Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(12)

Unified Diff: Source/core/rendering/RenderLayer.cpp

Issue 20723003: Fix pixel snapping issues when layers become composited (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Adding another failing test expectation Created 7 years, 1 month ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: Source/core/rendering/RenderLayer.cpp
diff --git a/Source/core/rendering/RenderLayer.cpp b/Source/core/rendering/RenderLayer.cpp
index 98bf30d208bf6becc7c7d9562163e6b029b027c6..a4734f263ce08b5cf5741025b3d01c35c0e5b564 100644
--- a/Source/core/rendering/RenderLayer.cpp
+++ b/Source/core/rendering/RenderLayer.cpp
@@ -2010,7 +2010,10 @@ void RenderLayer::paintLayerContents(GraphicsContext* context, const LayerPainti
LayoutPoint offsetFromRoot;
convertToLayerCoords(paintingInfo.rootLayer, offsetFromRoot);
- IntRect rootRelativeBounds;
+ if (compositingState() == PaintsIntoOwnBacking)
+ offsetFromRoot.move(m_compositedLayerMapping->subpixelAccumulation());
+
+ LayoutRect rootRelativeBounds;
bool rootRelativeBoundsComputed = false;
// Apply clip-path to context.
@@ -2132,7 +2135,7 @@ void RenderLayer::paintLayerContents(GraphicsContext* context, const LayerPainti
// fragment should paint.
collectFragments(layerFragments, localPaintingInfo.rootLayer, localPaintingInfo.region, localPaintingInfo.paintDirtyRect,
(paintFlags & PaintLayerTemporaryClipRects) ? TemporaryClipRects : PaintingClipRects, IgnoreOverlayScrollbarSize,
- (isPaintingOverflowContents) ? IgnoreOverflowClip : RespectOverflowClip, &offsetFromRoot);
+ (isPaintingOverflowContents) ? IgnoreOverflowClip : RespectOverflowClip, &offsetFromRoot, localPaintingInfo.subPixelAccumulation);
updatePaintingInfoForFragments(layerFragments, localPaintingInfo, paintFlags, shouldPaintContent, &offsetFromRoot);
}
@@ -2237,12 +2240,12 @@ void RenderLayer::paintList(Vector<RenderLayerStackingNode*>* list, GraphicsCont
void RenderLayer::collectFragments(LayerFragments& fragments, const RenderLayer* rootLayer, RenderRegion* region, const LayoutRect& dirtyRect,
ClipRectsType clipRectsType, OverlayScrollbarSizeRelevancy inOverlayScrollbarSizeRelevancy, ShouldRespectOverflowClip respectOverflowClip, const LayoutPoint* offsetFromRoot,
- const LayoutRect* layerBoundingBox)
+ const LayoutSize& subPixelAccumulation, const LayoutRect* layerBoundingBox)
{
if (!enclosingPaginationLayer() || hasTransform()) {
// For unpaginated layers, there is only one fragment.
LayerFragment fragment;
- ClipRectsContext clipRectsContext(rootLayer, region, clipRectsType, inOverlayScrollbarSizeRelevancy, respectOverflowClip);
+ ClipRectsContext clipRectsContext(rootLayer, region, clipRectsType, inOverlayScrollbarSizeRelevancy, respectOverflowClip, subPixelAccumulation);
calculateRects(clipRectsContext, dirtyRect, fragment.layerBounds, fragment.backgroundRect, fragment.foregroundRect, fragment.outlineRect, offsetFromRoot);
fragments.append(fragment);
return;
@@ -2328,7 +2331,7 @@ void RenderLayer::paintTransformedLayerIntoFragments(GraphicsContext* context, c
LayoutRect transformedExtent = transparencyClipBox(this, enclosingPaginationLayer(), PaintingTransparencyClipBox, RootOfTransparencyClipBox, paintingInfo.paintBehavior);
enclosingPaginationLayer()->collectFragments(enclosingPaginationFragments, paintingInfo.rootLayer, paintingInfo.region, paintingInfo.paintDirtyRect,
(paintFlags & PaintLayerTemporaryClipRects) ? TemporaryClipRects : PaintingClipRects, IgnoreOverlayScrollbarSize,
- (paintFlags & PaintLayerPaintingOverflowContents) ? IgnoreOverflowClip : RespectOverflowClip, &offsetOfPaginationLayerFromRoot, &transformedExtent);
+ (paintFlags & PaintLayerPaintingOverflowContents) ? IgnoreOverflowClip : RespectOverflowClip, &offsetOfPaginationLayerFromRoot, paintingInfo.subPixelAccumulation, &transformedExtent);
for (size_t i = 0; i < enclosingPaginationFragments.size(); ++i) {
const LayerFragment& fragment = enclosingPaginationFragments.at(i);
@@ -2354,6 +2357,15 @@ void RenderLayer::paintTransformedLayerIntoFragments(GraphicsContext* context, c
}
}
+static inline LayoutSize subPixelAccumulationIfNeeded(const LayoutSize& subPixelAccumulation, CompositingState compositingState)
+{
+ // Only apply the sub-pixel accumulation if we don't paint into our own backing layer, otherwise the position
+ // of the renderer already includes any sub-pixel offset.
+ if (compositingState == PaintsIntoOwnBacking)
+ return LayoutSize();
+ return subPixelAccumulation;
+}
+
void RenderLayer::paintBackgroundForFragments(const LayerFragments& layerFragments, GraphicsContext* context, GraphicsContext* transparencyLayerContext,
const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, const LayerPaintingInfo& localPaintingInfo, PaintBehavior paintBehavior,
RenderObject* paintingRootForRenderer)
@@ -2376,7 +2388,7 @@ void RenderLayer::paintBackgroundForFragments(const LayerFragments& layerFragmen
// Paint the background.
// FIXME: Eventually we will collect the region from the fragment itself instead of just from the paint info.
PaintInfo paintInfo(context, pixelSnappedIntRect(fragment.backgroundRect.rect()), PaintPhaseBlockBackground, paintBehavior, paintingRootForRenderer, localPaintingInfo.region, 0, 0, localPaintingInfo.rootLayer->renderer());
- renderer()->paint(paintInfo, toPoint(fragment.layerBounds.location() - renderBoxLocation() + localPaintingInfo.subPixelAccumulation));
+ renderer()->paint(paintInfo, toPoint(fragment.layerBounds.location() - renderBoxLocation() + subPixelAccumulationIfNeeded(localPaintingInfo.subPixelAccumulation, compositingState())));
if (localPaintingInfo.clipToDirtyRect)
restoreClip(context, localPaintingInfo.paintDirtyRect, fragment.backgroundRect);
@@ -2436,7 +2448,7 @@ void RenderLayer::paintForegroundForFragmentsWithPhase(PaintPhase phase, const L
PaintInfo paintInfo(context, pixelSnappedIntRect(fragment.foregroundRect.rect()), phase, paintBehavior, paintingRootForRenderer, localPaintingInfo.region, 0, 0, localPaintingInfo.rootLayer->renderer());
if (phase == PaintPhaseForeground)
paintInfo.overlapTestRequests = localPaintingInfo.overlapTestRequests;
- renderer()->paint(paintInfo, toPoint(fragment.layerBounds.location() - renderBoxLocation() + localPaintingInfo.subPixelAccumulation));
+ renderer()->paint(paintInfo, toPoint(fragment.layerBounds.location() - renderBoxLocation() + subPixelAccumulationIfNeeded(localPaintingInfo.subPixelAccumulation, compositingState())));
if (shouldClip)
restoreClip(context, localPaintingInfo.paintDirtyRect, fragment.foregroundRect);
@@ -2454,7 +2466,7 @@ void RenderLayer::paintOutlineForFragments(const LayerFragments& layerFragments,
// Paint our own outline
PaintInfo paintInfo(context, pixelSnappedIntRect(fragment.outlineRect.rect()), PaintPhaseSelfOutline, paintBehavior, paintingRootForRenderer, localPaintingInfo.region, 0, 0, localPaintingInfo.rootLayer->renderer());
clipToRect(localPaintingInfo.rootLayer, context, localPaintingInfo.paintDirtyRect, fragment.outlineRect, DoNotIncludeSelfForBorderRadius);
- renderer()->paint(paintInfo, toPoint(fragment.layerBounds.location() - renderBoxLocation() + localPaintingInfo.subPixelAccumulation));
+ renderer()->paint(paintInfo, toPoint(fragment.layerBounds.location() - renderBoxLocation() + subPixelAccumulationIfNeeded(localPaintingInfo.subPixelAccumulation, compositingState())));
restoreClip(context, localPaintingInfo.paintDirtyRect, fragment.outlineRect);
}
}
@@ -2473,7 +2485,7 @@ void RenderLayer::paintMaskForFragments(const LayerFragments& layerFragments, Gr
// Paint the mask.
// FIXME: Eventually we will collect the region from the fragment itself instead of just from the paint info.
PaintInfo paintInfo(context, pixelSnappedIntRect(fragment.backgroundRect.rect()), PaintPhaseMask, PaintBehaviorNormal, paintingRootForRenderer, localPaintingInfo.region, 0, 0, localPaintingInfo.rootLayer->renderer());
- renderer()->paint(paintInfo, toPoint(fragment.layerBounds.location() - renderBoxLocation() + localPaintingInfo.subPixelAccumulation));
+ renderer()->paint(paintInfo, toPoint(fragment.layerBounds.location() - renderBoxLocation() + subPixelAccumulationIfNeeded(localPaintingInfo.subPixelAccumulation, compositingState())));
if (localPaintingInfo.clipToDirtyRect)
restoreClip(context, localPaintingInfo.paintDirtyRect, fragment.backgroundRect);
@@ -2493,7 +2505,7 @@ void RenderLayer::paintChildClippingMaskForFragments(const LayerFragments& layer
// Paint the the clipped mask.
PaintInfo paintInfo(context, pixelSnappedIntRect(fragment.backgroundRect.rect()), PaintPhaseClippingMask, PaintBehaviorNormal, paintingRootForRenderer, localPaintingInfo.region, 0, 0, localPaintingInfo.rootLayer->renderer());
- renderer()->paint(paintInfo, toPoint(fragment.layerBounds.location() - renderBoxLocation() + localPaintingInfo.subPixelAccumulation));
+ renderer()->paint(paintInfo, toPoint(fragment.layerBounds.location() - renderBoxLocation() + subPixelAccumulationIfNeeded(localPaintingInfo.subPixelAccumulation, compositingState())));
if (localPaintingInfo.clipToDirtyRect)
restoreClip(context, localPaintingInfo.paintDirtyRect, fragment.foregroundRect);
@@ -2506,7 +2518,7 @@ void RenderLayer::paintOverflowControlsForFragments(const LayerFragments& layerF
const LayerFragment& fragment = layerFragments.at(i);
clipToRect(localPaintingInfo.rootLayer, context, localPaintingInfo.paintDirtyRect, fragment.backgroundRect);
if (RenderLayerScrollableArea* scrollableArea = this->scrollableArea())
- scrollableArea->paintOverflowControls(context, roundedIntPoint(toPoint(fragment.layerBounds.location() - renderBoxLocation() + localPaintingInfo.subPixelAccumulation)), pixelSnappedIntRect(fragment.backgroundRect.rect()), true);
+ scrollableArea->paintOverflowControls(context, roundedIntPoint(toPoint(fragment.layerBounds.location() - renderBoxLocation() + subPixelAccumulationIfNeeded(localPaintingInfo.subPixelAccumulation, compositingState()))), pixelSnappedIntRect(fragment.backgroundRect.rect()), true);
restoreClip(context, localPaintingInfo.paintDirtyRect, fragment.backgroundRect);
}
}
@@ -2967,7 +2979,7 @@ RenderLayer* RenderLayer::hitTestTransformedLayerInFragments(RenderLayer* rootLa
LayoutPoint offsetOfPaginationLayerFromRoot;
LayoutRect transformedExtent = transparencyClipBox(this, enclosingPaginationLayer(), HitTestingTransparencyClipBox, RootOfTransparencyClipBox);
enclosingPaginationLayer()->collectFragments(enclosingPaginationFragments, rootLayer, hitTestLocation.region(), hitTestRect,
- RootRelativeClipRects, IncludeOverlayScrollbarSize, RespectOverflowClip, &offsetOfPaginationLayerFromRoot, &transformedExtent);
+ RootRelativeClipRects, IncludeOverlayScrollbarSize, RespectOverflowClip, &offsetOfPaginationLayerFromRoot, LayoutSize(), &transformedExtent);
for (int i = enclosingPaginationFragments.size() - 1; i >= 0; --i) {
const LayerFragment& fragment = enclosingPaginationFragments.at(i);
@@ -3287,7 +3299,7 @@ void RenderLayer::calculateRects(const ClipRectsContext& clipRectsContext, const
if (renderer()->hasOverflowClip()) {
// This layer establishes a clip of some kind.
if (this != clipRectsContext.rootLayer || clipRectsContext.respectOverflowClip == RespectOverflowClip) {
- foregroundRect.intersect(toRenderBox(renderer())->overflowClipRect(offset, clipRectsContext.region, clipRectsContext.overlayScrollbarSizeRelevancy));
+ foregroundRect.intersect(toRenderBox(renderer())->overflowClipRect(offset + clipRectsContext.subPixelAccumulation, clipRectsContext.region, clipRectsContext.overlayScrollbarSizeRelevancy));
if (renderer()->style()->hasBorderRadius())
foregroundRect.setHasRadius(true);
}
@@ -3302,13 +3314,13 @@ void RenderLayer::calculateRects(const ClipRectsContext& clipRectsContext, const
// individual region boxes as overflow.
LayoutRect layerBoundsWithVisualOverflow = renderBox()->visualOverflowRect();
renderBox()->flipForWritingMode(layerBoundsWithVisualOverflow); // Layers are in physical coordinates, so the overflow has to be flipped.
- layerBoundsWithVisualOverflow.moveBy(offset);
+ layerBoundsWithVisualOverflow.moveBy(offset + clipRectsContext.subPixelAccumulation);
if (this != clipRectsContext.rootLayer || clipRectsContext.respectOverflowClip == RespectOverflowClip)
backgroundRect.intersect(layerBoundsWithVisualOverflow);
} else {
// Shift the bounds to be for our region only.
LayoutRect bounds = renderBox()->borderBoxRectInRegion(clipRectsContext.region);
- bounds.moveBy(offset);
+ bounds.moveBy(offset + clipRectsContext.subPixelAccumulation);
if (this != clipRectsContext.rootLayer || clipRectsContext.respectOverflowClip == RespectOverflowClip)
backgroundRect.intersect(bounds);
}
@@ -3317,7 +3329,7 @@ void RenderLayer::calculateRects(const ClipRectsContext& clipRectsContext, const
// CSS clip (different than clipping due to overflow) can clip to any box, even if it falls outside of the border box.
if (renderer()->hasClip()) {
// Clip applies to *us* as well, so go ahead and update the damageRect.
- LayoutRect newPosClip = toRenderBox(renderer())->clipRect(offset, clipRectsContext.region);
+ LayoutRect newPosClip = toRenderBox(renderer())->clipRect(offset + clipRectsContext.subPixelAccumulation, clipRectsContext.region);
backgroundRect.intersect(newPosClip);
foregroundRect.intersect(newPosClip);
outlineRect.intersect(newPosClip);
@@ -3524,14 +3536,14 @@ IntRect RenderLayer::absoluteBoundingBox() const
return pixelSnappedIntRect(boundingBox(root()));
}
-IntRect RenderLayer::calculateLayerBounds(const RenderLayer* ancestorLayer, const LayoutPoint* offsetFromRoot, CalculateLayerBoundsFlags flags) const
+LayoutRect RenderLayer::calculateLayerBounds(const RenderLayer* ancestorLayer, const LayoutPoint* offsetFromRoot, CalculateLayerBoundsFlags flags) const
{
if (!isSelfPaintingLayer())
- return IntRect();
+ return LayoutRect();
// FIXME: This could be improved to do a check like hasVisibleNonCompositingDescendantLayers() (bug 92580).
if ((flags & ExcludeHiddenDescendants) && this != ancestorLayer && !hasVisibleContent() && !hasVisibleDescendant())
- return IntRect();
+ return LayoutRect();
RenderLayerModelObject* renderer = this->renderer();
@@ -3572,7 +3584,7 @@ IntRect RenderLayer::calculateLayerBounds(const RenderLayer* ancestorLayer, cons
LayoutPoint ancestorRelOffset;
convertToLayerCoords(ancestorLayer, ancestorRelOffset);
localClipRect.moveBy(ancestorRelOffset);
- return pixelSnappedIntRect(localClipRect);
+ return localClipRect;
}
}
@@ -3584,7 +3596,7 @@ IntRect RenderLayer::calculateLayerBounds(const RenderLayer* ancestorLayer, cons
if (m_reflectionInfo) {
RenderLayer* reflectionLayer = m_reflectionInfo->reflectionLayer();
if (!reflectionLayer->compositedLayerMapping()) {
- IntRect childUnionBounds = reflectionLayer->calculateLayerBounds(this, 0, descendantFlags);
+ LayoutRect childUnionBounds = reflectionLayer->calculateLayerBounds(this, 0, descendantFlags);
unionBounds.unite(childUnionBounds);
}
}
@@ -3601,7 +3613,7 @@ IntRect RenderLayer::calculateLayerBounds(const RenderLayer* ancestorLayer, cons
RenderLayerStackingNodeIterator iterator(*m_stackingNode.get(), AllChildren);
while (RenderLayerStackingNode* node = iterator.next()) {
if (flags & IncludeCompositedDescendants || !node->layer()->compositedLayerMapping()) {
- IntRect childUnionBounds = node->layer()->calculateLayerBounds(this, 0, descendantFlags);
+ LayoutRect childUnionBounds = node->layer()->calculateLayerBounds(this, 0, descendantFlags);
unionBounds.unite(childUnionBounds);
}
}
@@ -3625,7 +3637,7 @@ IntRect RenderLayer::calculateLayerBounds(const RenderLayer* ancestorLayer, cons
convertToLayerCoords(ancestorLayer, ancestorRelOffset);
unionBounds.moveBy(ancestorRelOffset);
- return pixelSnappedIntRect(unionBounds);
+ return unionBounds;
}
CompositingState RenderLayer::compositingState() const

Powered by Google App Engine
This is Rietveld 408576698