| Index: include/core/SkPaint.h
|
| diff --git a/include/core/SkPaint.h b/include/core/SkPaint.h
|
| index d1853c613c35df29680c22cdbf3788ffa2050037..e86d01195c8e892d417c08b7d59b014af613e39e 100644
|
| --- a/include/core/SkPaint.h
|
| +++ b/include/core/SkPaint.h
|
| @@ -514,7 +514,12 @@ public:
|
| * once (e.g. bitmap tiling or gradient) and then change its transparency
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| * w/o having to modify the original shader... only the paint's alpha needs
|
| * to be modified.
|
| - * <p />
|
| + *
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| + * There is an exception to this only-respect-paint's-alpha rule: If the shader only generates
|
| + * alpha (e.g. SkShader::CreateBitmapShader(bitmap, ...) where bitmap's colortype is kAlpha_8)
|
| + * then the shader will use the paint's entire color to "colorize" its output (modulating the
|
| + * bitmap's alpha with the paint's color+alpha).
|
| + *
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| * Pass NULL to clear any previous shader.
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| * As a convenience, the parameter passed is also returned.
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| * If a previous shader exists, its reference count is decremented.
|
|
|