| Index: third_party/wayland-protocols/include/protocol/gaming-input-unstable-v1-client-protocol.h
|
| diff --git a/third_party/wayland-protocols/include/protocol/gaming-input-unstable-v1-client-protocol.h b/third_party/wayland-protocols/include/protocol/gaming-input-unstable-v1-client-protocol.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..aa374d73bf83eb7fefef5516fca867e65e5ab6e8
|
| --- /dev/null
|
| +++ b/third_party/wayland-protocols/include/protocol/gaming-input-unstable-v1-client-protocol.h
|
| @@ -0,0 +1,216 @@
|
| +/*
|
| + * Copyright 2016 The Chromium Authors.
|
| + *
|
| + * Permission is hereby granted, free of charge, to any person obtaining a
|
| + * copy of this software and associated documentation files (the "Software"),
|
| + * to deal in the Software without restriction, including without limitation
|
| + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
| + * and/or sell copies of the Software, and to permit persons to whom the
|
| + * Software is furnished to do so, subject to the following conditions:
|
| + *
|
| + * The above copyright notice and this permission notice (including the next
|
| + * paragraph) shall be included in all copies or substantial portions of the
|
| + * Software.
|
| + *
|
| + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
| + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
| + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
| + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
| + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
| + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
| + * DEALINGS IN THE SOFTWARE.
|
| + */
|
| +
|
| +#ifndef GAMING_INPUT_UNSTABLE_V1_CLIENT_PROTOCOL_H
|
| +#define GAMING_INPUT_UNSTABLE_V1_CLIENT_PROTOCOL_H
|
| +
|
| +#ifdef __cplusplus
|
| +extern "C" {
|
| +#endif
|
| +
|
| +#include <stdint.h>
|
| +#include <stddef.h>
|
| +#include "wayland-client.h"
|
| +
|
| +struct wl_client;
|
| +struct wl_resource;
|
| +
|
| +struct zwp_gaming_input_v1;
|
| +struct zwp_gamepad_v1;
|
| +
|
| +extern const struct wl_interface zwp_gaming_input_v1_interface;
|
| +extern const struct wl_interface zwp_gamepad_v1_interface;
|
| +
|
| +#define ZWP_GAMING_INPUT_V1_GET_GAMEPAD 0
|
| +
|
| +static inline void
|
| +zwp_gaming_input_v1_set_user_data(struct zwp_gaming_input_v1 *zwp_gaming_input_v1, void *user_data)
|
| +{
|
| + wl_proxy_set_user_data((struct wl_proxy *) zwp_gaming_input_v1, user_data);
|
| +}
|
| +
|
| +static inline void *
|
| +zwp_gaming_input_v1_get_user_data(struct zwp_gaming_input_v1 *zwp_gaming_input_v1)
|
| +{
|
| + return wl_proxy_get_user_data((struct wl_proxy *) zwp_gaming_input_v1);
|
| +}
|
| +
|
| +static inline void
|
| +zwp_gaming_input_v1_destroy(struct zwp_gaming_input_v1 *zwp_gaming_input_v1)
|
| +{
|
| + wl_proxy_destroy((struct wl_proxy *) zwp_gaming_input_v1);
|
| +}
|
| +
|
| +static inline struct zwp_gamepad_v1 *
|
| +zwp_gaming_input_v1_get_gamepad(struct zwp_gaming_input_v1 *zwp_gaming_input_v1, struct wl_seat *seat)
|
| +{
|
| + struct wl_proxy *id;
|
| +
|
| + id = wl_proxy_marshal_constructor((struct wl_proxy *) zwp_gaming_input_v1,
|
| + ZWP_GAMING_INPUT_V1_GET_GAMEPAD, &zwp_gamepad_v1_interface, NULL, seat);
|
| +
|
| + return (struct zwp_gamepad_v1 *) id;
|
| +}
|
| +
|
| +#ifndef ZWP_GAMEPAD_V1_GAMEPAD_STATE_ENUM
|
| +#define ZWP_GAMEPAD_V1_GAMEPAD_STATE_ENUM
|
| +/**
|
| + * zwp_gamepad_v1_gamepad_state - connection state
|
| + * @ZWP_GAMEPAD_V1_GAMEPAD_STATE_OFF: gamepad is off or not connected.
|
| + * @ZWP_GAMEPAD_V1_GAMEPAD_STATE_ON: gamepad is connected.
|
| + *
|
| + *
|
| + */
|
| +enum zwp_gamepad_v1_gamepad_state {
|
| + ZWP_GAMEPAD_V1_GAMEPAD_STATE_OFF = 0,
|
| + ZWP_GAMEPAD_V1_GAMEPAD_STATE_ON = 1,
|
| +};
|
| +#endif /* ZWP_GAMEPAD_V1_GAMEPAD_STATE_ENUM */
|
| +
|
| +#ifndef ZWP_GAMEPAD_V1_BUTTON_STATE_ENUM
|
| +#define ZWP_GAMEPAD_V1_BUTTON_STATE_ENUM
|
| +/**
|
| + * zwp_gamepad_v1_button_state - physical button state
|
| + * @ZWP_GAMEPAD_V1_BUTTON_STATE_RELEASED: the button is not pressed
|
| + * @ZWP_GAMEPAD_V1_BUTTON_STATE_PRESSED: the button is pressed
|
| + *
|
| + * Describes the physical state of a button that produced the button
|
| + * event.
|
| + */
|
| +enum zwp_gamepad_v1_button_state {
|
| + ZWP_GAMEPAD_V1_BUTTON_STATE_RELEASED = 0,
|
| + ZWP_GAMEPAD_V1_BUTTON_STATE_PRESSED = 1,
|
| +};
|
| +#endif /* ZWP_GAMEPAD_V1_BUTTON_STATE_ENUM */
|
| +
|
| +/**
|
| + * zwp_gamepad_v1 - gamepad input device
|
| + * @state_change: state change event
|
| + * @axis: axis change event
|
| + * @button: Gamepad button changed
|
| + * @frame: Notifies end of a series of gamepad changes.
|
| + *
|
| + * The zwp_gamepad_v1 interface representsa gamepad input devices, which
|
| + * is reported as a normalized 'Standard Gamepad' as it is specified by the
|
| + * W3C Gamepad API at: https://w3c.github.io/gamepad/#remapping
|
| + */
|
| +struct zwp_gamepad_v1_listener {
|
| + /**
|
| + * state_change - state change event
|
| + * @state: new state
|
| + *
|
| + * Notification that this seat's connection state has changed.
|
| + */
|
| + void (*state_change)(void *data,
|
| + struct zwp_gamepad_v1 *zwp_gamepad_v1,
|
| + uint32_t state);
|
| + /**
|
| + * axis - axis change event
|
| + * @time: timestamp with millisecond granularity
|
| + * @axis: axis that produced this event
|
| + * @value: new value of axis
|
| + *
|
| + * Notification of axis change.
|
| + *
|
| + * The axis id specifies which axis has changed as defined by the
|
| + * W3C 'Standard Gamepad'.
|
| + *
|
| + * The value is calibrated and normalized to the -1 to 1 range.
|
| + */
|
| + void (*axis)(void *data,
|
| + struct zwp_gamepad_v1 *zwp_gamepad_v1,
|
| + uint32_t time,
|
| + uint32_t axis,
|
| + wl_fixed_t value);
|
| + /**
|
| + * button - Gamepad button changed
|
| + * @time: timestamp with millisecond granularity
|
| + * @button: id of button
|
| + * @state: digital state of the button
|
| + * @analog: analog value of the button
|
| + *
|
| + * Notification of button change.
|
| + *
|
| + * The button id specifies which button has changed as defined by
|
| + * the W3C 'Standard Gamepad'.
|
| + *
|
| + * A button can have a digital and an analog value. The analog
|
| + * value is normalized to a 0 to 1 range. If a button does not
|
| + * provide an analog value, it will be derived from the digital
|
| + * state.
|
| + */
|
| + void (*button)(void *data,
|
| + struct zwp_gamepad_v1 *zwp_gamepad_v1,
|
| + uint32_t time,
|
| + uint32_t button,
|
| + uint32_t state,
|
| + wl_fixed_t analog);
|
| + /**
|
| + * frame - Notifies end of a series of gamepad changes.
|
| + * @time: timestamp with millisecond granularity
|
| + *
|
| + * Indicates the end of a set of events that logically belong
|
| + * together. A client is expected to accumulate the data in all
|
| + * events within the frame before proceeding.
|
| + */
|
| + void (*frame)(void *data,
|
| + struct zwp_gamepad_v1 *zwp_gamepad_v1,
|
| + uint32_t time);
|
| +};
|
| +
|
| +static inline int
|
| +zwp_gamepad_v1_add_listener(struct zwp_gamepad_v1 *zwp_gamepad_v1,
|
| + const struct zwp_gamepad_v1_listener *listener, void *data)
|
| +{
|
| + return wl_proxy_add_listener((struct wl_proxy *) zwp_gamepad_v1,
|
| + (void (**)(void)) listener, data);
|
| +}
|
| +
|
| +#define ZWP_GAMEPAD_V1_DESTROY 0
|
| +
|
| +static inline void
|
| +zwp_gamepad_v1_set_user_data(struct zwp_gamepad_v1 *zwp_gamepad_v1, void *user_data)
|
| +{
|
| + wl_proxy_set_user_data((struct wl_proxy *) zwp_gamepad_v1, user_data);
|
| +}
|
| +
|
| +static inline void *
|
| +zwp_gamepad_v1_get_user_data(struct zwp_gamepad_v1 *zwp_gamepad_v1)
|
| +{
|
| + return wl_proxy_get_user_data((struct wl_proxy *) zwp_gamepad_v1);
|
| +}
|
| +
|
| +static inline void
|
| +zwp_gamepad_v1_destroy(struct zwp_gamepad_v1 *zwp_gamepad_v1)
|
| +{
|
| + wl_proxy_marshal((struct wl_proxy *) zwp_gamepad_v1,
|
| + ZWP_GAMEPAD_V1_DESTROY);
|
| +
|
| + wl_proxy_destroy((struct wl_proxy *) zwp_gamepad_v1);
|
| +}
|
| +
|
| +#ifdef __cplusplus
|
| +}
|
| +#endif
|
| +
|
| +#endif
|
|
|