| Index: cc/output/bsp_tree_unittest.cc | 
| diff --git a/cc/output/bsp_tree_unittest.cc b/cc/output/bsp_tree_unittest.cc | 
| index c787d3e7c492a0333be7fcf6f364f20687b918c5..acf2defe533b6d6e5ade0645fe22e85f86f96320 100644 | 
| --- a/cc/output/bsp_tree_unittest.cc | 
| +++ b/cc/output/bsp_tree_unittest.cc | 
| @@ -45,32 +45,6 @@ | 
| EXPECT_TRUE(VerifySidedness(bsp_tree.root())); | 
| } | 
|  | 
| -  static BspCompareResult SideCompare(const DrawPolygon& a, | 
| -                                      const DrawPolygon& b) { | 
| -    const float split_threshold = 0.05f; | 
| -    bool pos = false; | 
| -    bool neg = false; | 
| -    for (const auto& pt : a.points()) { | 
| -      float dist = b.SignedPointDistance(pt); | 
| -      neg |= dist < -split_threshold; | 
| -      pos |= dist > split_threshold; | 
| -    } | 
| -    if (pos && neg) | 
| -      return BSP_SPLIT; | 
| -    if (neg) | 
| -      return BSP_BACK; | 
| -    if (pos) | 
| -      return BSP_FRONT; | 
| -    double dot = gfx::DotProduct(a.normal(), b.normal()); | 
| -    if ((dot >= 0.0f && a.order_index() >= b.order_index()) || | 
| -        (dot <= 0.0f && a.order_index() <= b.order_index())) { | 
| -      // The sign of the dot product of the normals along with document order | 
| -      // determine which side it goes on, the vertices are ambiguous. | 
| -      return BSP_COPLANAR_BACK; | 
| -    } | 
| -    return BSP_COPLANAR_FRONT; | 
| -  } | 
| - | 
| static bool VerifySidedness(const std::unique_ptr<BspNode>& node) { | 
| // We check if both the front and back child nodes have geometry that is | 
| // completely on the expected side of the current node. | 
| @@ -78,8 +52,8 @@ | 
| bool back_ok = true; | 
| if (node->back_child) { | 
| // Make sure the back child lies entirely behind this node. | 
| -      BspCompareResult result = | 
| -          SideCompare(*(node->back_child->node_data), *(node->node_data)); | 
| +      BspCompareResult result = DrawPolygon::SideCompare( | 
| +          *(node->back_child->node_data), *(node->node_data)); | 
| if (result != BSP_BACK) { | 
| return false; | 
| } | 
| @@ -87,8 +61,8 @@ | 
| } | 
| // Make sure the front child lies entirely in front of this node. | 
| if (node->front_child) { | 
| -      BspCompareResult result = | 
| -          SideCompare(*(node->front_child->node_data), *(node->node_data)); | 
| +      BspCompareResult result = DrawPolygon::SideCompare( | 
| +          *(node->front_child->node_data), *(node->node_data)); | 
| if (result != BSP_FRONT) { | 
| return false; | 
| } | 
| @@ -100,15 +74,15 @@ | 
|  | 
| // Now we need to make sure our coplanar geometry is all actually coplanar. | 
| for (size_t i = 0; i < node->coplanars_front.size(); i++) { | 
| -      BspCompareResult result = | 
| -          SideCompare(*(node->coplanars_front[i]), *(node->node_data)); | 
| +      BspCompareResult result = DrawPolygon::SideCompare( | 
| +          *(node->coplanars_front[i]), *(node->node_data)); | 
| if (result != BSP_COPLANAR_FRONT) { | 
| return false; | 
| } | 
| } | 
| for (size_t i = 0; i < node->coplanars_back.size(); i++) { | 
| -      BspCompareResult result = | 
| -          SideCompare(*(node->coplanars_back[i]), *(node->node_data)); | 
| +      BspCompareResult result = DrawPolygon::SideCompare( | 
| +          *(node->coplanars_back[i]), *(node->node_data)); | 
| if (result != BSP_COPLANAR_BACK) { | 
| return false; | 
| } | 
|  |