Index: cc/ipc/render_pass.mojom |
diff --git a/cc/ipc/render_pass.mojom b/cc/ipc/render_pass.mojom |
index 8d8b29a578f997e04b8f4ff8b102e7da562a47a5..75a4c9eae7acaba185148c767f1e55b14c876bcc 100644 |
--- a/cc/ipc/render_pass.mojom |
+++ b/cc/ipc/render_pass.mojom |
@@ -12,11 +12,12 @@ import "ui/gfx/mojo/transform.mojom"; |
// See cc/quads/render_pass.h. |
struct RenderPass { |
- cc.mojom.RenderPassId id; |
+ RenderPassId id; |
danakj
2016/06/22 00:05:09
Can you explain this to me?
Fady Samuel
2016/06/22 20:08:14
Explain what? We're in the cc.mojom module and so
danakj
2016/06/22 20:51:34
So it's equivalent. ok Thanks
|
gfx.mojom.Rect output_rect; |
gfx.mojom.Rect damage_rect; |
gfx.mojom.Transform transform_to_root_target; |
bool has_transparent_background; |
- array<DrawQuad> quads; |
- cc.mojom.SharedQuadStateList shared_quad_states; |
+ QuadList quad_list; |
+ array<uint32> shared_quad_state_references; |
+ SharedQuadStateList shared_quad_state_list; |
}; |