| Index: ui/gl/gl_stub_api.h
|
| diff --git a/ui/gl/gl_stub_api.h b/ui/gl/gl_stub_api.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..e654ffb4a74272764a8ecfda061d04bcd3a2a7d7
|
| --- /dev/null
|
| +++ b/ui/gl/gl_stub_api.h
|
| @@ -0,0 +1,61 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_GL_GL_STUB_API_H_
|
| +#define UI_GL_GL_STUB_API_H_
|
| +
|
| +#include "ui/gl/gl_export.h"
|
| +#include "ui/gl/gl_stub_api_base.h"
|
| +
|
| +namespace gl {
|
| +
|
| +class GL_EXPORT GLStubApi: public GLStubApiBase {
|
| + public:
|
| + GLenum glCheckFramebufferStatusEXTFn(GLenum target) override;
|
| + GLuint glCreateProgramFn(void) override;
|
| + GLuint glCreateShaderFn(GLenum type) override;
|
| + GLsync glFenceSyncFn(GLenum condition, GLbitfield flags) override;
|
| + void glGenBuffersARBFn(GLsizei n, GLuint* buffers) override;
|
| + void glGenerateMipmapEXTFn(GLenum target) override;
|
| + void glGenFencesAPPLEFn(GLsizei n, GLuint* fences) override;
|
| + void glGenFencesNVFn(GLsizei n, GLuint* fences) override;
|
| + void glGenFramebuffersEXTFn(GLsizei n, GLuint* framebuffers) override;
|
| + GLuint glGenPathsNVFn(GLsizei range) override;
|
| + void glGenQueriesFn(GLsizei n, GLuint* ids) override;
|
| + void glGenRenderbuffersEXTFn(GLsizei n, GLuint* renderbuffers) override;
|
| + void glGenSamplersFn(GLsizei n, GLuint* samplers) override;
|
| + void glGenTexturesFn(GLsizei n, GLuint* textures) override;
|
| + void glGenTransformFeedbacksFn(GLsizei n, GLuint* ids) override;
|
| + void glGenVertexArraysOESFn(GLsizei n, GLuint* arrays) override;
|
| + void glGetIntegervFn(GLenum pname, GLint* params) override;
|
| + void glGetProgramivFn(GLuint program, GLenum pname, GLint* params) override;
|
| + void glGetShaderivFn(GLuint shader, GLenum pname, GLint* params) override;
|
| + const GLubyte* glGetStringFn(GLenum name) override;
|
| + const GLubyte* glGetStringiFn(GLenum name, GLuint index) override;
|
| + GLboolean glIsBufferFn(GLuint buffer) override;
|
| + GLboolean glIsEnabledFn(GLenum cap) override;
|
| + GLboolean glIsFenceAPPLEFn(GLuint fence) override;
|
| + GLboolean glIsFenceNVFn(GLuint fence) override;
|
| + GLboolean glIsFramebufferEXTFn(GLuint framebuffer) override;
|
| + GLboolean glIsPathNVFn(GLuint path) override;
|
| + GLboolean glIsProgramFn(GLuint program) override;
|
| + GLboolean glIsQueryFn(GLuint query) override;
|
| + GLboolean glIsRenderbufferEXTFn(GLuint renderbuffer) override;
|
| + GLboolean glIsSamplerFn(GLuint sampler) override;
|
| + GLboolean glIsShaderFn(GLuint shader) override;
|
| + GLboolean glIsSyncFn(GLsync sync) override;
|
| + GLboolean glIsTextureFn(GLuint texture) override;
|
| + GLboolean glIsTransformFeedbackFn(GLuint id) override;
|
| + GLboolean glIsVertexArrayOESFn(GLuint array) override;
|
| + GLboolean glTestFenceAPPLEFn(GLuint fence) override;
|
| + GLboolean glTestFenceNVFn(GLuint fence) override;
|
| + GLboolean glUnmapBufferFn(GLenum target) override;
|
| + GLenum glWaitSyncFn(GLsync sync,
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| + GLbitfield flags,
|
| + GLuint64 timeout) override;
|
| +};
|
| +
|
| +} // namespace gl
|
| +
|
| +#endif // UI_GL_GL_STUB_API_H_
|
|
|