| Index: src/gpu/GrClipMaskManager.cpp
|
| diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp
|
| deleted file mode 100644
|
| index c591bf11826babd6fdfe9861994a1a8bc8da9e7b..0000000000000000000000000000000000000000
|
| --- a/src/gpu/GrClipMaskManager.cpp
|
| +++ /dev/null
|
| @@ -1,814 +0,0 @@
|
| -/*
|
| - * Copyright 2012 Google Inc.
|
| - *
|
| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -
|
| -#include "GrClipMaskManager.h"
|
| -#include "GrCaps.h"
|
| -#include "GrDrawingManager.h"
|
| -#include "GrDrawContextPriv.h"
|
| -#include "GrGpuResourcePriv.h"
|
| -#include "GrPaint.h"
|
| -#include "GrPathRenderer.h"
|
| -#include "GrRenderTarget.h"
|
| -#include "GrRenderTargetPriv.h"
|
| -#include "GrResourceProvider.h"
|
| -#include "GrStencilAttachment.h"
|
| -#include "GrSWMaskHelper.h"
|
| -#include "SkRasterClip.h"
|
| -#include "SkTLazy.h"
|
| -#include "batches/GrRectBatchFactory.h"
|
| -#include "effects/GrConvexPolyEffect.h"
|
| -#include "effects/GrPorterDuffXferProcessor.h"
|
| -#include "effects/GrRRectEffect.h"
|
| -#include "effects/GrTextureDomain.h"
|
| -
|
| -typedef SkClipStack::Element Element;
|
| -
|
| -static const int kMaxAnalyticElements = 4;
|
| -
|
| -////////////////////////////////////////////////////////////////////////////////
|
| -// set up the draw state to enable the aa clipping mask. Besides setting up the
|
| -// stage matrix this also alters the vertex layout
|
| -static sk_sp<GrFragmentProcessor> create_fp_for_mask(GrTexture* result,
|
| - const SkIRect &devBound) {
|
| - SkMatrix mat;
|
| - // We use device coords to compute the texture coordinates. We set our matrix to be a
|
| - // translation to the devBound, and then a scaling matrix to normalized coords.
|
| - mat.setIDiv(result->width(), result->height());
|
| - mat.preTranslate(SkIntToScalar(-devBound.fLeft),
|
| - SkIntToScalar(-devBound.fTop));
|
| -
|
| - SkIRect domainTexels = SkIRect::MakeWH(devBound.width(), devBound.height());
|
| - return sk_sp<GrFragmentProcessor>(GrTextureDomainEffect::Make(
|
| - result,
|
| - mat,
|
| - GrTextureDomain::MakeTexelDomain(result, domainTexels),
|
| - GrTextureDomain::kDecal_Mode,
|
| - GrTextureParams::kNone_FilterMode,
|
| - kDevice_GrCoordSet));
|
| -}
|
| -
|
| -// Does the path in 'element' require SW rendering? If so, return true (and,
|
| -// optionally, set 'prOut' to NULL. If not, return false (and, optionally, set
|
| -// 'prOut' to the non-SW path renderer that will do the job).
|
| -bool GrClipMaskManager::PathNeedsSWRenderer(GrContext* context,
|
| - bool hasUserStencilSettings,
|
| - const GrDrawContext* drawContext,
|
| - const SkMatrix& viewMatrix,
|
| - const Element* element,
|
| - GrPathRenderer** prOut,
|
| - bool needsStencil) {
|
| - if (Element::kRect_Type == element->getType()) {
|
| - // rects can always be drawn directly w/o using the software path
|
| - // TODO: skip rrects once we're drawing them directly.
|
| - if (prOut) {
|
| - *prOut = nullptr;
|
| - }
|
| - return false;
|
| - } else {
|
| - // We shouldn't get here with an empty clip element.
|
| - SkASSERT(Element::kEmpty_Type != element->getType());
|
| -
|
| - // the gpu alpha mask will draw the inverse paths as non-inverse to a temp buffer
|
| - SkPath path;
|
| - element->asPath(&path);
|
| - if (path.isInverseFillType()) {
|
| - path.toggleInverseFillType();
|
| - }
|
| -
|
| - GrPathRendererChain::DrawType type;
|
| -
|
| - if (needsStencil) {
|
| - type = element->isAA()
|
| - ? GrPathRendererChain::kStencilAndColorAntiAlias_DrawType
|
| - : GrPathRendererChain::kStencilAndColor_DrawType;
|
| - } else {
|
| - type = element->isAA()
|
| - ? GrPathRendererChain::kColorAntiAlias_DrawType
|
| - : GrPathRendererChain::kColor_DrawType;
|
| - }
|
| -
|
| - GrShape shape(path, GrStyle::SimpleFill());
|
| - GrPathRenderer::CanDrawPathArgs canDrawArgs;
|
| - canDrawArgs.fShaderCaps = context->caps()->shaderCaps();
|
| - canDrawArgs.fViewMatrix = &viewMatrix;
|
| - canDrawArgs.fShape = &shape;
|
| - canDrawArgs.fAntiAlias = element->isAA();
|
| - canDrawArgs.fHasUserStencilSettings = hasUserStencilSettings;
|
| - canDrawArgs.fIsStencilBufferMSAA = drawContext->isStencilBufferMultisampled();
|
| -
|
| - // the 'false' parameter disallows use of the SW path renderer
|
| - GrPathRenderer* pr = context->drawingManager()->getPathRenderer(canDrawArgs, false, type);
|
| - if (prOut) {
|
| - *prOut = pr;
|
| - }
|
| - return SkToBool(!pr);
|
| - }
|
| -}
|
| -
|
| -/*
|
| - * This method traverses the clip stack to see if the GrSoftwarePathRenderer
|
| - * will be used on any element. If so, it returns true to indicate that the
|
| - * entire clip should be rendered in SW and then uploaded en masse to the gpu.
|
| - */
|
| -bool GrClipMaskManager::UseSWOnlyPath(GrContext* context,
|
| - const GrPipelineBuilder& pipelineBuilder,
|
| - const GrDrawContext* drawContext,
|
| - const SkVector& clipToMaskOffset,
|
| - const GrReducedClip::ElementList& elements) {
|
| - // TODO: generalize this function so that when
|
| - // a clip gets complex enough it can just be done in SW regardless
|
| - // of whether it would invoke the GrSoftwarePathRenderer.
|
| -
|
| - // Set the matrix so that rendered clip elements are transformed to mask space from clip
|
| - // space.
|
| - const SkMatrix translate = SkMatrix::MakeTrans(clipToMaskOffset.fX, clipToMaskOffset.fY);
|
| -
|
| - for (GrReducedClip::ElementList::Iter iter(elements.headIter()); iter.get(); iter.next()) {
|
| - const Element* element = iter.get();
|
| -
|
| - SkRegion::Op op = element->getOp();
|
| - bool invert = element->isInverseFilled();
|
| - bool needsStencil = invert ||
|
| - SkRegion::kIntersect_Op == op || SkRegion::kReverseDifference_Op == op;
|
| -
|
| - if (PathNeedsSWRenderer(context, pipelineBuilder.hasUserStencilSettings(),
|
| - drawContext, translate, element, nullptr, needsStencil)) {
|
| - return true;
|
| - }
|
| - }
|
| - return false;
|
| -}
|
| -
|
| -static bool get_analytic_clip_processor(const GrReducedClip::ElementList& elements,
|
| - bool abortIfAA,
|
| - SkVector& clipToRTOffset,
|
| - const SkRect& drawBounds,
|
| - sk_sp<GrFragmentProcessor>* resultFP) {
|
| - SkRect boundsInClipSpace;
|
| - boundsInClipSpace = drawBounds.makeOffset(-clipToRTOffset.fX, -clipToRTOffset.fY);
|
| - SkASSERT(elements.count() <= kMaxAnalyticElements);
|
| - SkSTArray<kMaxAnalyticElements, sk_sp<GrFragmentProcessor>> fps;
|
| - GrReducedClip::ElementList::Iter iter(elements);
|
| - while (iter.get()) {
|
| - SkRegion::Op op = iter.get()->getOp();
|
| - bool invert;
|
| - bool skip = false;
|
| - switch (op) {
|
| - case SkRegion::kReplace_Op:
|
| - SkASSERT(iter.get() == elements.head());
|
| - // Fallthrough, handled same as intersect.
|
| - case SkRegion::kIntersect_Op:
|
| - invert = false;
|
| - if (iter.get()->contains(boundsInClipSpace)) {
|
| - skip = true;
|
| - }
|
| - break;
|
| - case SkRegion::kDifference_Op:
|
| - invert = true;
|
| - // We don't currently have a cheap test for whether a rect is fully outside an
|
| - // element's primitive, so don't attempt to set skip.
|
| - break;
|
| - default:
|
| - return false;
|
| - }
|
| - if (!skip) {
|
| - GrPrimitiveEdgeType edgeType;
|
| - if (iter.get()->isAA()) {
|
| - if (abortIfAA) {
|
| - return false;
|
| - }
|
| - edgeType =
|
| - invert ? kInverseFillAA_GrProcessorEdgeType : kFillAA_GrProcessorEdgeType;
|
| - } else {
|
| - edgeType =
|
| - invert ? kInverseFillBW_GrProcessorEdgeType : kFillBW_GrProcessorEdgeType;
|
| - }
|
| -
|
| - switch (iter.get()->getType()) {
|
| - case SkClipStack::Element::kPath_Type:
|
| - fps.emplace_back(GrConvexPolyEffect::Make(edgeType, iter.get()->getPath(),
|
| - &clipToRTOffset));
|
| - break;
|
| - case SkClipStack::Element::kRRect_Type: {
|
| - SkRRect rrect = iter.get()->getRRect();
|
| - rrect.offset(clipToRTOffset.fX, clipToRTOffset.fY);
|
| - fps.emplace_back(GrRRectEffect::Make(edgeType, rrect));
|
| - break;
|
| - }
|
| - case SkClipStack::Element::kRect_Type: {
|
| - SkRect rect = iter.get()->getRect();
|
| - rect.offset(clipToRTOffset.fX, clipToRTOffset.fY);
|
| - fps.emplace_back(GrConvexPolyEffect::Make(edgeType, rect));
|
| - break;
|
| - }
|
| - default:
|
| - break;
|
| - }
|
| - if (!fps.back()) {
|
| - return false;
|
| - }
|
| - }
|
| - iter.next();
|
| - }
|
| -
|
| - *resultFP = nullptr;
|
| - if (fps.count()) {
|
| - *resultFP = GrFragmentProcessor::RunInSeries(fps.begin(), fps.count());
|
| - }
|
| - return true;
|
| -}
|
| -
|
| -////////////////////////////////////////////////////////////////////////////////
|
| -// sort out what kind of clip mask needs to be created: alpha, stencil,
|
| -// scissor, or entirely software
|
| -bool GrClipMaskManager::SetupClipping(GrContext* context,
|
| - const GrPipelineBuilder& pipelineBuilder,
|
| - GrDrawContext* drawContext,
|
| - const GrClipStackClip& clip,
|
| - const SkRect* origDevBounds,
|
| - GrAppliedClip* out) {
|
| - if (!clip.clipStack() || clip.clipStack()->isWideOpen()) {
|
| - return true;
|
| - }
|
| -
|
| - GrReducedClip::ElementList elements;
|
| - int32_t genID = 0;
|
| - GrReducedClip::InitialState initialState = GrReducedClip::kAllIn_InitialState;
|
| - SkIRect clipSpaceIBounds;
|
| - bool requiresAA = false;
|
| -
|
| - SkIRect clipSpaceReduceQueryBounds;
|
| - SkRect devBounds;
|
| - if (origDevBounds) {
|
| - if (!devBounds.intersect(SkRect::MakeIWH(drawContext->width(), drawContext->height()),
|
| - *origDevBounds)) {
|
| - return false;
|
| - }
|
| - devBounds.roundOut(&clipSpaceReduceQueryBounds);
|
| - clipSpaceReduceQueryBounds.offset(clip.origin());
|
| - } else {
|
| - devBounds = SkRect::MakeIWH(drawContext->width(), drawContext->height());
|
| - clipSpaceReduceQueryBounds.setXYWH(0, 0, drawContext->width(), drawContext->height());
|
| - clipSpaceReduceQueryBounds.offset(clip.origin());
|
| - }
|
| - GrReducedClip::ReduceClipStack(*clip.clipStack(),
|
| - clipSpaceReduceQueryBounds,
|
| - &elements,
|
| - &genID,
|
| - &initialState,
|
| - &clipSpaceIBounds,
|
| - &requiresAA);
|
| - if (elements.isEmpty()) {
|
| - if (GrReducedClip::kAllOut_InitialState == initialState) {
|
| - return false;
|
| - } else {
|
| - SkIRect scissorSpaceIBounds(clipSpaceIBounds);
|
| - scissorSpaceIBounds.offset(-clip.origin());
|
| - if (!SkRect::Make(scissorSpaceIBounds).contains(devBounds)) {
|
| - out->makeScissored(scissorSpaceIBounds);
|
| - }
|
| - return true;
|
| - }
|
| - }
|
| -
|
| - // An element count of 4 was chosen because of the common pattern in Blink of:
|
| - // isect RR
|
| - // diff RR
|
| - // isect convex_poly
|
| - // isect convex_poly
|
| - // when drawing rounded div borders. This could probably be tuned based on a
|
| - // configuration's relative costs of switching RTs to generate a mask vs
|
| - // longer shaders.
|
| - if (elements.count() <= kMaxAnalyticElements) {
|
| - SkVector clipToRTOffset = { SkIntToScalar(-clip.origin().fX),
|
| - SkIntToScalar(-clip.origin().fY) };
|
| - // When there are multiple samples we want to do per-sample clipping, not compute a
|
| - // fractional pixel coverage.
|
| - bool disallowAnalyticAA = drawContext->isStencilBufferMultisampled();
|
| - if (disallowAnalyticAA && !drawContext->numColorSamples()) {
|
| - // With a single color sample, any coverage info is lost from color once it hits the
|
| - // color buffer anyway, so we may as well use coverage AA if nothing else in the pipe
|
| - // is multisampled.
|
| - disallowAnalyticAA = pipelineBuilder.isHWAntialias() ||
|
| - pipelineBuilder.hasUserStencilSettings();
|
| - }
|
| - sk_sp<GrFragmentProcessor> clipFP;
|
| - if (requiresAA &&
|
| - get_analytic_clip_processor(elements, disallowAnalyticAA, clipToRTOffset, devBounds,
|
| - &clipFP)) {
|
| - SkIRect scissorSpaceIBounds(clipSpaceIBounds);
|
| - scissorSpaceIBounds.offset(-clip.origin());
|
| - if (!SkRect::Make(scissorSpaceIBounds).contains(devBounds)) {
|
| - out->makeScissoredFPBased(std::move(clipFP), scissorSpaceIBounds);
|
| - return true;
|
| - }
|
| - out->makeFPBased(std::move(clipFP), SkRect::Make(scissorSpaceIBounds));
|
| - return true;
|
| - }
|
| - }
|
| -
|
| - // If the stencil buffer is multisampled we can use it to do everything.
|
| - if (!drawContext->isStencilBufferMultisampled() && requiresAA) {
|
| - sk_sp<GrTexture> result;
|
| -
|
| - // The top-left of the mask corresponds to the top-left corner of the bounds.
|
| - SkVector clipToMaskOffset = {
|
| - SkIntToScalar(-clipSpaceIBounds.fLeft),
|
| - SkIntToScalar(-clipSpaceIBounds.fTop)
|
| - };
|
| -
|
| - if (UseSWOnlyPath(context, pipelineBuilder, drawContext,
|
| - clipToMaskOffset, elements)) {
|
| - // The clip geometry is complex enough that it will be more efficient to create it
|
| - // entirely in software
|
| - result = CreateSoftwareClipMask(context->textureProvider(),
|
| - genID,
|
| - initialState,
|
| - elements,
|
| - clipToMaskOffset,
|
| - clipSpaceIBounds);
|
| - } else {
|
| - result = CreateAlphaClipMask(context,
|
| - genID,
|
| - initialState,
|
| - elements,
|
| - clipToMaskOffset,
|
| - clipSpaceIBounds);
|
| - // If createAlphaClipMask fails it means UseSWOnlyPath has a bug
|
| - SkASSERT(result);
|
| - }
|
| -
|
| - if (result) {
|
| - // The mask's top left coord should be pinned to the rounded-out top left corner of
|
| - // clipSpace bounds. We determine the mask's position WRT to the render target here.
|
| - SkIRect rtSpaceMaskBounds = clipSpaceIBounds;
|
| - rtSpaceMaskBounds.offset(-clip.origin());
|
| - out->makeFPBased(create_fp_for_mask(result.get(), rtSpaceMaskBounds),
|
| - SkRect::Make(rtSpaceMaskBounds));
|
| - return true;
|
| - }
|
| - // if alpha clip mask creation fails fall through to the non-AA code paths
|
| - }
|
| -
|
| - // use the stencil clip if we can't represent the clip as a rectangle.
|
| - SkIPoint clipSpaceToStencilSpaceOffset = -clip.origin();
|
| - CreateStencilClipMask(context,
|
| - drawContext,
|
| - genID,
|
| - initialState,
|
| - elements,
|
| - clipSpaceIBounds,
|
| - clipSpaceToStencilSpaceOffset);
|
| -
|
| - // This must occur after createStencilClipMask. That function may change the scissor. Also, it
|
| - // only guarantees that the stencil mask is correct within the bounds it was passed, so we must
|
| - // use both stencil and scissor test to the bounds for the final draw.
|
| - SkIRect scissorSpaceIBounds(clipSpaceIBounds);
|
| - scissorSpaceIBounds.offset(clipSpaceToStencilSpaceOffset);
|
| - out->makeScissoredStencil(scissorSpaceIBounds);
|
| - return true;
|
| -}
|
| -
|
| -static bool stencil_element(GrDrawContext* dc,
|
| - const GrFixedClip& clip,
|
| - const GrUserStencilSettings* ss,
|
| - const SkMatrix& viewMatrix,
|
| - const SkClipStack::Element* element) {
|
| -
|
| - // TODO: Draw rrects directly here.
|
| - switch (element->getType()) {
|
| - case Element::kEmpty_Type:
|
| - SkDEBUGFAIL("Should never get here with an empty element.");
|
| - break;
|
| - case Element::kRect_Type:
|
| - return dc->drawContextPriv().drawAndStencilRect(clip, ss,
|
| - element->getOp(),
|
| - element->isInverseFilled(),
|
| - element->isAA(),
|
| - viewMatrix, element->getRect());
|
| - break;
|
| - default: {
|
| - SkPath path;
|
| - element->asPath(&path);
|
| - if (path.isInverseFillType()) {
|
| - path.toggleInverseFillType();
|
| - }
|
| -
|
| - return dc->drawContextPriv().drawAndStencilPath(clip, ss,
|
| - element->getOp(),
|
| - element->isInverseFilled(),
|
| - element->isAA(), viewMatrix, path);
|
| - break;
|
| - }
|
| - }
|
| -
|
| - return false;
|
| -}
|
| -
|
| -static void draw_element(GrDrawContext* dc,
|
| - const GrClip& clip, // TODO: can this just always be WideOpen?
|
| - const GrPaint &paint,
|
| - const SkMatrix& viewMatrix,
|
| - const SkClipStack::Element* element) {
|
| -
|
| - // TODO: Draw rrects directly here.
|
| - switch (element->getType()) {
|
| - case Element::kEmpty_Type:
|
| - SkDEBUGFAIL("Should never get here with an empty element.");
|
| - break;
|
| - case Element::kRect_Type:
|
| - dc->drawRect(clip, paint, viewMatrix, element->getRect());
|
| - break;
|
| - default: {
|
| - SkPath path;
|
| - element->asPath(&path);
|
| - if (path.isInverseFillType()) {
|
| - path.toggleInverseFillType();
|
| - }
|
| -
|
| - dc->drawPath(clip, paint, viewMatrix, path, GrStyle::SimpleFill());
|
| - break;
|
| - }
|
| - }
|
| -}
|
| -
|
| -////////////////////////////////////////////////////////////////////////////////
|
| -// Create a 8-bit clip mask in alpha
|
| -
|
| -static void GetClipMaskKey(int32_t clipGenID, const SkIRect& bounds, GrUniqueKey* key) {
|
| - static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
|
| - GrUniqueKey::Builder builder(key, kDomain, 3);
|
| - builder[0] = clipGenID;
|
| - builder[1] = SkToU16(bounds.fLeft) | (SkToU16(bounds.fRight) << 16);
|
| - builder[2] = SkToU16(bounds.fTop) | (SkToU16(bounds.fBottom) << 16);
|
| -}
|
| -
|
| -sk_sp<GrTexture> GrClipMaskManager::CreateAlphaClipMask(GrContext* context,
|
| - int32_t elementsGenID,
|
| - GrReducedClip::InitialState initialState,
|
| - const GrReducedClip::ElementList& elements,
|
| - const SkVector& clipToMaskOffset,
|
| - const SkIRect& clipSpaceIBounds) {
|
| - GrResourceProvider* resourceProvider = context->resourceProvider();
|
| - GrUniqueKey key;
|
| - GetClipMaskKey(elementsGenID, clipSpaceIBounds, &key);
|
| - if (GrTexture* texture = resourceProvider->findAndRefTextureByUniqueKey(key)) {
|
| - return sk_sp<GrTexture>(texture);
|
| - }
|
| -
|
| - // There's no texture in the cache. Let's try to allocate it then.
|
| - GrPixelConfig config = kRGBA_8888_GrPixelConfig;
|
| - if (context->caps()->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) {
|
| - config = kAlpha_8_GrPixelConfig;
|
| - }
|
| -
|
| - sk_sp<GrDrawContext> dc(context->newDrawContext(SkBackingFit::kApprox,
|
| - clipSpaceIBounds.width(),
|
| - clipSpaceIBounds.height(),
|
| - config));
|
| - if (!dc) {
|
| - return nullptr;
|
| - }
|
| -
|
| - // The texture may be larger than necessary, this rect represents the part of the texture
|
| - // we populate with a rasterization of the clip.
|
| - SkIRect maskSpaceIBounds = SkIRect::MakeWH(clipSpaceIBounds.width(), clipSpaceIBounds.height());
|
| -
|
| - // The scratch texture that we are drawing into can be substantially larger than the mask. Only
|
| - // clear the part that we care about.
|
| - dc->clear(&maskSpaceIBounds,
|
| - GrReducedClip::kAllIn_InitialState == initialState ? 0xffffffff : 0x00000000,
|
| - true);
|
| -
|
| - // Set the matrix so that rendered clip elements are transformed to mask space from clip
|
| - // space.
|
| - const SkMatrix translate = SkMatrix::MakeTrans(clipToMaskOffset.fX, clipToMaskOffset.fY);
|
| -
|
| - // It is important that we use maskSpaceIBounds as the stencil rect in the below loop.
|
| - // The second pass that zeros the stencil buffer renders the rect maskSpaceIBounds so the first
|
| - // pass must not set values outside of this bounds or stencil values outside the rect won't be
|
| - // cleared.
|
| -
|
| - // walk through each clip element and perform its set op
|
| - for (GrReducedClip::ElementList::Iter iter = elements.headIter(); iter.get(); iter.next()) {
|
| - const Element* element = iter.get();
|
| - SkRegion::Op op = element->getOp();
|
| - bool invert = element->isInverseFilled();
|
| - if (invert || SkRegion::kIntersect_Op == op || SkRegion::kReverseDifference_Op == op) {
|
| - GrFixedClip clip(maskSpaceIBounds);
|
| -
|
| - // draw directly into the result with the stencil set to make the pixels affected
|
| - // by the clip shape be non-zero.
|
| - static constexpr GrUserStencilSettings kStencilInElement(
|
| - GrUserStencilSettings::StaticInit<
|
| - 0xffff,
|
| - GrUserStencilTest::kAlways,
|
| - 0xffff,
|
| - GrUserStencilOp::kReplace,
|
| - GrUserStencilOp::kReplace,
|
| - 0xffff>()
|
| - );
|
| - if (!stencil_element(dc.get(), clip, &kStencilInElement,
|
| - translate, element)) {
|
| - return nullptr;
|
| - }
|
| -
|
| - // Draw to the exterior pixels (those with a zero stencil value).
|
| - static constexpr GrUserStencilSettings kDrawOutsideElement(
|
| - GrUserStencilSettings::StaticInit<
|
| - 0x0000,
|
| - GrUserStencilTest::kEqual,
|
| - 0xffff,
|
| - GrUserStencilOp::kZero,
|
| - GrUserStencilOp::kZero,
|
| - 0xffff>()
|
| - );
|
| - if (!dc->drawContextPriv().drawAndStencilRect(clip, &kDrawOutsideElement,
|
| - op, !invert, false,
|
| - translate,
|
| - SkRect::Make(clipSpaceIBounds))) {
|
| - return nullptr;
|
| - }
|
| - } else {
|
| - // all the remaining ops can just be directly draw into the accumulation buffer
|
| - GrPaint paint;
|
| - paint.setAntiAlias(element->isAA());
|
| - paint.setCoverageSetOpXPFactory(op, false);
|
| -
|
| - draw_element(dc.get(), GrNoClip(), paint, translate, element);
|
| - }
|
| - }
|
| -
|
| - sk_sp<GrTexture> texture(dc->asTexture());
|
| - SkASSERT(texture);
|
| - texture->resourcePriv().setUniqueKey(key);
|
| - return texture;
|
| -}
|
| -
|
| -////////////////////////////////////////////////////////////////////////////////
|
| -// Create a 1-bit clip mask in the stencil buffer. 'devClipBounds' are in device
|
| -// (as opposed to canvas) coordinates
|
| -bool GrClipMaskManager::CreateStencilClipMask(GrContext* context,
|
| - GrDrawContext* drawContext,
|
| - int32_t elementsGenID,
|
| - GrReducedClip::InitialState initialState,
|
| - const GrReducedClip::ElementList& elements,
|
| - const SkIRect& clipSpaceIBounds,
|
| - const SkIPoint& clipSpaceToStencilOffset) {
|
| - SkASSERT(drawContext);
|
| -
|
| - GrStencilAttachment* stencilAttachment = context->resourceProvider()->attachStencilAttachment(
|
| - drawContext->accessRenderTarget());
|
| - if (nullptr == stencilAttachment) {
|
| - return false;
|
| - }
|
| -
|
| - // TODO: these need to be swapped over to using a StencilAttachmentProxy
|
| - if (stencilAttachment->mustRenderClip(elementsGenID, clipSpaceIBounds, clipSpaceToStencilOffset)) {
|
| - stencilAttachment->setLastClip(elementsGenID, clipSpaceIBounds, clipSpaceToStencilOffset);
|
| - // Set the matrix so that rendered clip elements are transformed from clip to stencil space.
|
| - SkVector translate = {
|
| - SkIntToScalar(clipSpaceToStencilOffset.fX),
|
| - SkIntToScalar(clipSpaceToStencilOffset.fY)
|
| - };
|
| - SkMatrix viewMatrix;
|
| - viewMatrix.setTranslate(translate);
|
| -
|
| - // We set the current clip to the bounds so that our recursive draws are scissored to them.
|
| - SkIRect stencilSpaceIBounds(clipSpaceIBounds);
|
| - stencilSpaceIBounds.offset(clipSpaceToStencilOffset);
|
| - GrFixedClip clip(stencilSpaceIBounds);
|
| -
|
| - drawContext->drawContextPriv().clearStencilClip(
|
| - stencilSpaceIBounds,
|
| - GrReducedClip::kAllIn_InitialState == initialState);
|
| -
|
| - // walk through each clip element and perform its set op
|
| - // with the existing clip.
|
| - for (GrReducedClip::ElementList::Iter iter(elements.headIter()); iter.get(); iter.next()) {
|
| - const Element* element = iter.get();
|
| - bool useHWAA = element->isAA() && drawContext->isStencilBufferMultisampled();
|
| -
|
| - bool fillInverted = false;
|
| - // enabled at bottom of loop
|
| - clip.disableStencilClip();
|
| -
|
| - // This will be used to determine whether the clip shape can be rendered into the
|
| - // stencil with arbitrary stencil settings.
|
| - GrPathRenderer::StencilSupport stencilSupport;
|
| -
|
| - SkRegion::Op op = element->getOp();
|
| -
|
| - GrPathRenderer* pr = nullptr;
|
| - SkPath clipPath;
|
| - if (Element::kRect_Type == element->getType()) {
|
| - stencilSupport = GrPathRenderer::kNoRestriction_StencilSupport;
|
| - fillInverted = false;
|
| - } else {
|
| - element->asPath(&clipPath);
|
| - fillInverted = clipPath.isInverseFillType();
|
| - if (fillInverted) {
|
| - clipPath.toggleInverseFillType();
|
| - }
|
| -
|
| - GrShape shape(clipPath, GrStyle::SimpleFill());
|
| - GrPathRenderer::CanDrawPathArgs canDrawArgs;
|
| - canDrawArgs.fShaderCaps = context->caps()->shaderCaps();
|
| - canDrawArgs.fViewMatrix = &viewMatrix;
|
| - canDrawArgs.fShape = &shape;
|
| - canDrawArgs.fAntiAlias = false;
|
| - canDrawArgs.fHasUserStencilSettings = false;
|
| - canDrawArgs.fIsStencilBufferMSAA = drawContext->isStencilBufferMultisampled();
|
| -
|
| - pr = context->drawingManager()->getPathRenderer(canDrawArgs, false,
|
| - GrPathRendererChain::kStencilOnly_DrawType,
|
| - &stencilSupport);
|
| - if (!pr) {
|
| - return false;
|
| - }
|
| - }
|
| -
|
| - bool canRenderDirectToStencil =
|
| - GrPathRenderer::kNoRestriction_StencilSupport == stencilSupport;
|
| - bool drawDirectToClip; // Given the renderer, the element,
|
| - // fill rule, and set operation should
|
| - // we render the element directly to
|
| - // stencil bit used for clipping.
|
| - GrUserStencilSettings const* const* stencilPasses =
|
| - GrStencilSettings::GetClipPasses(op, canRenderDirectToStencil, fillInverted,
|
| - &drawDirectToClip);
|
| -
|
| - // draw the element to the client stencil bits if necessary
|
| - if (!drawDirectToClip) {
|
| - static constexpr GrUserStencilSettings kDrawToStencil(
|
| - GrUserStencilSettings::StaticInit<
|
| - 0x0000,
|
| - GrUserStencilTest::kAlways,
|
| - 0xffff,
|
| - GrUserStencilOp::kIncMaybeClamp,
|
| - GrUserStencilOp::kIncMaybeClamp,
|
| - 0xffff>()
|
| - );
|
| - if (Element::kRect_Type == element->getType()) {
|
| - drawContext->drawContextPriv().stencilRect(clip, &kDrawToStencil, useHWAA,
|
| - viewMatrix, element->getRect());
|
| - } else {
|
| - if (!clipPath.isEmpty()) {
|
| - GrShape shape(clipPath, GrStyle::SimpleFill());
|
| - if (canRenderDirectToStencil) {
|
| - GrPaint paint;
|
| - paint.setXPFactory(GrDisableColorXPFactory::Make());
|
| - paint.setAntiAlias(element->isAA());
|
| -
|
| - GrPathRenderer::DrawPathArgs args;
|
| - args.fResourceProvider = context->resourceProvider();
|
| - args.fPaint = &paint;
|
| - args.fUserStencilSettings = &kDrawToStencil;
|
| - args.fDrawContext = drawContext;
|
| - args.fClip = &clip;
|
| - args.fViewMatrix = &viewMatrix;
|
| - args.fShape = &shape;
|
| - args.fAntiAlias = false;
|
| - args.fGammaCorrect = false;
|
| - pr->drawPath(args);
|
| - } else {
|
| - GrPathRenderer::StencilPathArgs args;
|
| - args.fResourceProvider = context->resourceProvider();
|
| - args.fDrawContext = drawContext;
|
| - args.fClip = &clip;
|
| - args.fViewMatrix = &viewMatrix;
|
| - args.fIsAA = element->isAA();
|
| - args.fShape = &shape;
|
| - pr->stencilPath(args);
|
| - }
|
| - }
|
| - }
|
| - }
|
| -
|
| - // now we modify the clip bit by rendering either the clip
|
| - // element directly or a bounding rect of the entire clip.
|
| - for (GrUserStencilSettings const* const* pass = stencilPasses; *pass; ++pass) {
|
| -
|
| - if (drawDirectToClip) {
|
| - if (Element::kRect_Type == element->getType()) {
|
| - clip.enableStencilClip(element->getRect().makeOffset(translate.fX,
|
| - translate.fY));
|
| - drawContext->drawContextPriv().stencilRect(clip, *pass, useHWAA, viewMatrix,
|
| - element->getRect());
|
| - } else {
|
| - GrShape shape(clipPath, GrStyle::SimpleFill());
|
| - GrPaint paint;
|
| - SkRect bounds = clipPath.getBounds();
|
| - bounds.offset(translate.fX, translate.fY);
|
| - clip.enableStencilClip(bounds);
|
| - paint.setXPFactory(GrDisableColorXPFactory::Make());
|
| - paint.setAntiAlias(element->isAA());
|
| - GrPathRenderer::DrawPathArgs args;
|
| - args.fResourceProvider = context->resourceProvider();
|
| - args.fPaint = &paint;
|
| - args.fUserStencilSettings = *pass;
|
| - args.fDrawContext = drawContext;
|
| - args.fClip = &clip;
|
| - args.fViewMatrix = &viewMatrix;
|
| - args.fShape = &shape;
|
| - args.fAntiAlias = false;
|
| - args.fGammaCorrect = false;
|
| - pr->drawPath(args);
|
| - }
|
| - } else {
|
| - // The view matrix is setup to do clip space -> stencil space translation, so
|
| - // draw rect in clip space.
|
| - SkRect bounds = SkRect::Make(clipSpaceIBounds);
|
| - bounds.offset(translate.fX, translate.fY);
|
| - clip.enableStencilClip(bounds);
|
| - drawContext->drawContextPriv().stencilRect(clip, *pass, false, viewMatrix,
|
| - SkRect::Make(clipSpaceIBounds));
|
| - }
|
| - }
|
| - }
|
| - }
|
| - return true;
|
| -}
|
| -
|
| -////////////////////////////////////////////////////////////////////////////////
|
| -sk_sp<GrTexture> GrClipMaskManager::CreateSoftwareClipMask(
|
| - GrTextureProvider* texProvider,
|
| - int32_t elementsGenID,
|
| - GrReducedClip::InitialState initialState,
|
| - const GrReducedClip::ElementList& elements,
|
| - const SkVector& clipToMaskOffset,
|
| - const SkIRect& clipSpaceIBounds) {
|
| - GrUniqueKey key;
|
| - GetClipMaskKey(elementsGenID, clipSpaceIBounds, &key);
|
| - if (GrTexture* texture = texProvider->findAndRefTextureByUniqueKey(key)) {
|
| - return sk_sp<GrTexture>(texture);
|
| - }
|
| -
|
| - // The mask texture may be larger than necessary. We round out the clip space bounds and pin
|
| - // the top left corner of the resulting rect to the top left of the texture.
|
| - SkIRect maskSpaceIBounds = SkIRect::MakeWH(clipSpaceIBounds.width(), clipSpaceIBounds.height());
|
| -
|
| - GrSWMaskHelper helper(texProvider);
|
| -
|
| - // Set the matrix so that rendered clip elements are transformed to mask space from clip
|
| - // space.
|
| - SkMatrix translate;
|
| - translate.setTranslate(clipToMaskOffset);
|
| -
|
| - helper.init(maskSpaceIBounds, &translate);
|
| - helper.clear(GrReducedClip::kAllIn_InitialState == initialState ? 0xFF : 0x00);
|
| -
|
| - for (GrReducedClip::ElementList::Iter iter(elements.headIter()) ; iter.get(); iter.next()) {
|
| - const Element* element = iter.get();
|
| - SkRegion::Op op = element->getOp();
|
| -
|
| - if (SkRegion::kIntersect_Op == op || SkRegion::kReverseDifference_Op == op) {
|
| - // Intersect and reverse difference require modifying pixels outside of the geometry
|
| - // that is being "drawn". In both cases we erase all the pixels outside of the geometry
|
| - // but leave the pixels inside the geometry alone. For reverse difference we invert all
|
| - // the pixels before clearing the ones outside the geometry.
|
| - if (SkRegion::kReverseDifference_Op == op) {
|
| - SkRect temp = SkRect::Make(clipSpaceIBounds);
|
| - // invert the entire scene
|
| - helper.drawRect(temp, SkRegion::kXOR_Op, false, 0xFF);
|
| - }
|
| - SkPath clipPath;
|
| - element->asPath(&clipPath);
|
| - clipPath.toggleInverseFillType();
|
| - GrShape shape(clipPath, GrStyle::SimpleFill());
|
| - helper.drawShape(shape, SkRegion::kReplace_Op, element->isAA(), 0x00);
|
| - continue;
|
| - }
|
| -
|
| - // The other ops (union, xor, diff) only affect pixels inside
|
| - // the geometry so they can just be drawn normally
|
| - if (Element::kRect_Type == element->getType()) {
|
| - helper.drawRect(element->getRect(), op, element->isAA(), 0xFF);
|
| - } else {
|
| - SkPath path;
|
| - element->asPath(&path);
|
| - GrShape shape(path, GrStyle::SimpleFill());
|
| - helper.drawShape(shape, op, element->isAA(), 0xFF);
|
| - }
|
| - }
|
| -
|
| - // Allocate clip mask texture
|
| - GrSurfaceDesc desc;
|
| - desc.fWidth = clipSpaceIBounds.width();
|
| - desc.fHeight = clipSpaceIBounds.height();
|
| - desc.fConfig = kAlpha_8_GrPixelConfig;
|
| -
|
| - sk_sp<GrTexture> result(texProvider->createApproxTexture(desc));
|
| - if (!result) {
|
| - return nullptr;
|
| - }
|
| - result->resourcePriv().setUniqueKey(key);
|
| -
|
| - helper.toTexture(result.get());
|
| -
|
| - return result;
|
| -}
|
|
|