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cc: Add mask and replica layer ids to the effect tree
This adds mask, replica, and replica mask layer ids to effect nodes,
removes mask_layer and replica_layer from LayerImpl, and adds
mask_layer and replica_layer to LayerImplTestProperties. With this
change, render surfaces can determine if they have a mask or replica
using their effect node rather than using their owning layer.
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
BUG= 612220
Committed: https://crrev.com/1d4026a36391cbac48d3d5fec5fe4a958807bea5
Cr-Commit-Position: refs/heads/master@{#399690}
Total comments: 5
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Total messages: 17 (10 generated)
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