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Side by Side Diff: ui/gl/gl_stub_autogen_gl.cc

Issue 2136223002: Introduce GLStubApi (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 5 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 //
5 // This file is auto-generated from
6 // ui/gl/generate_bindings.py
7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT!
10
11 #include "ui/gl/gl_stub_api_base.h"
12
13 namespace gl {
14
15 GLenum GLStubApiBase::glCheckFramebufferStatusEXTFn(GLenum target) {
16 return 0;
17 }
18
19 GLenum GLStubApiBase::glClientWaitSyncFn(GLsync sync,
20 GLbitfield flags,
21 GLuint64 timeout) {
22 return 0;
23 }
24
25 GLuint GLStubApiBase::glCreateProgramFn() {
26 return 0;
27 }
28
29 GLuint GLStubApiBase::glCreateShaderFn(GLenum type) {
30 return 0;
31 }
32
33 GLsync GLStubApiBase::glFenceSyncFn(GLenum condition, GLbitfield flags) {
34 return 0;
35 }
36
37 GLuint GLStubApiBase::glGenPathsNVFn(GLsizei range) {
38 return 0;
39 }
40
41 GLint GLStubApiBase::glGetAttribLocationFn(GLuint program, const char* name) {
42 return 0;
43 }
44
45 GLenum GLStubApiBase::glGetErrorFn() {
46 return 0;
47 }
48
49 GLint GLStubApiBase::glGetFragDataIndexFn(GLuint program, const char* name) {
50 return 0;
51 }
52
53 GLint GLStubApiBase::glGetFragDataLocationFn(GLuint program, const char* name) {
54 return 0;
55 }
56
57 GLenum GLStubApiBase::glGetGraphicsResetStatusARBFn() {
58 return 0;
59 }
60
61 GLint GLStubApiBase::glGetProgramResourceLocationFn(GLuint program,
62 GLenum programInterface,
63 const char* name) {
64 return 0;
65 }
66
67 const GLubyte* GLStubApiBase::glGetStringFn(GLenum name) {
68 return 0;
69 }
70
71 const GLubyte* GLStubApiBase::glGetStringiFn(GLenum name, GLuint index) {
72 return 0;
73 }
74
75 GLuint GLStubApiBase::glGetUniformBlockIndexFn(GLuint program,
76 const char* uniformBlockName) {
77 return 0;
78 }
79
80 GLint GLStubApiBase::glGetUniformLocationFn(GLuint program, const char* name) {
81 return 0;
82 }
83
84 GLboolean GLStubApiBase::glIsBufferFn(GLuint buffer) {
85 return 0;
86 }
87
88 GLboolean GLStubApiBase::glIsEnabledFn(GLenum cap) {
89 return 0;
90 }
91
92 GLboolean GLStubApiBase::glIsFenceAPPLEFn(GLuint fence) {
93 return 0;
94 }
95
96 GLboolean GLStubApiBase::glIsFenceNVFn(GLuint fence) {
97 return 0;
98 }
99
100 GLboolean GLStubApiBase::glIsFramebufferEXTFn(GLuint framebuffer) {
101 return 0;
102 }
103
104 GLboolean GLStubApiBase::glIsPathNVFn(GLuint path) {
105 return 0;
106 }
107
108 GLboolean GLStubApiBase::glIsProgramFn(GLuint program) {
109 return 0;
110 }
111
112 GLboolean GLStubApiBase::glIsQueryFn(GLuint query) {
113 return 0;
114 }
115
116 GLboolean GLStubApiBase::glIsRenderbufferEXTFn(GLuint renderbuffer) {
117 return 0;
118 }
119
120 GLboolean GLStubApiBase::glIsSamplerFn(GLuint sampler) {
121 return 0;
122 }
123
124 GLboolean GLStubApiBase::glIsShaderFn(GLuint shader) {
125 return 0;
126 }
127
128 GLboolean GLStubApiBase::glIsSyncFn(GLsync sync) {
129 return 0;
130 }
131
132 GLboolean GLStubApiBase::glIsTextureFn(GLuint texture) {
133 return 0;
134 }
135
136 GLboolean GLStubApiBase::glIsTransformFeedbackFn(GLuint id) {
137 return 0;
138 }
139
140 GLboolean GLStubApiBase::glIsVertexArrayOESFn(GLuint array) {
141 return 0;
142 }
143
144 void* GLStubApiBase::glMapBufferFn(GLenum target, GLenum access) {
145 return 0;
146 }
147
148 void* GLStubApiBase::glMapBufferRangeFn(GLenum target,
149 GLintptr offset,
150 GLsizeiptr length,
151 GLbitfield access) {
152 return 0;
153 }
154
155 GLboolean GLStubApiBase::glTestFenceAPPLEFn(GLuint fence) {
156 return 0;
157 }
158
159 GLboolean GLStubApiBase::glTestFenceNVFn(GLuint fence) {
160 return 0;
161 }
162
163 GLboolean GLStubApiBase::glUnmapBufferFn(GLenum target) {
164 return 0;
165 }
166
167 GLenum GLStubApiBase::glWaitSyncFn(GLsync sync,
168 GLbitfield flags,
169 GLuint64 timeout) {
170 return 0;
171 }
172
173 } // namespace gl
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