Index: content/browser/renderer_host/websocket_host.h |
diff --git a/content/browser/renderer_host/websocket_host.h b/content/browser/renderer_host/websocket_host.h |
deleted file mode 100644 |
index 3488ef06b522de65228c176045d349126273952b..0000000000000000000000000000000000000000 |
--- a/content/browser/renderer_host/websocket_host.h |
+++ /dev/null |
@@ -1,126 +0,0 @@ |
-// Copyright 2013 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CONTENT_BROWSER_RENDERER_HOST_WEBSOCKET_HOST_H_ |
-#define CONTENT_BROWSER_RENDERER_HOST_WEBSOCKET_HOST_H_ |
- |
-#include <stdint.h> |
- |
-#include <memory> |
-#include <string> |
-#include <vector> |
- |
-#include "base/macros.h" |
-#include "base/memory/weak_ptr.h" |
-#include "base/time/time.h" |
-#include "content/common/content_export.h" |
-#include "content/common/websocket.h" |
- |
-class GURL; |
-struct WebSocketHostMsg_AddChannelRequest_Params; |
- |
-namespace url { |
-class Origin; |
-} // namespace url |
- |
-namespace net { |
-class WebSocketChannel; |
-class URLRequestContext; |
-} // namespace net |
- |
-namespace IPC { |
-class Message; |
-} // namespace IPC |
- |
-namespace content { |
- |
-class WebSocketBlobSender; |
-class WebSocketDispatcherHost; |
- |
-// Host of net::WebSocketChannel. The lifetime of an instance of this class is |
-// completely controlled by the WebSocketDispatcherHost object. |
-class CONTENT_EXPORT WebSocketHost { |
- public: |
- WebSocketHost(int routing_id, |
- WebSocketDispatcherHost* dispatcher, |
- net::URLRequestContext* url_request_context, |
- base::TimeDelta delay); |
- virtual ~WebSocketHost(); |
- |
- // The renderer process is going away. |
- // This function is virtual for testing. |
- virtual void GoAway(); |
- |
- // General message dispatch. WebSocketDispatcherHost::OnMessageReceived |
- // delegates to this method after looking up the |routing_id|. |
- virtual bool OnMessageReceived(const IPC::Message& message); |
- |
- int routing_id() const { return routing_id_; } |
- |
- bool handshake_succeeded() const { return handshake_succeeded_; } |
- void OnHandshakeSucceeded() { handshake_succeeded_ = true; } |
- |
- private: |
- class WebSocketEventHandler; |
- |
- // Handlers for each message type, dispatched by OnMessageReceived(), as |
- // defined in content/common/websocket_messages.h |
- |
- void OnAddChannelRequest( |
- const WebSocketHostMsg_AddChannelRequest_Params& request); |
- |
- void AddChannel(const GURL& socket_url, |
- const std::vector<std::string>& requested_protocols, |
- const url::Origin& origin, |
- const GURL& first_party_for_cookies, |
- const std::string& user_agent_override, |
- int render_frame_id); |
- |
- void OnSendBlob(const std::string& uuid, uint64_t expected_size); |
- |
- void OnSendFrame(bool fin, |
- WebSocketMessageType type, |
- const std::vector<char>& data); |
- |
- void OnFlowControl(int64_t quota); |
- |
- void OnDropChannel(bool was_clean, uint16_t code, const std::string& reason); |
- |
- void BlobSendComplete(int result); |
- |
- // non-NULL if and only if this object is currently in "blob sending mode". |
- std::unique_ptr<WebSocketBlobSender> blob_sender_; |
- |
- // The channel we use to send events to the network. |
- std::unique_ptr<net::WebSocketChannel> channel_; |
- |
- // The WebSocketHostDispatcher that created this object. |
- WebSocketDispatcherHost* const dispatcher_; |
- |
- // The URL request context for the channel. |
- net::URLRequestContext* const url_request_context_; |
- |
- // The ID used to route messages. |
- const int routing_id_; |
- |
- // Delay used for per-renderer WebSocket throttling. |
- base::TimeDelta delay_; |
- |
- // SendFlowControl() is delayed when OnFlowControl() is called before |
- // AddChannel() is called. |
- // Zero indicates there is no pending SendFlowControl(). |
- int64_t pending_flow_control_quota_; |
- |
- // handshake_succeeded_ is set and used by WebSocketDispatcherHost |
- // to manage counters for per-renderer WebSocket throttling. |
- bool handshake_succeeded_; |
- |
- base::WeakPtrFactory<WebSocketHost> weak_ptr_factory_; |
- |
- DISALLOW_COPY_AND_ASSIGN(WebSocketHost); |
-}; |
- |
-} // namespace content |
- |
-#endif // CONTENT_BROWSER_RENDERER_HOST_WEBSOCKET_HOST_H_ |