrReducedClip::ElementList& elements, |
- const SkVector& clipToMaskOffset, |
- const SkIRect& clipSpaceIBounds) { |
- GrUniqueKey key; |
- GetClipMaskKey(elementsGenID, clipSpaceIBounds, &key); |
- if (GrTexture* texture = texProvider->findAndRefTextureByUniqueKey(key)) { |
- return sk_sp<GrTexture>(texture); |
- } |
- |
- // The mask texture may be larger than necessary. We round out the clip space bounds and pin |
- // the top left corner of the resulting rect to the top left of the texture. |
- SkIRect maskSpaceIBounds = SkIRect::MakeWH(clipSpaceIBounds.width(), clipSpaceIBounds.height()); |
- |
- GrSWMaskHelper helper(texProvider); |
- |
- // Set the matrix so that rendered clip elements are transformed to mask space from clip |
- // space. |
- SkMatrix translate; |
- translate.setTranslate(clipToMaskOffset); |
- |
- helper.init(maskSpaceIBounds, &translate); |
- helper.clear(GrReducedClip::kAllIn_InitialState == initialState ? 0xFF : 0x00); |
- |
- for (GrReducedClip::ElementList::Iter iter(elements.headIter()) ; iter.get(); iter.next()) { |
- const Element* element = iter.get(); |
- SkRegion::Op op = element->getOp(); |
- |
- if (SkRegion::kIntersect_Op == op || SkRegion::kReverseDifference_Op == op) { |
- // Intersect and reverse difference require modifying pixels outside of the geometry |
- // that is being "drawn". In both cases we erase all the pixels outside of the geometry |
- // but leave the pixels inside the geometry alone. For reverse difference we invert all |
- // the pixels before clearing the ones outside the geometry. |
- if (SkRegion::kReverseDifference_Op == op) { |
- SkRect temp = SkRect::Make(clipSpaceIBounds); |
- // invert the entire scene |
- helper.drawRect(temp, SkRegion::kXOR_Op, false, 0xFF); |
- } |
- SkPath clipPath; |
- element->asPath(&clipPath); |
- clipPath.toggleInverseFillType(); |
- GrShape shape(clipPath, GrStyle::SimpleFill()); |
- helper.drawShape(shape, SkRegion::kReplace_Op, element->isAA(), 0x00); |
- continue; |
- } |
- |
- // The other ops (union, xor, diff) only affect pixels inside |
- // the geometry so they can just be drawn normally |
- if (Element::kRect_Type == element->getType()) { |
- helper.drawRect(element->getRect(), op, element->isAA(), 0xFF); |
- } else { |
- SkPath path; |
- element->asPath(&path); |
- GrShape shape(path, GrStyle::SimpleFill()); |
- helper.drawShape(shape, op, element->isAA(), 0xFF); |
- } |
- } |
- |
- // Allocate clip mask texture |
- GrSurfaceDesc desc; |
- desc.fWidth = clipSpaceIBounds.width(); |
- desc.fHeight = clipSpaceIBounds.height(); |
- desc.fConfig = kAlpha_8_GrPixelConfig; |
- |
- sk_sp<GrTexture> result(texProvider->createApproxTexture(desc)); |
- if (!result) { |
- return nullptr; |
- } |
- result->resourcePriv().setUniqueKey(key); |
- |
- helper.toTexture(result.get()); |
- |
- return result; |
-} |