| Index: cc/quads/draw_polygon_unittest.cc
|
| diff --git a/cc/quads/draw_polygon_unittest.cc b/cc/quads/draw_polygon_unittest.cc
|
| index a09a04b8d22c91b6567cd5bf071eb1d092b8adff..884777fc2244e8cc3a1df4e308347100d90f4c08 100644
|
| --- a/cc/quads/draw_polygon_unittest.cc
|
| +++ b/cc/quads/draw_polygon_unittest.cc
|
| @@ -12,7 +12,6 @@
|
| #include <limits>
|
| #include <vector>
|
|
|
| -#include "base/memory/ptr_util.h"
|
| #include "cc/output/bsp_compare_result.h"
|
| #include "cc/quads/draw_polygon.h"
|
| #include "testing/gtest/include/gtest/gtest.h"
|
| @@ -30,10 +29,6 @@
|
|
|
| #define CREATE_NEW_DRAW_POLYGON(name, points_vector, normal, polygon_id) \
|
| DrawPolygon name(NULL, points_vector, normal, polygon_id)
|
| -
|
| -#define CREATE_NEW_DRAW_POLYGON_PTR(name, points_vector, normal, polygon_id) \
|
| - std::unique_ptr<DrawPolygon> name(base::MakeUnique<DrawPolygon>( \
|
| - nullptr, points_vector, normal, polygon_id))
|
|
|
| #define CREATE_TEST_DRAW_FORWARD_POLYGON(name, points_vector, id) \
|
| DrawPolygon name(NULL, points_vector, gfx::Vector3dF(0, 0, 1.0f), id); \
|
| @@ -62,27 +57,6 @@
|
| for (size_t i = 0; i < points.size(); i++) {
|
| EXPECT_POINT_EQ(polygon.points()[i], points[i]);
|
| }
|
| -}
|
| -
|
| -std::unique_ptr<DrawPolygon> ClonePolygon(const DrawPolygon& polygon) {
|
| - return base::MakeUnique<DrawPolygon>(polygon.original_ref(), polygon.points(),
|
| - polygon.normal(), polygon.order_index());
|
| -}
|
| -
|
| -// Classifies polygon a with respect to b
|
| -BspCompareResult SideCompare(const DrawPolygon& a, const DrawPolygon& b) {
|
| - std::unique_ptr<DrawPolygon> front;
|
| - std::unique_ptr<DrawPolygon> back;
|
| - bool is_coplanar;
|
| - b.SplitPolygon(ClonePolygon(a), &front, &back, &is_coplanar);
|
| - if (is_coplanar) {
|
| - return (front != nullptr) ? BSP_COPLANAR_FRONT : BSP_COPLANAR_BACK;
|
| - }
|
| - if (front == nullptr)
|
| - return BSP_BACK;
|
| - if (back == nullptr)
|
| - return BSP_FRONT;
|
| - return BSP_SPLIT;
|
| }
|
|
|
| // A simple square in a plane.
|
| @@ -234,7 +208,7 @@
|
| CREATE_NEW_DRAW_POLYGON(polygon_a, vertices_a, normal, 0);
|
| CREATE_NEW_DRAW_POLYGON(polygon_b, vertices_b, normal, 1);
|
|
|
| - EXPECT_EQ(BSP_BACK, SideCompare(polygon_b, polygon_a));
|
| + EXPECT_EQ(BSP_BACK, DrawPolygon::SideCompare(polygon_b, polygon_a));
|
| }
|
|
|
| // Two quads are definitely not touching and so no split should occur.
|
| @@ -260,7 +234,7 @@
|
| CREATE_NEW_DRAW_POLYGON(polygon_a, vertices_a, normal_a, 0);
|
| CREATE_NEW_DRAW_POLYGON(polygon_b, vertices_b, normal_b, 1);
|
|
|
| - EXPECT_EQ(BSP_FRONT, SideCompare(polygon_b, polygon_a));
|
| + EXPECT_EQ(BSP_FRONT, DrawPolygon::SideCompare(polygon_b, polygon_a));
|
| }
|
|
|
| // Two quads are definitely not touching and so no split should occur.
|
| @@ -276,16 +250,15 @@
|
| vertices_b.push_back(gfx::Point3F(5.0f, 0.0f, 15.0f));
|
| vertices_b.push_back(gfx::Point3F(5.0f, 0.0f, 5.0f));
|
|
|
| - CREATE_NEW_DRAW_POLYGON(polygon_a, vertices_a,
|
| - gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0);
|
| - CREATE_NEW_DRAW_POLYGON(polygon_b, vertices_b,
|
| - gfx::Vector3dF(-1.0f, 0.0f, 0.0f), 1);
|
| -
|
| - EXPECT_EQ(BSP_FRONT, SideCompare(polygon_b, polygon_a));
|
| -}
|
| -
|
| -// One quad is resting against another, but doesn't cross its plane so no
|
| -// split
|
| + CREATE_NEW_DRAW_POLYGON(
|
| + polygon_a, vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0);
|
| + CREATE_NEW_DRAW_POLYGON(
|
| + polygon_b, vertices_b, gfx::Vector3dF(-1.0f, 0.0f, 0.0f), 1);
|
| +
|
| + EXPECT_EQ(BSP_FRONT, DrawPolygon::SideCompare(polygon_b, polygon_a));
|
| +}
|
| +
|
| +// One quad is resting against another, but doesn't cross its plane so no split
|
| // should occur.
|
| TEST(DrawPolygonSplitTest, BarelyTouchingNoSplit) {
|
| std::vector<gfx::Point3F> vertices_a;
|
| @@ -299,12 +272,12 @@
|
| vertices_b.push_back(gfx::Point3F(5.0f, 0.0f, -10.0f));
|
| vertices_b.push_back(gfx::Point3F(5.0f, 0.0f, 0.0f));
|
|
|
| - CREATE_NEW_DRAW_POLYGON(polygon_a, vertices_a,
|
| - gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0);
|
| - CREATE_NEW_DRAW_POLYGON(polygon_b, vertices_b,
|
| - gfx::Vector3dF(-1.0f, 0.0f, 0.0f), 1);
|
| -
|
| - EXPECT_EQ(BSP_BACK, SideCompare(polygon_b, polygon_a));
|
| + CREATE_NEW_DRAW_POLYGON(
|
| + polygon_a, vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0);
|
| + CREATE_NEW_DRAW_POLYGON(
|
| + polygon_b, vertices_b, gfx::Vector3dF(-1.0f, 0.0f, 0.0f), 1);
|
| +
|
| + EXPECT_EQ(BSP_BACK, DrawPolygon::SideCompare(polygon_b, polygon_a));
|
| }
|
|
|
| // One quad intersects another and becomes two pieces.
|
| @@ -320,20 +293,18 @@
|
| vertices_b.push_back(gfx::Point3F(5.0f, 0.0f, 5.0f));
|
| vertices_b.push_back(gfx::Point3F(5.0f, 10.0f, 5.0f));
|
|
|
| - CREATE_NEW_DRAW_POLYGON_PTR(polygon_a, vertices_a,
|
| - gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0);
|
| - CREATE_NEW_DRAW_POLYGON_PTR(polygon_b, vertices_b,
|
| - gfx::Vector3dF(-1.0f, 0.0f, 0.0f), 1);
|
| + CREATE_NEW_DRAW_POLYGON(
|
| + polygon_a, vertices_a, gfx::Vector3dF(0.0f, 0.0f, 1.0f), 0);
|
| + CREATE_NEW_DRAW_POLYGON(
|
| + polygon_b, vertices_b, gfx::Vector3dF(-1.0f, 0.0f, 0.0f), 1);
|
| +
|
| + EXPECT_EQ(BSP_SPLIT, DrawPolygon::SideCompare(polygon_b, polygon_a));
|
|
|
| std::unique_ptr<DrawPolygon> front_polygon;
|
| std::unique_ptr<DrawPolygon> back_polygon;
|
| - bool is_coplanar;
|
| -
|
| - polygon_a->SplitPolygon(std::move(polygon_b), &front_polygon, &back_polygon,
|
| - &is_coplanar);
|
| - EXPECT_FALSE(is_coplanar);
|
| - EXPECT_TRUE(front_polygon != nullptr);
|
| - EXPECT_TRUE(back_polygon != nullptr);
|
| + polygon_b.Split(polygon_a, &front_polygon, &back_polygon);
|
| + EXPECT_EQ(BSP_FRONT, DrawPolygon::SideCompare(*front_polygon, polygon_a));
|
| + EXPECT_EQ(BSP_BACK, DrawPolygon::SideCompare(*back_polygon, polygon_a));
|
|
|
| std::vector<gfx::Point3F> test_points_a;
|
| test_points_a.push_back(gfx::Point3F(5.0f, 0.0f, 0.0f));
|
| @@ -366,20 +337,21 @@
|
| vertices_b.push_back(gfx::Point3F(-1.0f, -5.0f, -2.0f));
|
| vertices_b.push_back(gfx::Point3F(-1.0f, 5.0f, -2.0f));
|
|
|
| - CREATE_NEW_DRAW_POLYGON_PTR(polygon_a, vertices_a,
|
| - gfx::Vector3dF(0.0f, 1.0f, 0.0f), 0);
|
| - CREATE_NEW_DRAW_POLYGON_PTR(polygon_b, vertices_b,
|
| - gfx::Vector3dF(0.707107f, 0.0f, -0.707107f), 1);
|
| + CREATE_NEW_DRAW_POLYGON(
|
| + polygon_a, vertices_a, gfx::Vector3dF(0.0f, 1.0f, 0.0f), 0);
|
| + CREATE_NEW_DRAW_POLYGON(
|
| + polygon_b, vertices_b, gfx::Vector3dF(0.707107f, 0.0f, -0.707107f), 1);
|
| +
|
| + EXPECT_EQ(BSP_SPLIT, DrawPolygon::SideCompare(polygon_a, polygon_b));
|
|
|
| std::unique_ptr<DrawPolygon> front_polygon;
|
| std::unique_ptr<DrawPolygon> back_polygon;
|
| - bool is_coplanar;
|
| -
|
| - polygon_b->SplitPolygon(std::move(polygon_a), &front_polygon, &back_polygon,
|
| - &is_coplanar);
|
| - EXPECT_FALSE(is_coplanar);
|
| - EXPECT_TRUE(front_polygon != nullptr);
|
| - EXPECT_TRUE(back_polygon != nullptr);
|
| + polygon_a.Split(polygon_b, &front_polygon, &back_polygon);
|
| + EXPECT_EQ(BSP_FRONT, DrawPolygon::SideCompare(*front_polygon, polygon_b));
|
| + EXPECT_EQ(BSP_BACK, DrawPolygon::SideCompare(*back_polygon, polygon_b));
|
| +
|
| + EXPECT_EQ(3u, front_polygon->points().size());
|
| + EXPECT_EQ(5u, back_polygon->points().size());
|
|
|
| std::vector<gfx::Point3F> test_points_a;
|
| test_points_a.push_back(gfx::Point3F(10.0f, 0.0f, 9.0f));
|
|
|