Index: Source/core/rendering/RenderLayer.h |
diff --git a/Source/core/rendering/RenderLayer.h b/Source/core/rendering/RenderLayer.h |
index d48d8448369f91a96d0105e4565930c5643759d3..4c7420a1dc1e6839f654252e5a671fb0c36bd987 100644 |
--- a/Source/core/rendering/RenderLayer.h |
+++ b/Source/core/rendering/RenderLayer.h |
@@ -305,7 +305,7 @@ public: |
bool overlapBoundsIncludeChildren() const { return hasFilter() && renderer()->style()->filter().hasFilterThatMovesPixels(); } |
// Can pass offsetFromRoot if known. |
- IntRect calculateLayerBounds(const RenderLayer* ancestorLayer, const LayoutPoint* offsetFromRoot = 0, CalculateLayerBoundsFlags = DefaultCalculateLayerBoundsFlags) const; |
+ LayoutRect calculateLayerBounds(const RenderLayer* ancestorLayer, const LayoutPoint* offsetFromRoot = 0, CalculateLayerBoundsFlags = DefaultCalculateLayerBoundsFlags) const; |
// WARNING: This method returns the offset for the parent as this is what updateLayerPositions expects. |
LayoutPoint computeOffsetFromRoot(bool& hasLayerOffset) const; |
@@ -499,7 +499,8 @@ private: |
void collectFragments(LayerFragments&, const RenderLayer* rootLayer, RenderRegion*, const LayoutRect& dirtyRect, |
ClipRectsType, OverlayScrollbarSizeRelevancy inOverlayScrollbarSizeRelevancy = IgnoreOverlayScrollbarSize, |
- ShouldRespectOverflowClip = RespectOverflowClip, const LayoutPoint* offsetFromRoot = 0, const LayoutRect* layerBoundingBox = 0); |
+ ShouldRespectOverflowClip = RespectOverflowClip, const LayoutPoint* offsetFromRoot = 0, |
+ const LayoutSize& subPixelAccumulation = LayoutSize(), const LayoutRect* layerBoundingBox = 0); |
void updatePaintingInfoForFragments(LayerFragments&, const LayerPaintingInfo&, PaintLayerFlags, bool shouldPaintContent, const LayoutPoint* offsetFromRoot); |
void paintBackgroundForFragments(const LayerFragments&, GraphicsContext*, GraphicsContext* transparencyLayerContext, |
const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer); |