Index: remoting/client/opengl/opengl_renderer.gyp |
diff --git a/remoting/client/opengl/opengl_renderer.gyp b/remoting/client/opengl/opengl_renderer.gyp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..7e59db7072d130280ff157a9f4de2f54be7eb26b |
--- /dev/null |
+++ b/remoting/client/opengl/opengl_renderer.gyp |
@@ -0,0 +1,54 @@ |
+# Copyright (c) 2016 Google Inc. All rights reserved. |
+# Use of this source code is governed by a BSD-style license that can be |
+# found in the LICENSE file. |
+ |
+{ |
+ 'variables': { |
+ 'shader_sources': [ |
+ 'tex_coord_to_view.vert', |
+ 'draw_tex.frag', |
+ ], |
+ 'shader_output': |
+ '<(INTERMEDIATE_DIR)/remoting/client/opengl/shaders.h', |
+ 'opengl_renderer_sources': [ |
+ 'gl_canvas.cc', |
+ 'gl_canvas.h', |
+ 'gl_desktop.cc', |
+ 'gl_desktop.h', |
+ 'gl_helpers.cc', |
+ 'gl_helpers.h', |
+ 'gl_render_layer.cc', |
+ 'gl_render_layer.h' |
+ ] |
+ }, |
+ 'targets': [ |
+ { |
+ 'target_name': 'inline_shaders', |
+ 'type': 'none', |
+ 'actions': [{ |
+ 'action_name': 'generate_inline_shaders', |
+ 'inputs': [ |
+ '<@(shader_sources)', |
+ ], |
+ 'outputs': [ |
+ '<(shader_output)' |
+ ], |
+ 'action': [ |
+ '../../tools/build/shader_to_header.py', |
+ '<(shader_output)', |
+ '<@(shader_sources)' |
+ ] |
+ }] |
+ }, |
+ { |
+ 'target_name': 'opengl_renderer', |
+ 'type': '<(component)', |
+ 'sources': [ |
+ '<@(opengl_renderer_sources)', |
+ ], |
+ 'dependencies': [ |
+ 'inline_shaders' |
+ ] |
+ } |
+ ] |
+} |