| Index: Source/core/rendering/RenderLayer.h
|
| diff --git a/Source/core/rendering/RenderLayer.h b/Source/core/rendering/RenderLayer.h
|
| index d48d8448369f91a96d0105e4565930c5643759d3..4c7420a1dc1e6839f654252e5a671fb0c36bd987 100644
|
| --- a/Source/core/rendering/RenderLayer.h
|
| +++ b/Source/core/rendering/RenderLayer.h
|
| @@ -305,7 +305,7 @@ public:
|
| bool overlapBoundsIncludeChildren() const { return hasFilter() && renderer()->style()->filter().hasFilterThatMovesPixels(); }
|
|
|
| // Can pass offsetFromRoot if known.
|
| - IntRect calculateLayerBounds(const RenderLayer* ancestorLayer, const LayoutPoint* offsetFromRoot = 0, CalculateLayerBoundsFlags = DefaultCalculateLayerBoundsFlags) const;
|
| + LayoutRect calculateLayerBounds(const RenderLayer* ancestorLayer, const LayoutPoint* offsetFromRoot = 0, CalculateLayerBoundsFlags = DefaultCalculateLayerBoundsFlags) const;
|
|
|
| // WARNING: This method returns the offset for the parent as this is what updateLayerPositions expects.
|
| LayoutPoint computeOffsetFromRoot(bool& hasLayerOffset) const;
|
| @@ -499,7 +499,8 @@ private:
|
|
|
| void collectFragments(LayerFragments&, const RenderLayer* rootLayer, RenderRegion*, const LayoutRect& dirtyRect,
|
| ClipRectsType, OverlayScrollbarSizeRelevancy inOverlayScrollbarSizeRelevancy = IgnoreOverlayScrollbarSize,
|
| - ShouldRespectOverflowClip = RespectOverflowClip, const LayoutPoint* offsetFromRoot = 0, const LayoutRect* layerBoundingBox = 0);
|
| + ShouldRespectOverflowClip = RespectOverflowClip, const LayoutPoint* offsetFromRoot = 0,
|
| + const LayoutSize& subPixelAccumulation = LayoutSize(), const LayoutRect* layerBoundingBox = 0);
|
| void updatePaintingInfoForFragments(LayerFragments&, const LayerPaintingInfo&, PaintLayerFlags, bool shouldPaintContent, const LayoutPoint* offsetFromRoot);
|
| void paintBackgroundForFragments(const LayerFragments&, GraphicsContext*, GraphicsContext* transparencyLayerContext,
|
| const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer);
|
|
|