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Unified Diff: Source/core/rendering/InlineFlowBox.h

Issue 203273003: Underline Thickness is not uniform (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Fixing comments and adding new test case Created 6 years, 9 months ago
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Index: Source/core/rendering/InlineFlowBox.h
diff --git a/Source/core/rendering/InlineFlowBox.h b/Source/core/rendering/InlineFlowBox.h
index 7e683841ad009af66e648380556fec2feeda6cc7..ceedfc775e2aa137baf98dda7556e43b37e56469 100644
--- a/Source/core/rendering/InlineFlowBox.h
+++ b/Source/core/rendering/InlineFlowBox.h
@@ -115,6 +115,8 @@ public:
void paintFillLayer(const PaintInfo&, const Color&, const FillLayer*, const LayoutRect&, CompositeOperator = CompositeSourceOver);
void paintBoxShadow(const PaintInfo&, RenderStyle*, ShadowStyle, const LayoutRect&);
virtual void paint(PaintInfo&, const LayoutPoint&, LayoutUnit lineTop, LayoutUnit lineBottom) OVERRIDE;
+ virtual void paintDecorationStyle(PaintInfo&, const LayoutPoint&, LayoutUnit lineTop, LayoutUnit lineBottom, float decorationThickness) { };
+ virtual void getPaintDecorationSyle(PaintInfo&, const LayoutPoint&, float *) { };
leviw_travelin_and_unemployed 2014/03/21 20:43:08 Why are you overriding an empty method with more e
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, LayoutUnit lineTop, LayoutUnit lineBottom) OVERRIDE;
bool boxShadowCanBeAppliedToBackground(const FillLayer&) const;

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