| Index: content/test/gpu/gpu_tests/webgl_conformance_expectations.py
|
| diff --git a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py
|
| index e350789ed11fbd4855f953c03278d7d9ed4dc3f8..44989989891d0c4ca8314da411082854f0211914 100644
|
| --- a/content/test/gpu/gpu_tests/webgl_conformance_expectations.py
|
| +++ b/content/test/gpu/gpu_tests/webgl_conformance_expectations.py
|
| @@ -377,8 +377,6 @@ class WebGLConformanceExpectations(GpuTestExpectations):
|
| # Conformance expectations
|
| # ========================
|
| # Fails on all platforms
|
| - self.Fail('deqp/data/gles2/shaders/functions.html',
|
| - bug=478572)
|
|
|
| # We need to add WebGL 1 check in command buffer that format/type from
|
| # TexSubImage2D have to match the current texture's.
|
| @@ -406,6 +404,10 @@ class WebGLConformanceExpectations(GpuTestExpectations):
|
| self.Fail('conformance/rendering/point-specific-shader-variables.html',
|
| ['win'], bug=616335)
|
|
|
| + # Win NVIDIA failures
|
| + self.Fail('deqp/data/gles2/shaders/functions.html',
|
| + ['win', 'nvidia'], bug=478572)
|
| +
|
| # Win7 / Intel failures
|
| self.Fail('conformance/textures/misc/' +
|
| 'copy-tex-image-and-sub-image-2d.html',
|
| @@ -417,6 +419,10 @@ class WebGLConformanceExpectations(GpuTestExpectations):
|
| # it's infeasible to suppress individual failures one by one.
|
| self.Flaky('conformance/*', ['win', ('amd', 0x6779)], bug=491419)
|
|
|
| + # Win AMD failures
|
| + self.Fail('deqp/data/gles2/shaders/functions.html',
|
| + ['win', 'amd'], bug=478572)
|
| +
|
| # Win / AMD D3D9 failures
|
| self.Fail('conformance/extensions/angle-instanced-arrays.html',
|
| ['win', 'amd', 'd3d9'], bug=475095)
|
|
|