OLD | NEW |
| (Empty) |
1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_WEBSOCKET_HOST_H_ | |
6 #define CONTENT_BROWSER_RENDERER_HOST_WEBSOCKET_HOST_H_ | |
7 | |
8 #include <stdint.h> | |
9 | |
10 #include <memory> | |
11 #include <string> | |
12 #include <vector> | |
13 | |
14 #include "base/macros.h" | |
15 #include "base/memory/weak_ptr.h" | |
16 #include "base/time/time.h" | |
17 #include "content/common/content_export.h" | |
18 #include "content/common/websocket.h" | |
19 | |
20 class GURL; | |
21 struct WebSocketHostMsg_AddChannelRequest_Params; | |
22 | |
23 namespace url { | |
24 class Origin; | |
25 } // namespace url | |
26 | |
27 namespace net { | |
28 class WebSocketChannel; | |
29 class URLRequestContext; | |
30 } // namespace net | |
31 | |
32 namespace IPC { | |
33 class Message; | |
34 } // namespace IPC | |
35 | |
36 namespace content { | |
37 | |
38 class WebSocketBlobSender; | |
39 class WebSocketDispatcherHost; | |
40 | |
41 // Host of net::WebSocketChannel. The lifetime of an instance of this class is | |
42 // completely controlled by the WebSocketDispatcherHost object. | |
43 class CONTENT_EXPORT WebSocketHost { | |
44 public: | |
45 WebSocketHost(int routing_id, | |
46 WebSocketDispatcherHost* dispatcher, | |
47 net::URLRequestContext* url_request_context, | |
48 base::TimeDelta delay); | |
49 virtual ~WebSocketHost(); | |
50 | |
51 // The renderer process is going away. | |
52 // This function is virtual for testing. | |
53 virtual void GoAway(); | |
54 | |
55 // General message dispatch. WebSocketDispatcherHost::OnMessageReceived | |
56 // delegates to this method after looking up the |routing_id|. | |
57 virtual bool OnMessageReceived(const IPC::Message& message); | |
58 | |
59 int routing_id() const { return routing_id_; } | |
60 | |
61 bool handshake_succeeded() const { return handshake_succeeded_; } | |
62 void OnHandshakeSucceeded() { handshake_succeeded_ = true; } | |
63 | |
64 private: | |
65 class WebSocketEventHandler; | |
66 | |
67 // Handlers for each message type, dispatched by OnMessageReceived(), as | |
68 // defined in content/common/websocket_messages.h | |
69 | |
70 void OnAddChannelRequest( | |
71 const WebSocketHostMsg_AddChannelRequest_Params& request); | |
72 | |
73 void AddChannel(const GURL& socket_url, | |
74 const std::vector<std::string>& requested_protocols, | |
75 const url::Origin& origin, | |
76 const GURL& first_party_for_cookies, | |
77 const std::string& user_agent_override, | |
78 int render_frame_id); | |
79 | |
80 void OnSendBlob(const std::string& uuid, uint64_t expected_size); | |
81 | |
82 void OnSendFrame(bool fin, | |
83 WebSocketMessageType type, | |
84 const std::vector<char>& data); | |
85 | |
86 void OnFlowControl(int64_t quota); | |
87 | |
88 void OnDropChannel(bool was_clean, uint16_t code, const std::string& reason); | |
89 | |
90 void BlobSendComplete(int result); | |
91 | |
92 // non-NULL if and only if this object is currently in "blob sending mode". | |
93 std::unique_ptr<WebSocketBlobSender> blob_sender_; | |
94 | |
95 // The channel we use to send events to the network. | |
96 std::unique_ptr<net::WebSocketChannel> channel_; | |
97 | |
98 // The WebSocketHostDispatcher that created this object. | |
99 WebSocketDispatcherHost* const dispatcher_; | |
100 | |
101 // The URL request context for the channel. | |
102 net::URLRequestContext* const url_request_context_; | |
103 | |
104 // The ID used to route messages. | |
105 const int routing_id_; | |
106 | |
107 // Delay used for per-renderer WebSocket throttling. | |
108 base::TimeDelta delay_; | |
109 | |
110 // SendFlowControl() is delayed when OnFlowControl() is called before | |
111 // AddChannel() is called. | |
112 // Zero indicates there is no pending SendFlowControl(). | |
113 int64_t pending_flow_control_quota_; | |
114 | |
115 // handshake_succeeded_ is set and used by WebSocketDispatcherHost | |
116 // to manage counters for per-renderer WebSocket throttling. | |
117 bool handshake_succeeded_; | |
118 | |
119 base::WeakPtrFactory<WebSocketHost> weak_ptr_factory_; | |
120 | |
121 DISALLOW_COPY_AND_ASSIGN(WebSocketHost); | |
122 }; | |
123 | |
124 } // namespace content | |
125 | |
126 #endif // CONTENT_BROWSER_RENDERER_HOST_WEBSOCKET_HOST_H_ | |
OLD | NEW |