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Unified Diff: ui/gl/gl_stub_autogen_gl.cc

Issue 2136223002: Introduce GLStubApi (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 5 months ago
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Index: ui/gl/gl_stub_autogen_gl.cc
diff --git a/ui/gl/gl_stub_autogen_gl.cc b/ui/gl/gl_stub_autogen_gl.cc
new file mode 100644
index 0000000000000000000000000000000000000000..95f664301f6a4a1911562f9b1d308eeec279c96a
--- /dev/null
+++ b/ui/gl/gl_stub_autogen_gl.cc
@@ -0,0 +1,173 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// This file is auto-generated from
+// ui/gl/generate_bindings.py
+// It's formatted by clang-format using chromium coding style:
+// clang-format -i -style=chromium filename
+// DO NOT EDIT!
+
+#include "ui/gl/gl_stub_api_base.h"
+
+namespace gl {
+
+GLenum GLStubApiBase::glCheckFramebufferStatusEXTFn(GLenum target) {
+ return 0;
+}
+
+GLenum GLStubApiBase::glClientWaitSyncFn(GLsync sync,
+ GLbitfield flags,
+ GLuint64 timeout) {
+ return 0;
+}
+
+GLuint GLStubApiBase::glCreateProgramFn() {
+ return 0;
+}
+
+GLuint GLStubApiBase::glCreateShaderFn(GLenum type) {
+ return 0;
+}
+
+GLsync GLStubApiBase::glFenceSyncFn(GLenum condition, GLbitfield flags) {
+ return 0;
+}
+
+GLuint GLStubApiBase::glGenPathsNVFn(GLsizei range) {
+ return 0;
+}
+
+GLint GLStubApiBase::glGetAttribLocationFn(GLuint program, const char* name) {
+ return 0;
+}
+
+GLenum GLStubApiBase::glGetErrorFn() {
+ return 0;
+}
+
+GLint GLStubApiBase::glGetFragDataIndexFn(GLuint program, const char* name) {
+ return 0;
+}
+
+GLint GLStubApiBase::glGetFragDataLocationFn(GLuint program, const char* name) {
+ return 0;
+}
+
+GLenum GLStubApiBase::glGetGraphicsResetStatusARBFn() {
+ return 0;
+}
+
+GLint GLStubApiBase::glGetProgramResourceLocationFn(GLuint program,
+ GLenum programInterface,
+ const char* name) {
+ return 0;
+}
+
+const GLubyte* GLStubApiBase::glGetStringFn(GLenum name) {
+ return 0;
+}
+
+const GLubyte* GLStubApiBase::glGetStringiFn(GLenum name, GLuint index) {
+ return 0;
+}
+
+GLuint GLStubApiBase::glGetUniformBlockIndexFn(GLuint program,
+ const char* uniformBlockName) {
+ return 0;
+}
+
+GLint GLStubApiBase::glGetUniformLocationFn(GLuint program, const char* name) {
+ return 0;
+}
+
+GLboolean GLStubApiBase::glIsBufferFn(GLuint buffer) {
+ return 0;
+}
+
+GLboolean GLStubApiBase::glIsEnabledFn(GLenum cap) {
+ return 0;
+}
+
+GLboolean GLStubApiBase::glIsFenceAPPLEFn(GLuint fence) {
+ return 0;
+}
+
+GLboolean GLStubApiBase::glIsFenceNVFn(GLuint fence) {
+ return 0;
+}
+
+GLboolean GLStubApiBase::glIsFramebufferEXTFn(GLuint framebuffer) {
+ return 0;
+}
+
+GLboolean GLStubApiBase::glIsPathNVFn(GLuint path) {
+ return 0;
+}
+
+GLboolean GLStubApiBase::glIsProgramFn(GLuint program) {
+ return 0;
+}
+
+GLboolean GLStubApiBase::glIsQueryFn(GLuint query) {
+ return 0;
+}
+
+GLboolean GLStubApiBase::glIsRenderbufferEXTFn(GLuint renderbuffer) {
+ return 0;
+}
+
+GLboolean GLStubApiBase::glIsSamplerFn(GLuint sampler) {
+ return 0;
+}
+
+GLboolean GLStubApiBase::glIsShaderFn(GLuint shader) {
+ return 0;
+}
+
+GLboolean GLStubApiBase::glIsSyncFn(GLsync sync) {
+ return 0;
+}
+
+GLboolean GLStubApiBase::glIsTextureFn(GLuint texture) {
+ return 0;
+}
+
+GLboolean GLStubApiBase::glIsTransformFeedbackFn(GLuint id) {
+ return 0;
+}
+
+GLboolean GLStubApiBase::glIsVertexArrayOESFn(GLuint array) {
+ return 0;
+}
+
+void* GLStubApiBase::glMapBufferFn(GLenum target, GLenum access) {
+ return 0;
+}
+
+void* GLStubApiBase::glMapBufferRangeFn(GLenum target,
+ GLintptr offset,
+ GLsizeiptr length,
+ GLbitfield access) {
+ return 0;
+}
+
+GLboolean GLStubApiBase::glTestFenceAPPLEFn(GLuint fence) {
+ return 0;
+}
+
+GLboolean GLStubApiBase::glTestFenceNVFn(GLuint fence) {
+ return 0;
+}
+
+GLboolean GLStubApiBase::glUnmapBufferFn(GLenum target) {
+ return 0;
+}
+
+GLenum GLStubApiBase::glWaitSyncFn(GLsync sync,
+ GLbitfield flags,
+ GLuint64 timeout) {
+ return 0;
+}
+
+} // namespace gl
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