| Index: ui/gfx/skia_util.h
|
| diff --git a/ui/gfx/skia_util.h b/ui/gfx/skia_util.h
|
| index 30751b783afd791b81c35471590993e31f9c767f..fbd1909c06831346079d252c2e673f2d5b6d6d6b 100644
|
| --- a/ui/gfx/skia_util.h
|
| +++ b/ui/gfx/skia_util.h
|
| @@ -75,9 +75,17 @@ GFX_EXPORT sk_sp<SkShader> CreateGradientShader(int start_point,
|
| // Creates a draw looper to generate |shadows|. The caller owns the draw looper.
|
| // NULL is returned if |shadows| is empty since no draw looper is needed in
|
| // this case.
|
| +// DEPRECATED: See below. TODO(estade): remove this: crbug.com/624175
|
| GFX_EXPORT sk_sp<SkDrawLooper> CreateShadowDrawLooper(
|
| const std::vector<ShadowValue>& shadows);
|
|
|
| +// Creates a draw looper to generate |shadows|. This creates a looper with the
|
| +// correct amount of blur. Callers of the existing CreateShadowDrawLooper may
|
| +// rely on the wrong amount of blur being applied but new code should use this
|
| +// function.
|
| +GFX_EXPORT sk_sp<SkDrawLooper> CreateShadowDrawLooperCorrectBlur(
|
| + const std::vector<ShadowValue>& shadows);
|
| +
|
| // Returns true if the two bitmaps contain the same pixels.
|
| GFX_EXPORT bool BitmapsAreEqual(const SkBitmap& bitmap1,
|
| const SkBitmap& bitmap2);
|
|
|