| Index: remoting/client/opengl/opengl_renderer.gyp
|
| diff --git a/remoting/client/opengl/opengl_renderer.gyp b/remoting/client/opengl/opengl_renderer.gyp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..7e59db7072d130280ff157a9f4de2f54be7eb26b
|
| --- /dev/null
|
| +++ b/remoting/client/opengl/opengl_renderer.gyp
|
| @@ -0,0 +1,54 @@
|
| +# Copyright (c) 2016 Google Inc. All rights reserved.
|
| +# Use of this source code is governed by a BSD-style license that can be
|
| +# found in the LICENSE file.
|
| +
|
| +{
|
| + 'variables': {
|
| + 'shader_sources': [
|
| + 'tex_coord_to_view.vert',
|
| + 'draw_tex.frag',
|
| + ],
|
| + 'shader_output':
|
| + '<(INTERMEDIATE_DIR)/remoting/client/opengl/shaders.h',
|
| + 'opengl_renderer_sources': [
|
| + 'gl_canvas.cc',
|
| + 'gl_canvas.h',
|
| + 'gl_desktop.cc',
|
| + 'gl_desktop.h',
|
| + 'gl_helpers.cc',
|
| + 'gl_helpers.h',
|
| + 'gl_render_layer.cc',
|
| + 'gl_render_layer.h'
|
| + ]
|
| + },
|
| + 'targets': [
|
| + {
|
| + 'target_name': 'inline_shaders',
|
| + 'type': 'none',
|
| + 'actions': [{
|
| + 'action_name': 'generate_inline_shaders',
|
| + 'inputs': [
|
| + '<@(shader_sources)',
|
| + ],
|
| + 'outputs': [
|
| + '<(shader_output)'
|
| + ],
|
| + 'action': [
|
| + '../../tools/build/shader_to_header.py',
|
| + '<(shader_output)',
|
| + '<@(shader_sources)'
|
| + ]
|
| + }]
|
| + },
|
| + {
|
| + 'target_name': 'opengl_renderer',
|
| + 'type': '<(component)',
|
| + 'sources': [
|
| + '<@(opengl_renderer_sources)',
|
| + ],
|
| + 'dependencies': [
|
| + 'inline_shaders'
|
| + ]
|
| + }
|
| + ]
|
| +}
|
|
|