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Side by Side Diff: src/gpu/GrClipMaskManager.cpp

Issue 2138083002: skip call to clip::apply when clip is wide open Base URL: https://chromium.googlesource.com/skia.git@llist
Patch Set: rm gcmm Created 4 years, 5 months ago
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1 /*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "GrClipMaskManager.h"
9 #include "GrCaps.h"
10 #include "GrDrawingManager.h"
11 #include "GrDrawContextPriv.h"
12 #include "GrGpuResourcePriv.h"
13 #include "GrPaint.h"
14 #include "GrPathRenderer.h"
15 #include "GrRenderTarget.h"
16 #include "GrRenderTargetPriv.h"
17 #include "GrResourceProvider.h"
18 #include "GrStencilAttachment.h"
19 #include "GrSWMaskHelper.h"
20 #include "SkRasterClip.h"
21 #include "SkTLazy.h"
22 #include "batches/GrRectBatchFactory.h"
23 #include "effects/GrConvexPolyEffect.h"
24 #include "effects/GrPorterDuffXferProcessor.h"
25 #include "effects/GrRRectEffect.h"
26 #include "effects/GrTextureDomain.h"
27
28 typedef SkClipStack::Element Element;
29
30 static const int kMaxAnalyticElements = 4;
31
32 ////////////////////////////////////////////////////////////////////////////////
33 // set up the draw state to enable the aa clipping mask. Besides setting up the
34 // stage matrix this also alters the vertex layout
35 static sk_sp<GrFragmentProcessor> create_fp_for_mask(GrTexture* result,
36 const SkIRect &devBound) {
37 SkMatrix mat;
38 // We use device coords to compute the texture coordinates. We set our matri x to be a
39 // translation to the devBound, and then a scaling matrix to normalized coor ds.
40 mat.setIDiv(result->width(), result->height());
41 mat.preTranslate(SkIntToScalar(-devBound.fLeft),
42 SkIntToScalar(-devBound.fTop));
43
44 SkIRect domainTexels = SkIRect::MakeWH(devBound.width(), devBound.height());
45 return sk_sp<GrFragmentProcessor>(GrTextureDomainEffect::Make(
46 result,
47 mat,
48 GrTextureDomain::MakeTexelDomain(result , domainTexels),
49 GrTextureDomain::kDecal_Mode,
50 GrTextureParams::kNone_FilterMode,
51 kDevice_GrCoordSet));
52 }
53
54 // Does the path in 'element' require SW rendering? If so, return true (and,
55 // optionally, set 'prOut' to NULL. If not, return false (and, optionally, set
56 // 'prOut' to the non-SW path renderer that will do the job).
57 bool GrClipMaskManager::PathNeedsSWRenderer(GrContext* context,
58 bool hasUserStencilSettings,
59 const GrDrawContext* drawContext,
60 const SkMatrix& viewMatrix,
61 const Element* element,
62 GrPathRenderer** prOut,
63 bool needsStencil) {
64 if (Element::kRect_Type == element->getType()) {
65 // rects can always be drawn directly w/o using the software path
66 // TODO: skip rrects once we're drawing them directly.
67 if (prOut) {
68 *prOut = nullptr;
69 }
70 return false;
71 } else {
72 // We shouldn't get here with an empty clip element.
73 SkASSERT(Element::kEmpty_Type != element->getType());
74
75 // the gpu alpha mask will draw the inverse paths as non-inverse to a te mp buffer
76 SkPath path;
77 element->asPath(&path);
78 if (path.isInverseFillType()) {
79 path.toggleInverseFillType();
80 }
81
82 GrPathRendererChain::DrawType type;
83
84 if (needsStencil) {
85 type = element->isAA()
86 ? GrPathRendererChain::kStencilAndColorAntiAlias_Dra wType
87 : GrPathRendererChain::kStencilAndColor_DrawType;
88 } else {
89 type = element->isAA()
90 ? GrPathRendererChain::kColorAntiAlias_DrawType
91 : GrPathRendererChain::kColor_DrawType;
92 }
93
94 GrShape shape(path, GrStyle::SimpleFill());
95 GrPathRenderer::CanDrawPathArgs canDrawArgs;
96 canDrawArgs.fShaderCaps = context->caps()->shaderCaps();
97 canDrawArgs.fViewMatrix = &viewMatrix;
98 canDrawArgs.fShape = &shape;
99 canDrawArgs.fAntiAlias = element->isAA();
100 canDrawArgs.fHasUserStencilSettings = hasUserStencilSettings;
101 canDrawArgs.fIsStencilBufferMSAA = drawContext->isStencilBufferMultisamp led();
102
103 // the 'false' parameter disallows use of the SW path renderer
104 GrPathRenderer* pr = context->drawingManager()->getPathRenderer(canDrawA rgs, false, type);
105 if (prOut) {
106 *prOut = pr;
107 }
108 return SkToBool(!pr);
109 }
110 }
111
112 /*
113 * This method traverses the clip stack to see if the GrSoftwarePathRenderer
114 * will be used on any element. If so, it returns true to indicate that the
115 * entire clip should be rendered in SW and then uploaded en masse to the gpu.
116 */
117 bool GrClipMaskManager::UseSWOnlyPath(GrContext* context,
118 const GrPipelineBuilder& pipelineBuilder,
119 const GrDrawContext* drawContext,
120 const SkVector& clipToMaskOffset,
121 const GrReducedClip::ElementList& elements ) {
122 // TODO: generalize this function so that when
123 // a clip gets complex enough it can just be done in SW regardless
124 // of whether it would invoke the GrSoftwarePathRenderer.
125
126 // Set the matrix so that rendered clip elements are transformed to mask spa ce from clip
127 // space.
128 const SkMatrix translate = SkMatrix::MakeTrans(clipToMaskOffset.fX, clipToMa skOffset.fY);
129
130 for (GrReducedClip::ElementList::Iter iter(elements.headIter()); iter.get(); iter.next()) {
131 const Element* element = iter.get();
132
133 SkRegion::Op op = element->getOp();
134 bool invert = element->isInverseFilled();
135 bool needsStencil = invert ||
136 SkRegion::kIntersect_Op == op || SkRegion::kReverseD ifference_Op == op;
137
138 if (PathNeedsSWRenderer(context, pipelineBuilder.hasUserStencilSettings( ),
139 drawContext, translate, element, nullptr, needsS tencil)) {
140 return true;
141 }
142 }
143 return false;
144 }
145
146 static bool get_analytic_clip_processor(const GrReducedClip::ElementList& elemen ts,
147 bool abortIfAA,
148 SkVector& clipToRTOffset,
149 const SkRect& drawBounds,
150 sk_sp<GrFragmentProcessor>* resultFP) {
151 SkRect boundsInClipSpace;
152 boundsInClipSpace = drawBounds.makeOffset(-clipToRTOffset.fX, -clipToRTOffse t.fY);
153 SkASSERT(elements.count() <= kMaxAnalyticElements);
154 SkSTArray<kMaxAnalyticElements, sk_sp<GrFragmentProcessor>> fps;
155 GrReducedClip::ElementList::Iter iter(elements);
156 while (iter.get()) {
157 SkRegion::Op op = iter.get()->getOp();
158 bool invert;
159 bool skip = false;
160 switch (op) {
161 case SkRegion::kReplace_Op:
162 SkASSERT(iter.get() == elements.head());
163 // Fallthrough, handled same as intersect.
164 case SkRegion::kIntersect_Op:
165 invert = false;
166 if (iter.get()->contains(boundsInClipSpace)) {
167 skip = true;
168 }
169 break;
170 case SkRegion::kDifference_Op:
171 invert = true;
172 // We don't currently have a cheap test for whether a rect is fu lly outside an
173 // element's primitive, so don't attempt to set skip.
174 break;
175 default:
176 return false;
177 }
178 if (!skip) {
179 GrPrimitiveEdgeType edgeType;
180 if (iter.get()->isAA()) {
181 if (abortIfAA) {
182 return false;
183 }
184 edgeType =
185 invert ? kInverseFillAA_GrProcessorEdgeType : kFillAA_GrProc essorEdgeType;
186 } else {
187 edgeType =
188 invert ? kInverseFillBW_GrProcessorEdgeType : kFillBW_GrProc essorEdgeType;
189 }
190
191 switch (iter.get()->getType()) {
192 case SkClipStack::Element::kPath_Type:
193 fps.emplace_back(GrConvexPolyEffect::Make(edgeType, iter.get ()->getPath(),
194 &clipToRTOffset));
195 break;
196 case SkClipStack::Element::kRRect_Type: {
197 SkRRect rrect = iter.get()->getRRect();
198 rrect.offset(clipToRTOffset.fX, clipToRTOffset.fY);
199 fps.emplace_back(GrRRectEffect::Make(edgeType, rrect));
200 break;
201 }
202 case SkClipStack::Element::kRect_Type: {
203 SkRect rect = iter.get()->getRect();
204 rect.offset(clipToRTOffset.fX, clipToRTOffset.fY);
205 fps.emplace_back(GrConvexPolyEffect::Make(edgeType, rect));
206 break;
207 }
208 default:
209 break;
210 }
211 if (!fps.back()) {
212 return false;
213 }
214 }
215 iter.next();
216 }
217
218 *resultFP = nullptr;
219 if (fps.count()) {
220 *resultFP = GrFragmentProcessor::RunInSeries(fps.begin(), fps.count());
221 }
222 return true;
223 }
224
225 ////////////////////////////////////////////////////////////////////////////////
226 // sort out what kind of clip mask needs to be created: alpha, stencil,
227 // scissor, or entirely software
228 bool GrClipMaskManager::SetupClipping(GrContext* context,
229 const GrPipelineBuilder& pipelineBuilder,
230 GrDrawContext* drawContext,
231 const GrClipStackClip& clip,
232 const SkRect* origDevBounds,
233 GrAppliedClip* out) {
234 if (!clip.clipStack() || clip.clipStack()->isWideOpen()) {
235 return true;
236 }
237
238 GrReducedClip::ElementList elements;
239 int32_t genID = 0;
240 GrReducedClip::InitialState initialState = GrReducedClip::kAllIn_InitialStat e;
241 SkIRect clipSpaceIBounds;
242 bool requiresAA = false;
243
244 SkIRect clipSpaceReduceQueryBounds;
245 SkRect devBounds;
246 if (origDevBounds) {
247 if (!devBounds.intersect(SkRect::MakeIWH(drawContext->width(), drawConte xt->height()),
248 *origDevBounds)) {
249 return false;
250 }
251 devBounds.roundOut(&clipSpaceReduceQueryBounds);
252 clipSpaceReduceQueryBounds.offset(clip.origin());
253 } else {
254 devBounds = SkRect::MakeIWH(drawContext->width(), drawContext->height()) ;
255 clipSpaceReduceQueryBounds.setXYWH(0, 0, drawContext->width(), drawConte xt->height());
256 clipSpaceReduceQueryBounds.offset(clip.origin());
257 }
258 GrReducedClip::ReduceClipStack(*clip.clipStack(),
259 clipSpaceReduceQueryBounds,
260 &elements,
261 &genID,
262 &initialState,
263 &clipSpaceIBounds,
264 &requiresAA);
265 if (elements.isEmpty()) {
266 if (GrReducedClip::kAllOut_InitialState == initialState) {
267 return false;
268 } else {
269 SkIRect scissorSpaceIBounds(clipSpaceIBounds);
270 scissorSpaceIBounds.offset(-clip.origin());
271 if (!SkRect::Make(scissorSpaceIBounds).contains(devBounds)) {
272 out->makeScissored(scissorSpaceIBounds);
273 }
274 return true;
275 }
276 }
277
278 // An element count of 4 was chosen because of the common pattern in Blink o f:
279 // isect RR
280 // diff RR
281 // isect convex_poly
282 // isect convex_poly
283 // when drawing rounded div borders. This could probably be tuned based on a
284 // configuration's relative costs of switching RTs to generate a mask vs
285 // longer shaders.
286 if (elements.count() <= kMaxAnalyticElements) {
287 SkVector clipToRTOffset = { SkIntToScalar(-clip.origin().fX),
288 SkIntToScalar(-clip.origin().fY) };
289 // When there are multiple samples we want to do per-sample clipping, no t compute a
290 // fractional pixel coverage.
291 bool disallowAnalyticAA = drawContext->isStencilBufferMultisampled();
292 if (disallowAnalyticAA && !drawContext->numColorSamples()) {
293 // With a single color sample, any coverage info is lost from color once it hits the
294 // color buffer anyway, so we may as well use coverage AA if nothing else in the pipe
295 // is multisampled.
296 disallowAnalyticAA = pipelineBuilder.isHWAntialias() ||
297 pipelineBuilder.hasUserStencilSettings();
298 }
299 sk_sp<GrFragmentProcessor> clipFP;
300 if (requiresAA &&
301 get_analytic_clip_processor(elements, disallowAnalyticAA, clipToRTOf fset, devBounds,
302 &clipFP)) {
303 SkIRect scissorSpaceIBounds(clipSpaceIBounds);
304 scissorSpaceIBounds.offset(-clip.origin());
305 if (!SkRect::Make(scissorSpaceIBounds).contains(devBounds)) {
306 out->makeScissoredFPBased(std::move(clipFP), scissorSpaceIBounds );
307 return true;
308 }
309 out->makeFPBased(std::move(clipFP), SkRect::Make(scissorSpaceIBounds ));
310 return true;
311 }
312 }
313
314 // If the stencil buffer is multisampled we can use it to do everything.
315 if (!drawContext->isStencilBufferMultisampled() && requiresAA) {
316 sk_sp<GrTexture> result;
317
318 // The top-left of the mask corresponds to the top-left corner of the bo unds.
319 SkVector clipToMaskOffset = {
320 SkIntToScalar(-clipSpaceIBounds.fLeft),
321 SkIntToScalar(-clipSpaceIBounds.fTop)
322 };
323
324 if (UseSWOnlyPath(context, pipelineBuilder, drawContext,
325 clipToMaskOffset, elements)) {
326 // The clip geometry is complex enough that it will be more efficien t to create it
327 // entirely in software
328 result = CreateSoftwareClipMask(context->textureProvider(),
329 genID,
330 initialState,
331 elements,
332 clipToMaskOffset,
333 clipSpaceIBounds);
334 } else {
335 result = CreateAlphaClipMask(context,
336 genID,
337 initialState,
338 elements,
339 clipToMaskOffset,
340 clipSpaceIBounds);
341 // If createAlphaClipMask fails it means UseSWOnlyPath has a bug
342 SkASSERT(result);
343 }
344
345 if (result) {
346 // The mask's top left coord should be pinned to the rounded-out top left corner of
347 // clipSpace bounds. We determine the mask's position WRT to the ren der target here.
348 SkIRect rtSpaceMaskBounds = clipSpaceIBounds;
349 rtSpaceMaskBounds.offset(-clip.origin());
350 out->makeFPBased(create_fp_for_mask(result.get(), rtSpaceMaskBounds) ,
351 SkRect::Make(rtSpaceMaskBounds));
352 return true;
353 }
354 // if alpha clip mask creation fails fall through to the non-AA code pat hs
355 }
356
357 // use the stencil clip if we can't represent the clip as a rectangle.
358 SkIPoint clipSpaceToStencilSpaceOffset = -clip.origin();
359 CreateStencilClipMask(context,
360 drawContext,
361 genID,
362 initialState,
363 elements,
364 clipSpaceIBounds,
365 clipSpaceToStencilSpaceOffset);
366
367 // This must occur after createStencilClipMask. That function may change the scissor. Also, it
368 // only guarantees that the stencil mask is correct within the bounds it was passed, so we must
369 // use both stencil and scissor test to the bounds for the final draw.
370 SkIRect scissorSpaceIBounds(clipSpaceIBounds);
371 scissorSpaceIBounds.offset(clipSpaceToStencilSpaceOffset);
372 out->makeScissoredStencil(scissorSpaceIBounds);
373 return true;
374 }
375
376 static bool stencil_element(GrDrawContext* dc,
377 const GrFixedClip& clip,
378 const GrUserStencilSettings* ss,
379 const SkMatrix& viewMatrix,
380 const SkClipStack::Element* element) {
381
382 // TODO: Draw rrects directly here.
383 switch (element->getType()) {
384 case Element::kEmpty_Type:
385 SkDEBUGFAIL("Should never get here with an empty element.");
386 break;
387 case Element::kRect_Type:
388 return dc->drawContextPriv().drawAndStencilRect(clip, ss,
389 element->getOp(),
390 element->isInverseFi lled(),
391 element->isAA(),
392 viewMatrix, element- >getRect());
393 break;
394 default: {
395 SkPath path;
396 element->asPath(&path);
397 if (path.isInverseFillType()) {
398 path.toggleInverseFillType();
399 }
400
401 return dc->drawContextPriv().drawAndStencilPath(clip, ss,
402 element->getOp(),
403 element->isInverseFi lled(),
404 element->isAA(), vie wMatrix, path);
405 break;
406 }
407 }
408
409 return false;
410 }
411
412 static void draw_element(GrDrawContext* dc,
413 const GrClip& clip, // TODO: can this just always be Wi deOpen?
414 const GrPaint &paint,
415 const SkMatrix& viewMatrix,
416 const SkClipStack::Element* element) {
417
418 // TODO: Draw rrects directly here.
419 switch (element->getType()) {
420 case Element::kEmpty_Type:
421 SkDEBUGFAIL("Should never get here with an empty element.");
422 break;
423 case Element::kRect_Type:
424 dc->drawRect(clip, paint, viewMatrix, element->getRect());
425 break;
426 default: {
427 SkPath path;
428 element->asPath(&path);
429 if (path.isInverseFillType()) {
430 path.toggleInverseFillType();
431 }
432
433 dc->drawPath(clip, paint, viewMatrix, path, GrStyle::SimpleFill());
434 break;
435 }
436 }
437 }
438
439 ////////////////////////////////////////////////////////////////////////////////
440 // Create a 8-bit clip mask in alpha
441
442 static void GetClipMaskKey(int32_t clipGenID, const SkIRect& bounds, GrUniqueKey * key) {
443 static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
444 GrUniqueKey::Builder builder(key, kDomain, 3);
445 builder[0] = clipGenID;
446 builder[1] = SkToU16(bounds.fLeft) | (SkToU16(bounds.fRight) << 16);
447 builder[2] = SkToU16(bounds.fTop) | (SkToU16(bounds.fBottom) << 16);
448 }
449
450 sk_sp<GrTexture> GrClipMaskManager::CreateAlphaClipMask(GrContext* context,
451 int32_t elementsGenID,
452 GrReducedClip::InitialSt ate initialState,
453 const GrReducedClip::Ele mentList& elements,
454 const SkVector& clipToMa skOffset,
455 const SkIRect& clipSpace IBounds) {
456 GrResourceProvider* resourceProvider = context->resourceProvider();
457 GrUniqueKey key;
458 GetClipMaskKey(elementsGenID, clipSpaceIBounds, &key);
459 if (GrTexture* texture = resourceProvider->findAndRefTextureByUniqueKey(key) ) {
460 return sk_sp<GrTexture>(texture);
461 }
462
463 // There's no texture in the cache. Let's try to allocate it then.
464 GrPixelConfig config = kRGBA_8888_GrPixelConfig;
465 if (context->caps()->isConfigRenderable(kAlpha_8_GrPixelConfig, false)) {
466 config = kAlpha_8_GrPixelConfig;
467 }
468
469 sk_sp<GrDrawContext> dc(context->newDrawContext(SkBackingFit::kApprox,
470 clipSpaceIBounds.width(),
471 clipSpaceIBounds.height(),
472 config));
473 if (!dc) {
474 return nullptr;
475 }
476
477 // The texture may be larger than necessary, this rect represents the part o f the texture
478 // we populate with a rasterization of the clip.
479 SkIRect maskSpaceIBounds = SkIRect::MakeWH(clipSpaceIBounds.width(), clipSpa ceIBounds.height());
480
481 // The scratch texture that we are drawing into can be substantially larger than the mask. Only
482 // clear the part that we care about.
483 dc->clear(&maskSpaceIBounds,
484 GrReducedClip::kAllIn_InitialState == initialState ? 0xffffffff : 0x00000000,
485 true);
486
487 // Set the matrix so that rendered clip elements are transformed to mask spa ce from clip
488 // space.
489 const SkMatrix translate = SkMatrix::MakeTrans(clipToMaskOffset.fX, clipToMa skOffset.fY);
490
491 // It is important that we use maskSpaceIBounds as the stencil rect in the b elow loop.
492 // The second pass that zeros the stencil buffer renders the rect maskSpaceI Bounds so the first
493 // pass must not set values outside of this bounds or stencil values outside the rect won't be
494 // cleared.
495
496 // walk through each clip element and perform its set op
497 for (GrReducedClip::ElementList::Iter iter = elements.headIter(); iter.get() ; iter.next()) {
498 const Element* element = iter.get();
499 SkRegion::Op op = element->getOp();
500 bool invert = element->isInverseFilled();
501 if (invert || SkRegion::kIntersect_Op == op || SkRegion::kReverseDiffere nce_Op == op) {
502 GrFixedClip clip(maskSpaceIBounds);
503
504 // draw directly into the result with the stencil set to make the pi xels affected
505 // by the clip shape be non-zero.
506 static constexpr GrUserStencilSettings kStencilInElement(
507 GrUserStencilSettings::StaticInit<
508 0xffff,
509 GrUserStencilTest::kAlways,
510 0xffff,
511 GrUserStencilOp::kReplace,
512 GrUserStencilOp::kReplace,
513 0xffff>()
514 );
515 if (!stencil_element(dc.get(), clip, &kStencilInElement,
516 translate, element)) {
517 return nullptr;
518 }
519
520 // Draw to the exterior pixels (those with a zero stencil value).
521 static constexpr GrUserStencilSettings kDrawOutsideElement(
522 GrUserStencilSettings::StaticInit<
523 0x0000,
524 GrUserStencilTest::kEqual,
525 0xffff,
526 GrUserStencilOp::kZero,
527 GrUserStencilOp::kZero,
528 0xffff>()
529 );
530 if (!dc->drawContextPriv().drawAndStencilRect(clip, &kDrawOutsideEle ment,
531 op, !invert, false,
532 translate,
533 SkRect::Make(clipSpace IBounds))) {
534 return nullptr;
535 }
536 } else {
537 // all the remaining ops can just be directly draw into the accumula tion buffer
538 GrPaint paint;
539 paint.setAntiAlias(element->isAA());
540 paint.setCoverageSetOpXPFactory(op, false);
541
542 draw_element(dc.get(), GrNoClip(), paint, translate, element);
543 }
544 }
545
546 sk_sp<GrTexture> texture(dc->asTexture());
547 SkASSERT(texture);
548 texture->resourcePriv().setUniqueKey(key);
549 return texture;
550 }
551
552 ////////////////////////////////////////////////////////////////////////////////
553 // Create a 1-bit clip mask in the stencil buffer. 'devClipBounds' are in device
554 // (as opposed to canvas) coordinates
555 bool GrClipMaskManager::CreateStencilClipMask(GrContext* context,
556 GrDrawContext* drawContext,
557 int32_t elementsGenID,
558 GrReducedClip::InitialState initia lState,
559 const GrReducedClip::ElementList& elements,
560 const SkIRect& clipSpaceIBounds,
561 const SkIPoint& clipSpaceToStencil Offset) {
562 SkASSERT(drawContext);
563
564 GrStencilAttachment* stencilAttachment = context->resourceProvider()->attach StencilAttachment(
565 drawContext->accessRenderTar get());
566 if (nullptr == stencilAttachment) {
567 return false;
568 }
569
570 // TODO: these need to be swapped over to using a StencilAttachmentProxy
571 if (stencilAttachment->mustRenderClip(elementsGenID, clipSpaceIBounds, clipS paceToStencilOffset)) {
572 stencilAttachment->setLastClip(elementsGenID, clipSpaceIBounds, clipSpac eToStencilOffset);
573 // Set the matrix so that rendered clip elements are transformed from cl ip to stencil space.
574 SkVector translate = {
575 SkIntToScalar(clipSpaceToStencilOffset.fX),
576 SkIntToScalar(clipSpaceToStencilOffset.fY)
577 };
578 SkMatrix viewMatrix;
579 viewMatrix.setTranslate(translate);
580
581 // We set the current clip to the bounds so that our recursive draws are scissored to them.
582 SkIRect stencilSpaceIBounds(clipSpaceIBounds);
583 stencilSpaceIBounds.offset(clipSpaceToStencilOffset);
584 GrFixedClip clip(stencilSpaceIBounds);
585
586 drawContext->drawContextPriv().clearStencilClip(
587 stencilSpaceIBounds,
588 GrReducedClip::kAllIn_InitialState = = initialState);
589
590 // walk through each clip element and perform its set op
591 // with the existing clip.
592 for (GrReducedClip::ElementList::Iter iter(elements.headIter()); iter.ge t(); iter.next()) {
593 const Element* element = iter.get();
594 bool useHWAA = element->isAA() && drawContext->isStencilBufferMultis ampled();
595
596 bool fillInverted = false;
597 // enabled at bottom of loop
598 clip.disableStencilClip();
599
600 // This will be used to determine whether the clip shape can be rend ered into the
601 // stencil with arbitrary stencil settings.
602 GrPathRenderer::StencilSupport stencilSupport;
603
604 SkRegion::Op op = element->getOp();
605
606 GrPathRenderer* pr = nullptr;
607 SkPath clipPath;
608 if (Element::kRect_Type == element->getType()) {
609 stencilSupport = GrPathRenderer::kNoRestriction_StencilSupport;
610 fillInverted = false;
611 } else {
612 element->asPath(&clipPath);
613 fillInverted = clipPath.isInverseFillType();
614 if (fillInverted) {
615 clipPath.toggleInverseFillType();
616 }
617
618 GrShape shape(clipPath, GrStyle::SimpleFill());
619 GrPathRenderer::CanDrawPathArgs canDrawArgs;
620 canDrawArgs.fShaderCaps = context->caps()->shaderCaps();
621 canDrawArgs.fViewMatrix = &viewMatrix;
622 canDrawArgs.fShape = &shape;
623 canDrawArgs.fAntiAlias = false;
624 canDrawArgs.fHasUserStencilSettings = false;
625 canDrawArgs.fIsStencilBufferMSAA = drawContext->isStencilBufferM ultisampled();
626
627 pr = context->drawingManager()->getPathRenderer(canDrawArgs, fal se,
628 GrPathRendererCh ain::kStencilOnly_DrawType,
629 &stencilSupport) ;
630 if (!pr) {
631 return false;
632 }
633 }
634
635 bool canRenderDirectToStencil =
636 GrPathRenderer::kNoRestriction_StencilSupport == stencilSupport;
637 bool drawDirectToClip; // Given the renderer, the element,
638 // fill rule, and set operation should
639 // we render the element directly to
640 // stencil bit used for clipping.
641 GrUserStencilSettings const* const* stencilPasses =
642 GrStencilSettings::GetClipPasses(op, canRenderDirectToStencil, f illInverted,
643 &drawDirectToClip);
644
645 // draw the element to the client stencil bits if necessary
646 if (!drawDirectToClip) {
647 static constexpr GrUserStencilSettings kDrawToStencil(
648 GrUserStencilSettings::StaticInit<
649 0x0000,
650 GrUserStencilTest::kAlways,
651 0xffff,
652 GrUserStencilOp::kIncMaybeClamp,
653 GrUserStencilOp::kIncMaybeClamp,
654 0xffff>()
655 );
656 if (Element::kRect_Type == element->getType()) {
657 drawContext->drawContextPriv().stencilRect(clip, &kDrawToSte ncil, useHWAA,
658 viewMatrix, eleme nt->getRect());
659 } else {
660 if (!clipPath.isEmpty()) {
661 GrShape shape(clipPath, GrStyle::SimpleFill());
662 if (canRenderDirectToStencil) {
663 GrPaint paint;
664 paint.setXPFactory(GrDisableColorXPFactory::Make());
665 paint.setAntiAlias(element->isAA());
666
667 GrPathRenderer::DrawPathArgs args;
668 args.fResourceProvider = context->resourceProvider() ;
669 args.fPaint = &paint;
670 args.fUserStencilSettings = &kDrawToStencil;
671 args.fDrawContext = drawContext;
672 args.fClip = &clip;
673 args.fViewMatrix = &viewMatrix;
674 args.fShape = &shape;
675 args.fAntiAlias = false;
676 args.fGammaCorrect = false;
677 pr->drawPath(args);
678 } else {
679 GrPathRenderer::StencilPathArgs args;
680 args.fResourceProvider = context->resourceProvider() ;
681 args.fDrawContext = drawContext;
682 args.fClip = &clip;
683 args.fViewMatrix = &viewMatrix;
684 args.fIsAA = element->isAA();
685 args.fShape = &shape;
686 pr->stencilPath(args);
687 }
688 }
689 }
690 }
691
692 // now we modify the clip bit by rendering either the clip
693 // element directly or a bounding rect of the entire clip.
694 for (GrUserStencilSettings const* const* pass = stencilPasses; *pass ; ++pass) {
695
696 if (drawDirectToClip) {
697 if (Element::kRect_Type == element->getType()) {
698 clip.enableStencilClip(element->getRect().makeOffset(tra nslate.fX,
699 tra nslate.fY));
700 drawContext->drawContextPriv().stencilRect(clip, *pass, useHWAA, viewMatrix,
701 element->getR ect());
702 } else {
703 GrShape shape(clipPath, GrStyle::SimpleFill());
704 GrPaint paint;
705 SkRect bounds = clipPath.getBounds();
706 bounds.offset(translate.fX, translate.fY);
707 clip.enableStencilClip(bounds);
708 paint.setXPFactory(GrDisableColorXPFactory::Make());
709 paint.setAntiAlias(element->isAA());
710 GrPathRenderer::DrawPathArgs args;
711 args.fResourceProvider = context->resourceProvider();
712 args.fPaint = &paint;
713 args.fUserStencilSettings = *pass;
714 args.fDrawContext = drawContext;
715 args.fClip = &clip;
716 args.fViewMatrix = &viewMatrix;
717 args.fShape = &shape;
718 args.fAntiAlias = false;
719 args.fGammaCorrect = false;
720 pr->drawPath(args);
721 }
722 } else {
723 // The view matrix is setup to do clip space -> stencil spac e translation, so
724 // draw rect in clip space.
725 SkRect bounds = SkRect::Make(clipSpaceIBounds);
726 bounds.offset(translate.fX, translate.fY);
727 clip.enableStencilClip(bounds);
728 drawContext->drawContextPriv().stencilRect(clip, *pass, fals e, viewMatrix,
729 SkRect::Make(clip SpaceIBounds));
730 }
731 }
732 }
733 }
734 return true;
735 }
736
737 ////////////////////////////////////////////////////////////////////////////////
738 sk_sp<GrTexture> GrClipMaskManager::CreateSoftwareClipMask(
739 GrTextureProvider* texProvid er,
740 int32_t elementsGenID,
741 GrReducedClip::InitialState initialState,
742 const GrReducedClip::Element List& elements,
743 const SkVector& clipToMaskOf fset,
744 const SkIRect& clipSpaceIBou nds) {
745 GrUniqueKey key;
746 GetClipMaskKey(elementsGenID, clipSpaceIBounds, &key);
747 if (GrTexture* texture = texProvider->findAndRefTextureByUniqueKey(key)) {
748 return sk_sp<GrTexture>(texture);
749 }
750
751 // The mask texture may be larger than necessary. We round out the clip spac e bounds and pin
752 // the top left corner of the resulting rect to the top left of the texture.
753 SkIRect maskSpaceIBounds = SkIRect::MakeWH(clipSpaceIBounds.width(), clipSpa ceIBounds.height());
754
755 GrSWMaskHelper helper(texProvider);
756
757 // Set the matrix so that rendered clip elements are transformed to mask spa ce from clip
758 // space.
759 SkMatrix translate;
760 translate.setTranslate(clipToMaskOffset);
761
762 helper.init(maskSpaceIBounds, &translate);
763 helper.clear(GrReducedClip::kAllIn_InitialState == initialState ? 0xFF : 0x0 0);
764
765 for (GrReducedClip::ElementList::Iter iter(elements.headIter()) ; iter.get() ; iter.next()) {
766 const Element* element = iter.get();
767 SkRegion::Op op = element->getOp();
768
769 if (SkRegion::kIntersect_Op == op || SkRegion::kReverseDifference_Op == op) {
770 // Intersect and reverse difference require modifying pixels outside of the geometry
771 // that is being "drawn". In both cases we erase all the pixels outs ide of the geometry
772 // but leave the pixels inside the geometry alone. For reverse diffe rence we invert all
773 // the pixels before clearing the ones outside the geometry.
774 if (SkRegion::kReverseDifference_Op == op) {
775 SkRect temp = SkRect::Make(clipSpaceIBounds);
776 // invert the entire scene
777 helper.drawRect(temp, SkRegion::kXOR_Op, false, 0xFF);
778 }
779 SkPath clipPath;
780 element->asPath(&clipPath);
781 clipPath.toggleInverseFillType();
782 GrShape shape(clipPath, GrStyle::SimpleFill());
783 helper.drawShape(shape, SkRegion::kReplace_Op, element->isAA(), 0x00 );
784 continue;
785 }
786
787 // The other ops (union, xor, diff) only affect pixels inside
788 // the geometry so they can just be drawn normally
789 if (Element::kRect_Type == element->getType()) {
790 helper.drawRect(element->getRect(), op, element->isAA(), 0xFF);
791 } else {
792 SkPath path;
793 element->asPath(&path);
794 GrShape shape(path, GrStyle::SimpleFill());
795 helper.drawShape(shape, op, element->isAA(), 0xFF);
796 }
797 }
798
799 // Allocate clip mask texture
800 GrSurfaceDesc desc;
801 desc.fWidth = clipSpaceIBounds.width();
802 desc.fHeight = clipSpaceIBounds.height();
803 desc.fConfig = kAlpha_8_GrPixelConfig;
804
805 sk_sp<GrTexture> result(texProvider->createApproxTexture(desc));
806 if (!result) {
807 return nullptr;
808 }
809 result->resourcePriv().setUniqueKey(key);
810
811 helper.toTexture(result.get());
812
813 return result;
814 }
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