| Index: ui/gl/gl_stub_autogen_gl.cc
|
| diff --git a/ui/gl/gl_stub_autogen_gl.cc b/ui/gl/gl_stub_autogen_gl.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..95f664301f6a4a1911562f9b1d308eeec279c96a
|
| --- /dev/null
|
| +++ b/ui/gl/gl_stub_autogen_gl.cc
|
| @@ -0,0 +1,173 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +//
|
| +// This file is auto-generated from
|
| +// ui/gl/generate_bindings.py
|
| +// It's formatted by clang-format using chromium coding style:
|
| +// clang-format -i -style=chromium filename
|
| +// DO NOT EDIT!
|
| +
|
| +#include "ui/gl/gl_stub_api_base.h"
|
| +
|
| +namespace gl {
|
| +
|
| +GLenum GLStubApiBase::glCheckFramebufferStatusEXTFn(GLenum target) {
|
| + return 0;
|
| +}
|
| +
|
| +GLenum GLStubApiBase::glClientWaitSyncFn(GLsync sync,
|
| + GLbitfield flags,
|
| + GLuint64 timeout) {
|
| + return 0;
|
| +}
|
| +
|
| +GLuint GLStubApiBase::glCreateProgramFn() {
|
| + return 0;
|
| +}
|
| +
|
| +GLuint GLStubApiBase::glCreateShaderFn(GLenum type) {
|
| + return 0;
|
| +}
|
| +
|
| +GLsync GLStubApiBase::glFenceSyncFn(GLenum condition, GLbitfield flags) {
|
| + return 0;
|
| +}
|
| +
|
| +GLuint GLStubApiBase::glGenPathsNVFn(GLsizei range) {
|
| + return 0;
|
| +}
|
| +
|
| +GLint GLStubApiBase::glGetAttribLocationFn(GLuint program, const char* name) {
|
| + return 0;
|
| +}
|
| +
|
| +GLenum GLStubApiBase::glGetErrorFn() {
|
| + return 0;
|
| +}
|
| +
|
| +GLint GLStubApiBase::glGetFragDataIndexFn(GLuint program, const char* name) {
|
| + return 0;
|
| +}
|
| +
|
| +GLint GLStubApiBase::glGetFragDataLocationFn(GLuint program, const char* name) {
|
| + return 0;
|
| +}
|
| +
|
| +GLenum GLStubApiBase::glGetGraphicsResetStatusARBFn() {
|
| + return 0;
|
| +}
|
| +
|
| +GLint GLStubApiBase::glGetProgramResourceLocationFn(GLuint program,
|
| + GLenum programInterface,
|
| + const char* name) {
|
| + return 0;
|
| +}
|
| +
|
| +const GLubyte* GLStubApiBase::glGetStringFn(GLenum name) {
|
| + return 0;
|
| +}
|
| +
|
| +const GLubyte* GLStubApiBase::glGetStringiFn(GLenum name, GLuint index) {
|
| + return 0;
|
| +}
|
| +
|
| +GLuint GLStubApiBase::glGetUniformBlockIndexFn(GLuint program,
|
| + const char* uniformBlockName) {
|
| + return 0;
|
| +}
|
| +
|
| +GLint GLStubApiBase::glGetUniformLocationFn(GLuint program, const char* name) {
|
| + return 0;
|
| +}
|
| +
|
| +GLboolean GLStubApiBase::glIsBufferFn(GLuint buffer) {
|
| + return 0;
|
| +}
|
| +
|
| +GLboolean GLStubApiBase::glIsEnabledFn(GLenum cap) {
|
| + return 0;
|
| +}
|
| +
|
| +GLboolean GLStubApiBase::glIsFenceAPPLEFn(GLuint fence) {
|
| + return 0;
|
| +}
|
| +
|
| +GLboolean GLStubApiBase::glIsFenceNVFn(GLuint fence) {
|
| + return 0;
|
| +}
|
| +
|
| +GLboolean GLStubApiBase::glIsFramebufferEXTFn(GLuint framebuffer) {
|
| + return 0;
|
| +}
|
| +
|
| +GLboolean GLStubApiBase::glIsPathNVFn(GLuint path) {
|
| + return 0;
|
| +}
|
| +
|
| +GLboolean GLStubApiBase::glIsProgramFn(GLuint program) {
|
| + return 0;
|
| +}
|
| +
|
| +GLboolean GLStubApiBase::glIsQueryFn(GLuint query) {
|
| + return 0;
|
| +}
|
| +
|
| +GLboolean GLStubApiBase::glIsRenderbufferEXTFn(GLuint renderbuffer) {
|
| + return 0;
|
| +}
|
| +
|
| +GLboolean GLStubApiBase::glIsSamplerFn(GLuint sampler) {
|
| + return 0;
|
| +}
|
| +
|
| +GLboolean GLStubApiBase::glIsShaderFn(GLuint shader) {
|
| + return 0;
|
| +}
|
| +
|
| +GLboolean GLStubApiBase::glIsSyncFn(GLsync sync) {
|
| + return 0;
|
| +}
|
| +
|
| +GLboolean GLStubApiBase::glIsTextureFn(GLuint texture) {
|
| + return 0;
|
| +}
|
| +
|
| +GLboolean GLStubApiBase::glIsTransformFeedbackFn(GLuint id) {
|
| + return 0;
|
| +}
|
| +
|
| +GLboolean GLStubApiBase::glIsVertexArrayOESFn(GLuint array) {
|
| + return 0;
|
| +}
|
| +
|
| +void* GLStubApiBase::glMapBufferFn(GLenum target, GLenum access) {
|
| + return 0;
|
| +}
|
| +
|
| +void* GLStubApiBase::glMapBufferRangeFn(GLenum target,
|
| + GLintptr offset,
|
| + GLsizeiptr length,
|
| + GLbitfield access) {
|
| + return 0;
|
| +}
|
| +
|
| +GLboolean GLStubApiBase::glTestFenceAPPLEFn(GLuint fence) {
|
| + return 0;
|
| +}
|
| +
|
| +GLboolean GLStubApiBase::glTestFenceNVFn(GLuint fence) {
|
| + return 0;
|
| +}
|
| +
|
| +GLboolean GLStubApiBase::glUnmapBufferFn(GLenum target) {
|
| + return 0;
|
| +}
|
| +
|
| +GLenum GLStubApiBase::glWaitSyncFn(GLsync sync,
|
| + GLbitfield flags,
|
| + GLuint64 timeout) {
|
| + return 0;
|
| +}
|
| +
|
| +} // namespace gl
|
|
|