Index: Source/core/rendering/InlineBox.h |
diff --git a/Source/core/rendering/InlineBox.h b/Source/core/rendering/InlineBox.h |
index 8f2a4ff153eaafcd7bf529e83a3c308729b8015f..bed7594473879c4c64a8cae47158ea0277abbfd3 100644 |
--- a/Source/core/rendering/InlineBox.h |
+++ b/Source/core/rendering/InlineBox.h |
@@ -96,6 +96,8 @@ public: |
} |
virtual void paint(PaintInfo&, const LayoutPoint&, LayoutUnit lineTop, LayoutUnit lineBottom); |
+ virtual void paintDecorationStyle(PaintInfo&, const LayoutPoint&, LayoutUnit lineTop, LayoutUnit lineBottom, float decorationThickness) { }; |
+ virtual void getPaintDecorationSyle(PaintInfo&, const LayoutPoint&, float *) { }; |
leviw_travelin_and_unemployed
2014/03/21 20:43:08
This function name isn't very informative to me.
|
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, LayoutUnit lineTop, LayoutUnit lineBottom); |
// InlineBoxes are allocated out of the rendering partition. |